Player Matchup

Xing Tian
Xing Tian
Gold II
BuBaNiX
Xing Tian
Gold II
Level 109
God Stats
3W - 3L
1,591 SR
Queue Stats
90W - 93L
1,842 MMR
Party 1
Skadi
Skadi
Platinum II
Cobr4rr
Skadi
Platinum II
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 169L
1,889 MMR
Party 2
The Morrigan
The Morrigan
Platinum V
Razzador
The Morrigan
Platinum V
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 97L
1,802 MMR
Party 1
Bastet
Bastet
Diamond V
RitzySZN
Bastet
Diamond V
Level 62
God Stats
1W - 1L
1,348 SR
Queue Stats
148W - 135L
1,991 MMR
Solo
Zeus
Zeus
Platinum II
XRKYY
Zeus
Platinum II
Level 88
God Stats
1W - 3L
1,285 SR
Queue Stats
220W - 208L
1,918 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 94
1,445 SR
1,888 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,546 SR
1,895 MMR
Hou Yi
Hou Yi
Platinum I
Its-_DJZort_-
Hou Yi
Platinum I
Level 159
God Stats
1W - 5L
1,698 SR
Queue Stats
213W - 218L
2,047 MMR
Party 3
Poseidon
Poseidon
Platinum V
Lofty Blake 101
Poseidon
Platinum V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 118L
1,850 MMR
Solo
Tyr
Tyr
Platinum III
MurderKiller v2
Tyr
Platinum III
Level 160
God Stats
48W - 36L
1,636 SR
Queue Stats
187W - 182L
1,789 MMR
Solo
Athena
Athena
Gold II
Russkiy-s-ak
Athena
Gold II
Level 80
God Stats
9W - 11L
1,719 SR
Queue Stats
174W - 170L
1,779 MMR
Solo
Awilix
Awilix
Diamond IV
tantor99
Awilix
Diamond IV
Level 157
God Stats
60W - 56L
1,176 SR
Queue Stats
1,110W - 1,123L
2,010 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BuBaNiX
Xing Tian
17
5 / 2 / 11
12,431
565
8,473
21,089
23,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
Cobr4rr
Skadi
20
3 / 5 / 6
13,905
632
13,021
15,384
4,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Razzador
The Morrigan
19
7 / 4 / 9
13,222
601
13,042
10,243
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
RitzySZN
Bastet
20
13 / 2 / 6
13,889
631
21,363
18,024
9,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
XRKYY
Zeus
20
2 / 2 / 2
14,356
653
16,116
11,455
10,749
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
GebThothNemesis

VS

Bans
AresCliodhnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 2
11,014
501
11,860
19,880
7,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
18
2 / 7 / 4
10,547
479
10,693
15,723
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 5 / 2
10,338
470
5,482
19,984
18,261
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
14
0 / 6 / 10
9,257
421
6,002
21,295
19,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
tantor99
Awilix
19
8 / 7 / 2
12,393
563
8,979
16,114
6,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
30
Kills
15
15
Deaths
31
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BuBaNiX
Xing Tian
5
2
11
5.25
W
Skadi
Cobr4rr
Skadi
3
5
6
1.2
L
4
6
2
0.83
L
Poseidon
2
7
4
0.57
L
1
5
2
0.4
W
The Morrigan
Razzador
The Morrigan
7
4
9
2.88
W
Bastet
RitzySZN
Bastet
13
2
6
8
L
Athena
0
6
10
0.83
W
Zeus
XRKYY
Zeus
2
2
2
1.5
L
Awilix
tantor99
Awilix
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,015
Damage
43,016
76,195
Taken
92,996
51,739
Mitigated
57,290
22,219
Healing
23,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BuBaNiX
Xing Tian
8,473
751
383
4,440
21,089
23,526
0
5,215
15,874
36,125
0
W
Skadi
Cobr4rr
Skadi
13,021
5,020
0
4,637
15,384
4,189
5,004
1,379
14,005
0
121,956
L
11,860
5,962
0
6,203
19,880
7,512
261
4,731
15,149
0
88,917
L
Poseidon
10,693
1,648
102
3,774
15,723
5,321
0
5,946
9,777
84,624
0
L
5,482
297
0
6,285
19,984
18,261
56
9,303
10,681
0
66,786
W
The Morrigan
Razzador
The Morrigan
13,042
2,643
0
2,454
10,243
3,717
496
3,759
6,484
87,242
9,272
W
Bastet
RitzySZN
Bastet
21,363
4,908
0
3,579
18,024
9,558
2,465
6,652
11,372
0
104,718
L
Athena
6,002
1,566
348
3,046
21,295
19,745
0
8,545
12,750
22,202
0
W
Zeus
XRKYY
Zeus
16,116
4,034
0
6,726
11,455
10,749
2,453
2,603
8,852
108,993
0
L
Awilix
tantor99
Awilix
8,979
3,551
0
3,848
16,114
6,451
0
5,987
10,127
0
81,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,803
Gold Earned
53,549
701
Minions Killed
610
0
Camps Cleared
0
2,124,435
Distance Traveled
2,059,781
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,431
565
35
2
0
455,206
7
W
Skadi
13,905
632
182
8
0
416,938
5
L
Hou Yi
11,014
501
157
7
0
374,658
3
L
Poseidon
10,547
479
139
6
0
417,354
4
L
Tyr
10,338
470
141
6
0
381,646
6
W
The Morrigan
13,222
601
143
7
0
390,112
2
W
Bastet
13,889
631
125
6
0
499,583
5
L
Athena
9,257
421
40
2
0
429,420
8
W
Zeus
14,356
653
216
10
0
362,596
7
L
Awilix
12,393
563
133
6
0
456,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role