Player Matchup

Tsukuyomi
Tsukuyomi
Clout Rep
Tsukuyomi
Level 88
God Stats
0W - 2L
1,715 SR
Queue Stats
260W - 317L
1,465 Elo+
Solo
Fenrir
Fenrir
GASTO1999
Fenrir
Level 160
God Stats
1W - 1L
1,855 SR
Queue Stats
210W - 235L
1,554 Elo+
Solo
Kukulkan
Kukulkan
UnbanChiko
Kukulkan
Level 106
God Stats
39W - 48L
1,438 SR
Queue Stats
205W - 206L
1,637 Elo+
Solo
Janus
Janus
unicornbeat1398
Janus
Level 99
God Stats
12W - 16L
1,568 SR
Queue Stats
381W - 421L
1,543 Elo+
Party 1
Chiron
Chiron
xButterAssassin
Chiron
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 72L
1,585 Elo+
Party 1
Team Averages
Level 103
1,615 SR
1,557 Elo+

VS

Team Averages
Level 117
1,434 SR
1,593 Elo+
Gilgamesh
Gilgamesh
ComputerChamp2
Gilgamesh
Level 107
God Stats
2W - 1L
1,557 SR
Queue Stats
31W - 16L
1,670 Elo+
Solo
Ravana
Ravana
Hirshel
Ravana
Level 129
God Stats
1W - 1L
1,255 SR
Queue Stats
126W - 108L
1,526 Elo+
Solo
Nu Wa
Nu Wa
KiteTie
Nu Wa
Level 108
God Stats
11W - 15L
1,441 SR
Queue Stats
407W - 371L
1,646 Elo+
Solo
Amaterasu
Amaterasu
NightmareWolf-TD
Amaterasu
Level 148
God Stats
1W - 1L
1,329 SR
Queue Stats
14W - 11L
1,595 Elo+
Solo
Cthulhu
Cthulhu
blackhawksr1
Cthulhu
Level 93
God Stats
90W - 70L
1,586 SR
Queue Stats
172W - 158L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Clout Rep
Tsukuyomi
20
2 / 7 / 15
13,070
688
19,492
22,773
13,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
GASTO1999
Fenrir
19
5 / 9 / 7
12,787
673
11,142
30,895
24,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
UnbanChiko
Kukulkan
20
7 / 4 / 9
14,615
769
25,753
18,250
6,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 7 / 12
12,613
664
16,404
21,490
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 7 / 6
13,616
717
14,484
24,356
8,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ComputerChamp2
Gilgamesh
20
9 / 8 / 17
15,201
800
23,672
27,313
19,767
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
Hirshel
Ravana
20
6 / 2 / 14
14,582
767
25,994
28,042
29,996
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
KiteTie
Nu Wa
20
12 / 1 / 14
16,076
846
35,913
9,830
3,058
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
20
2 / 5 / 14
14,031
738
5,462
30,011
30,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
blackhawksr1
Cthulhu
20
5 / 6 / 13
14,696
773
17,030
25,162
27,226
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
106
21
Kills
34
34
Deaths
22
49
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Clout Rep
Tsukuyomi
2
7
15
1.36
W
Gilgamesh
ComputerChamp2
Gilgamesh
9
8
17
2.19
L
Fenrir
GASTO1999
Fenrir
5
9
7
0.94
W
Ravana
Hirshel
Ravana
6
2
14
6.5
W
Nu Wa
KiteTie
Nu Wa
12
1
14
19
W
Amaterasu
2
5
14
1.8
L
Kukulkan
UnbanChiko
Kukulkan
7
4
9
2.88
W
Cthulhu
blackhawksr1
Cthulhu
5
6
13
1.92
L
2
7
12
1.14
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,275
Damage
108,071
117,764
Taken
120,358
58,029
Mitigated
110,059
16,300
Healing
26,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Clout Rep
Tsukuyomi
19,492
4,226
0
453
22,773
13,344
100
9,155
13,176
0
54,299
W
Gilgamesh
ComputerChamp2
Gilgamesh
23,672
7,196
37
1,491
27,313
19,767
1,331
10,455
14,686
0
56,747
L
Fenrir
GASTO1999
Fenrir
11,142
4,668
0
3,831
30,895
24,150
0
12,129
18,119
0
35,967
W
Ravana
Hirshel
Ravana
25,994
9,844
0
4,211
28,042
29,996
0
7,910
19,852
0
67,224
W
Nu Wa
KiteTie
Nu Wa
35,913
5,097
144
2,807
9,830
3,058
4,813
3,145
6,541
89,485
0
W
Amaterasu
5,462
1,473
230
12,385
30,011
30,012
1,180
9,351
20,479
0
36,915
L
Kukulkan
UnbanChiko
Kukulkan
25,753
1,201
0
1,124
18,250
6,406
460
9,486
8,485
85,862
0
W
Cthulhu
blackhawksr1
Cthulhu
17,030
266
2,206
2,611
25,162
27,226
369
11,296
13,073
54,656
0
L
16,404
793
838
1,994
21,490
5,807
0
10,415
10,805
44,133
0
L
14,484
4,450
1,705
6,355
24,356
8,322
476
10,541
13,444
0
49,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,701
Gold Earned
74,586
372
Minions Killed
354
0
Camps Cleared
0
1,830,616
Distance Traveled
2,156,972
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,070
688
54
3
0
366,336
0
W
Gilgamesh
15,201
800
59
3
0
422,795
4
L
Fenrir
12,787
673
41
2
0
360,470
3
W
Ravana
14,582
767
65
3
0
467,428
2
W
Nu Wa
16,076
846
103
5
0
391,860
5
W
Amaterasu
14,031
738
47
2
0
432,896
5
L
Kukulkan
14,615
769
128
7
0
386,654
2
W
Cthulhu
14,696
773
80
4
0
441,993
1
L
Janus
12,613
664
79
4
0
371,907
0
L
Chiron
13,616
717
70
4
0
345,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role