Player Matchup

Baron Samedi
Baron Samedi
Chirili
Baron Samedi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 85L
1,536 Elo+
Solo
Shiva
Shiva
DemonHxC
Shiva
Level 149
God Stats
3W - 1L
1,873 SR
Queue Stats
19W - 24L
1,575 Elo+
Solo
Rama
Rama
HashTaG-ThiS-
Rama
Level 25
God Stats
6W - 8L
1,470 SR
Queue Stats
34W - 46L
1,367 Elo+
Solo
Discordia
Discordia
Polypoker513
Discordia
Level 69
God Stats
1W - 2L
1,755 SR
Queue Stats
57W - 44L
1,606 Elo+
Solo
Neith
Neith
Purple92
Neith
Level 29
God Stats
16W - 32L
1,569 SR
Queue Stats
227W - 222L
1,377 Elo+
Solo
Team Averages
Level 79
1,633 SR
1,492 Elo+

VS

Team Averages
Level 109
1,620 SR
1,467 Elo+
Chiron
Chiron
Belilolz
Chiron
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 102L
1,548 Elo+
Solo
Shiva
Shiva
CGGVenom
Shiva
Level 107
God Stats
2W - 0L
1,887 SR
Queue Stats
9W - 7L
1,416 Elo+
Solo
Zhong Kui
Zhong Kui
DOVAFINN14
Zhong Kui
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
Løscø
Tsukuyomi
Level 123
God Stats
5W - 3L
1,732 SR
Queue Stats
18W - 15L
1,601 Elo+
Solo
Sobek
Sobek
ProAttack883
Sobek
Level 69
God Stats
3W - 0L
1,481 SR
Queue Stats
15W - 20L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chirili
Baron Samedi
19
4 / 5 / 8
12,005
706
16,557
16,527
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
DemonHxC
Shiva
20
5 / 5 / 5
12,045
709
24,843
30,995
25,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 15 / 8
10,339
608
6,204
22,538
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Polypoker513
Discordia
18
2 / 6 / 3
11,285
664
19,848
11,573
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Purple92
Neith
16
2 / 5 / 5
10,302
606
6,657
15,818
6,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Belilolz
Chiron
20
12 / 1 / 15
14,537
855
37,182
17,299
7,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
CGGVenom
Shiva
19
5 / 5 / 12
12,882
758
6,341
19,118
14,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
DOVAFINN14
Zhong Kui
20
5 / 3 / 10
13,317
783
13,198
19,649
14,294
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Løscø
Tsukuyomi
20
11 / 1 / 13
14,184
834
20,599
16,754
6,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
3 / 3 / 23
12,608
742
9,693
22,225
25,862
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
109
13
Kills
36
36
Deaths
13
29
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Chiron
Belilolz
Chiron
12
1
15
19.5
W
Shiva
CGGVenom
Shiva
5
5
12
2.2
L
Baron Samedi
Chirili
Baron Samedi
4
5
8
1.6
W
Zhong Kui
DOVAFINN14
Zhong Kui
5
3
10
3.33
L
Shiva
DemonHxC
Shiva
5
5
5
1.5
L
0
15
8
0.27
W
Tsukuyomi
Løscø
Tsukuyomi
11
1
13
17.5
L
Discordia
Polypoker513
Discordia
2
6
3
0.58
W
3
3
23
4.83
L
Neith
Purple92
Neith
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,109
Damage
87,013
97,451
Taken
95,045
48,895
Mitigated
67,917
21,018
Healing
22,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Belilolz
Chiron
37,182
11,957
1,329
5,498
17,299
7,518
4,557
5,706
11,593
0
97,332
W
Shiva
CGGVenom
Shiva
6,341
229
1,278
3,212
19,118
14,225
450
9,174
9,944
0
15,125
L
Baron Samedi
Chirili
Baron Samedi
16,557
1,090
3,482
3,865
16,527
6,647
0
4,168
12,359
52,829
0
W
Zhong Kui
DOVAFINN14
Zhong Kui
13,198
682
0
4,724
19,649
14,294
1,841
8,522
11,127
60,828
0
L
Shiva
DemonHxC
Shiva
24,843
2,610
0
8,294
30,995
25,511
0
7,686
23,309
9,383
54,651
L
6,204
5,535
0
2,150
22,538
6,864
0
5,043
17,495
0
22,752
W
Tsukuyomi
Løscø
Tsukuyomi
20,599
5,932
0
5,400
16,754
6,018
2,194
8,478
8,276
0
65,517
L
Discordia
Polypoker513
Discordia
19,848
915
0
2,104
11,573
3,293
0
2,537
9,036
48,426
0
W
9,693
467
0
1,257
22,225
25,862
1,068
8,137
14,088
19,556
0
L
Neith
Purple92
Neith
6,657
643
158
965
15,818
6,580
0
3,457
12,361
0
19,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,976
Gold Earned
67,528
277
Minions Killed
352
0
Camps Cleared
0
1,571,363
Distance Traveled
1,832,319
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,537
855
126
7
0
354,180
0
W
Shiva
12,882
758
20
1
0
337,577
0
L
Baron Samedi
12,005
706
75
4
0
310,813
0
W
Zhong Kui
13,317
783
100
6
0
335,191
1
L
Shiva
12,045
709
82
5
0
358,458
2
L
Rama
10,339
608
26
2
0
259,544
3
W
Tsukuyomi
14,184
834
89
5
0
446,038
1
L
Discordia
11,285
664
74
4
0
318,858
3
W
Sobek
12,608
742
17
1
0
359,333
0
L
Neith
10,302
606
20
1
0
323,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role