Player Matchup

Bastet
Bastet
Diamond V
 
Bastet
Diamond V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold II
 
Neith
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Diamond III
Destino0
Persephone
Diamond III
Level 141
God Stats
6W - 7L
1,226 SR
Queue Stats
154W - 137L
2,147 MMR
Party 1
Atlas
Atlas
Diamond III
Racerit
Atlas
Diamond III
Level 81
God Stats
1W - 1L
1,345 SR
Queue Stats
45W - 51L
2,097 MMR
Solo
Horus
Horus
Gold IV
XSoulKillerXV
Horus
Gold IV
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 144L
1,626 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,414 SR
1,774 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,578 SR
1,876 MMR
Khepri
Khepri
Gold III
Outrix
Khepri
Gold III
Level 156
God Stats
11W - 2L
1,961 SR
Queue Stats
85W - 87L
1,566 MMR
Solo
Ganesha
Ganesha
Gold III
STOOOOOOOOOOO
Ganesha
Gold III
Level 120
God Stats
1W - 3L
1,281 SR
Queue Stats
295W - 293L
1,539 MMR
Solo
Chang'e
Chang'e
Masters
Voknos
Chang'e
Masters
Level 160
God Stats
3W - 2L
1,537 SR
Queue Stats
24W - 25L
2,285 MMR
Party 2
Apollo
Apollo
Masters
iOxox
Apollo
Masters
Level 160
God Stats
10W - 7L
1,612 SR
Queue Stats
210W - 179L
2,499 MMR
Party 2
Thor
Thor
Silver I
lemonday
Thor
Silver I
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 41L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
3 / 0 / 0
4,004
801
428
1,939
464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
 
Neith
5
0 / 1 / 0
3,091
618
2,075
2,361
352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Destino0
Persephone
7
0 / 0 / 1
4,133
827
1,028
1,350
310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Racerit
Atlas
6
0 / 0 / 2
3,591
718
1,636
3,813
1,439
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

5
0 / 2 / 0
3,172
634
1,396
3,189
1,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ArtioLokiCliodhna

VS

Bans
IzanamiThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Outrix
Khepri
5
0 / 0 / 3
3,478
696
727
2,689
783
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ganesha
6
0 / 1 / 0
3,227
645
1,048
2,915
1,197
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
Voknos
Chang'e
6
0 / 0 / 0
3,138
628
429
1,866
497
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
iOxox
Apollo
3
3 / 0 / 0
3,214
643
2,202
2,253
369
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thor
4
0 / 2 / 0
2,984
597
345
2,899
676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
3
3
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
0
3
W
Neith
 
Neith
0
1
0
0
W
Persephone
Destino0
Persephone
0
0
1
0.5
L
Khepri
Outrix
Khepri
0
0
3
1.5
W
Atlas
Racerit
Atlas
0
0
2
1
L
Ganesha
0
1
0
0
L
Chang'e
Voknos
Chang'e
0
0
0
0
W
0
2
0
0
L
Apollo
iOxox
Apollo
3
0
0
3
L
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,563
Damage
4,751
12,652
Taken
12,622
3,584
Mitigated
3,522
6,423
Healing
6,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
428
254
0
1,547
1,939
464
0
167
1,772
0
13,103
W
Neith
 
Neith
2,075
1,552
0
1,332
2,361
352
0
258
2,103
0
15,827
W
Persephone
Destino0
Persephone
1,028
42
0
619
1,350
310
0
262
1,088
22,915
0
L
Khepri
Outrix
Khepri
727
210
442
1,414
2,689
783
0
0
2,689
6,783
0
W
Atlas
Racerit
Atlas
1,636
851
0
1,845
3,813
1,439
0
1,048
2,765
13,431
0
L
Ganesha
1,048
241
0
1,000
2,915
1,197
0
1,274
1,641
12,046
0
L
Chang'e
Voknos
Chang'e
429
115
0
1,123
1,866
497
0
874
992
11,775
0
W
1,396
982
80
1,000
3,189
1,019
0
469
2,720
0
5,594
L
Apollo
iOxox
Apollo
2,202
1,697
0
1,165
2,253
369
0
0
2,253
0
9,054
L
Thor
345
182
0
922
2,899
676
0
516
2,383
0
9,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,991
Gold Earned
16,041
165
Minions Killed
104
0
Camps Cleared
0
508,633
Distance Traveled
399,348
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,004
801
35
7
0
125,105
1
W
Neith
3,091
618
35
7
0
83,548
1
W
Persephone
4,133
827
62
12
0
107,474
2
L
Khepri
3,478
696
8
2
0
92,281
1
W
Atlas
3,591
718
24
5
0
96,703
1
L
Ganesha
3,227
645
23
5
0
91,792
1
L
Chang'e
3,138
628
27
5
0
79,708
2
W
Horus
3,172
634
9
2
0
95,803
2
L
Apollo
3,214
643
20
4
0
44,495
0
L
Thor
2,984
597
26
5
0
91,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role