Player Matchup

Ah Puch
Ah Puch
KRsiztokilll
Ah Puch
Level 117
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 7L
1,223 Elo+
Party 1
Neith
Neith
LegendOfWeeb
Neith
Level 13
God Stats
0W - 3L
1,308 SR
Queue Stats
2W - 11L
1,236 Elo+
Party 1
Shiva
Shiva
a-god45
Shiva
Level 81
God Stats
15W - 10L
1,859 SR
Queue Stats
96W - 131L
1,571 Elo+
Solo
Team Averages
Level 70
1,621 SR
1,343 Elo+

VS

Team Averages
Level 96
1,500 SR
1,406 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
GoddamnTann
Achilles
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 129L
1,349 Elo+
Solo
Ganesha
Ganesha
c00k12345
Ganesha
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 50L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KRsiztokilll
Ah Puch
16
4 / 4 / 3
11,309
707
15,003
11,338
3,882
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

13
1 / 3 / 2
9,122
570
4,463
10,639
3,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
a-god45
Shiva
14
3 / 4 / 3
9,746
609
7,742
15,776
9,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 5 / 5
10,361
648
10,613
9,023
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
GoddamnTann
Achilles
16
6 / 1 / 3
11,535
721
9,381
11,049
8,459
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
c00k12345
Ganesha
14
1 / 2 / 8
9,819
614
9,808
14,110
7,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
8
Kills
10
11
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
5
5
1.1
W
Achilles
GoddamnTann
Achilles
6
1
3
7.5
L
Ah Puch
KRsiztokilll
Ah Puch
4
4
3
1.38
L
1
3
2
0.67
L
Shiva
a-god45
Shiva
3
4
3
1.13
W
Ganesha
c00k12345
Ganesha
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,208
Damage
29,802
37,753
Taken
34,182
16,156
Mitigated
18,870
6,993
Healing
6,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,613
1,634
249
2,111
9,023
2,451
2,810
3,537
5,486
38,884
2,405
W
Achilles
GoddamnTann
Achilles
9,381
1,126
0
684
11,049
8,459
47
4,269
6,780
5,511
36,500
L
Ah Puch
KRsiztokilll
Ah Puch
15,003
817
442
2,707
11,338
3,882
0
6,405
4,763
47,329
0
L
4,463
1,070
187
2,317
10,639
3,233
312
5,860
4,565
0
25,954
L
Shiva
a-god45
Shiva
7,742
2,894
173
1,167
15,776
9,041
0
8,487
6,905
0
42,190
W
Ganesha
c00k12345
Ganesha
9,808
366
35
3,533
14,110
7,960
0
7,647
6,463
19,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,177
Gold Earned
31,715
171
Minions Killed
173
8
Camps Cleared
7
727,673
Distance Traveled
782,622
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,361
648
80
5
3
252,292
0
W
Achilles
11,535
721
84
5
4
297,589
6
L
Ah Puch
11,309
707
74
5
3
240,740
5
L
Neith
9,122
570
49
3
0
201,255
1
L
Shiva
9,746
609
48
3
5
285,678
3
W
Ganesha
9,819
614
9
1
0
232,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role