Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Darth_Br0der
Scylla
Level 69
God Stats
19W - 21L
1,378 SR
Queue Stats
308W - 352L
1,357 Elo+
Solo
Cu Chulainn
Cu Chulainn
Varan_666
Cu Chulainn
Level 84
God Stats
4W - 3L
1,597 SR
Queue Stats
14W - 16L
1,442 Elo+
Solo
Rama
Rama
lazy3titan
Rama
Level 84
God Stats
11W - 19L
1,531 SR
Queue Stats
408W - 455L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
needlesanarchy
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,438 Elo+
Solo
Team Averages
Level 95
1,501 SR
1,439 Elo+

VS

Team Averages
Level 45
1,353 SR
1,294 Elo+
Shiva
Shiva
Aka_Tosse
Shiva
Level 68
God Stats
2W - 0L
1,287 SR
Queue Stats
18W - 19L
1,399 Elo+
Solo
Hachiman
Hachiman
Mert6511
Hachiman
Level 29
God Stats
3W - 8L
1,500 SR
Queue Stats
106W - 141L
1,140 Elo+
Party 1
Ra
Ra
darkshadows60
Ra
Level 47
God Stats
2W - 4L
1,231 SR
Queue Stats
99W - 108L
1,420 Elo+
Solo
Loki
Loki
ferhat__oneal
Loki
Level 32
God Stats
14W - 18L
1,348 SR
Queue Stats
108W - 156L
1,128 Elo+
Party 1
Ymir
Ymir
xXBrown
Ymir
Level 47
God Stats
2W - 4L
1,399 SR
Queue Stats
44W - 53L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
1 / 3 / 4
7,508
469
8,847
9,234
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
12
2 / 6 / 3
7,283
455
7,574
8,460
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Varan_666
Cu Chulainn
10
2 / 4 / 0
6,976
436
5,404
12,328
8,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 1
7,324
458
3,279
9,327
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 3
6,428
402
4,888
9,421
6,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Aka_Tosse
Shiva
14
7 / 2 / 6
8,534
533
9,321
13,042
12,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Mert6511
Hachiman
10
0 / 3 / 1
6,144
384
4,428
9,082
2,199
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
10 / 1 / 6
9,673
605
12,951
8,612
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 1 / 6
6,789
424
3,846
8,031
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
xXBrown
Ymir
10
0 / 1 / 3
6,820
426
2,959
11,474
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
18
18
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
3
4
1
W
Shiva
Aka_Tosse
Shiva
7
2
6
5
L
Scylla
2
6
3
0.58
W
Hachiman
Mert6511
Hachiman
0
3
1
0.17
L
Cu Chulainn
Varan_666
Cu Chulainn
2
4
0
0.5
W
10
1
6
13
W
1
1
6
4
L
1
3
1
0.5
L
1
2
3
1.25
W
Ymir
xXBrown
Ymir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,992
Damage
33,505
48,770
Taken
50,241
22,484
Mitigated
27,402
8,831
Healing
16,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
8,847
272
0
2,022
9,234
2,662
0
2,442
6,792
0
41,368
W
Shiva
Aka_Tosse
Shiva
9,321
2,792
320
2,218
13,042
12,740
227
1,248
11,794
0
40,088
L
Scylla
7,574
283
0
750
8,460
2,252
135
2,656
5,804
43,568
0
W
Hachiman
Mert6511
Hachiman
4,428
2,535
597
2,770
9,082
2,199
252
3,116
5,966
0
31,726
L
Cu Chulainn
Varan_666
Cu Chulainn
5,404
1,800
0
1,982
12,328
8,152
468
2,825
9,503
0
25,875
W
12,951
2,491
932
2,959
8,612
3,222
715
2,003
6,609
66,769
909
W
3,846
777
181
2,488
8,031
2,253
366
2,097
5,934
0
27,738
L
3,279
2,049
0
2,150
9,327
2,601
0
4,968
4,359
0
43,099
L
4,888
1,652
105
1,822
9,421
6,817
60
2,685
6,736
20,982
1,794
W
Ymir
xXBrown
Ymir
2,959
464
349
3,760
11,474
6,988
0
3,899
7,575
20,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,519
Gold Earned
37,960
331
Minions Killed
323
0
Camps Cleared
0
1,519,601
Distance Traveled
1,475,229
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,508
469
79
5
0
348,381
2
W
Shiva
8,534
533
72
5
0
320,473
1
L
Scylla
7,283
455
74
5
0
300,061
1
W
Hachiman
6,144
384
60
4
0
273,294
2
L
Cu Chulainn
6,976
436
45
3
0
300,616
7
W
Ra
9,673
605
120
8
0
319,299
5
W
Loki
6,789
424
48
3
0
308,789
0
L
Rama
7,324
458
98
6
0
255,973
2
L
Kuzenbo
6,428
402
35
2
0
314,570
0
W
Ymir
6,820
426
23
1
0
253,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role