Player Matchup

Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
AmelYo
Chiron
Level 98
God Stats
4W - 1L
1,700 SR
Queue Stats
81W - 79L
1,467 Elo+
Party 1
Tiamat
Tiamat
DarkAnubit
Tiamat
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 101L
1,420 Elo+
Solo
Guan Yu
Guan Yu
Gotofar
Guan Yu
Level 99
God Stats
2W - 1L
1,163 SR
Queue Stats
119W - 141L
1,374 Elo+
Solo
Serqet
Serqet
Thestormwizard
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,163 Elo+
Solo
Team Averages
Level 86
1,473 SR
1,385 Elo+

VS

Team Averages
Level 80
1,457 SR
1,368 Elo+
Janus
Janus
Din-dine75
Janus
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 45L
1,333 Elo+
Solo
Horus
Horus
Qdoora
Horus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,174 Elo+
Solo
Discordia
Discordia
SoNiaaaa
Discordia
Level 74
God Stats
14W - 8L
1,285 SR
Queue Stats
357W - 356L
1,459 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wakfuuu
Tsukuyomi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 132L
1,477 Elo+
Party 2
He Bo
He Bo
dombaiget
He Bo
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 180L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
9 / 5 / 9
11,287
941
23,486
9,194
3,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
AmelYo
Chiron
17
4 / 5 / 7
9,998
833
10,968
13,424
4,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
DarkAnubit
Tiamat
17
1 / 4 / 11
9,704
809
9,054
13,674
6,583
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Gotofar
Guan Yu
16
7 / 4 / 5
10,415
868
5,223
21,968
16,022
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 6 / 4
8,857
738
4,927
11,999
6,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
1 / 3 / 13
9,380
782
10,531
8,180
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Qdoora
Horus
15
2 / 6 / 16
9,295
775
5,061
20,324
9,003
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
SoNiaaaa
Discordia
15
4 / 5 / 7
8,899
742
12,992
8,950
2,255
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Wakfuuu
Tsukuyomi
17
12 / 7 / 11
11,017
918
17,680
15,423
5,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
dombaiget
He Bo
14
5 / 3 / 9
8,942
745
8,963
7,130
2,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
80
24
Kills
24
24
Deaths
24
36
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
5
9
2.7
W
Chiron
AmelYo
Chiron
4
5
7
1.5
W
Tiamat
DarkAnubit
Tiamat
1
4
11
1.63
L
Janus
1
3
13
2.5
W
Guan Yu
Gotofar
Guan Yu
7
4
5
2.38
L
Horus
Qdoora
Horus
2
6
16
1.67
L
Discordia
SoNiaaaa
Discordia
4
5
7
1.5
W
3
6
4
0.83
L
Tsukuyomi
Wakfuuu
Tsukuyomi
12
7
11
2.5
L
He Bo
dombaiget
He Bo
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,658
Damage
55,227
70,259
Taken
60,007
37,411
Mitigated
20,987
24,825
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
23,486
2,619
1,381
886
9,194
3,157
1,389
5,222
3,792
42,507
0
W
Chiron
AmelYo
Chiron
10,968
1,882
2,865
3,586
13,424
4,900
2,241
6,317
6,905
0
27,687
W
Tiamat
DarkAnubit
Tiamat
9,054
229
409
2,775
13,674
6,583
693
7,927
5,570
21,275
0
L
Janus
10,531
601
1,297
2,210
8,180
1,966
492
4,867
3,313
30,886
0
W
Guan Yu
Gotofar
Guan Yu
5,223
416
2,955
8,848
21,968
16,022
176
7,197
14,505
0
12,386
L
Horus
Qdoora
Horus
5,061
2,850
1,550
3,038
20,324
9,003
348
10,788
8,402
0
10,051
L
Discordia
SoNiaaaa
Discordia
12,992
1,707
1,527
1,786
8,950
2,255
0
4,954
3,996
19,158
0
W
4,927
408
0
1,120
11,999
6,749
652
4,930
7,001
0
8,667
L
Tsukuyomi
Wakfuuu
Tsukuyomi
17,680
5,120
2,541
3,425
15,423
5,620
222
8,849
6,574
0
24,746
L
He Bo
dombaiget
He Bo
8,963
184
493
723
7,130
2,143
404
3,082
4,048
17,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,261
Gold Earned
47,533
113
Minions Killed
103
0
Camps Cleared
0
1,181,862
Distance Traveled
1,121,735
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,287
941
38
3
0
227,221
0
W
Chiron
9,998
833
29
2
0
233,010
0
W
Tiamat
9,704
809
22
2
0
250,684
1
L
Janus
9,380
782
44
4
0
238,812
0
W
Guan Yu
10,415
868
12
1
0
244,097
0
L
Horus
9,295
775
7
1
0
221,374
0
L
Discordia
8,899
742
19
2
0
216,646
1
W
Serqet
8,857
738
12
1
0
226,850
0
L
Tsukuyomi
11,017
918
14
1
0
221,134
1
L
He Bo
8,942
745
19
2
0
223,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role