Player Matchup

Camazotz
Camazotz
Emithoo231
Camazotz
Level 152
God Stats
2W - 7L
1,309 SR
Queue Stats
173W - 168L
1,717 Elo+
Solo
Ares
Ares
PureUltra
Ares
Level 128
God Stats
15W - 7L
1,638 SR
Queue Stats
230W - 106L
1,618 Elo+
Party 2
Scylla
Scylla
Yeahiight
Scylla
Level 25
God Stats
82W - 28L
1,731 SR
Queue Stats
138W - 69L
1,601 Elo+
Party 2
Team Averages
Level 102
1,560 SR
1,645 Elo+

VS

Team Averages
Level 63
1,549 SR
1,369 Elo+
Neith
Neith
pocket-_-camaiot
Neith
Level 15
God Stats
1W - 3L
1,413 SR
Queue Stats
1W - 4L
1,286 Elo+
Party 1
Merlin
Merlin
pocket_mek_
Merlin
Level 129
God Stats
2W - 1L
1,735 SR
Queue Stats
44W - 58L
1,428 Elo+
Party 1
King Arthur
King Arthur
xinxampus
King Arthur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Emithoo231
Camazotz
18
15 / 1 / 22
14,031
877
23,567
27,082
15,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
17
6 / 2 / 23
13,171
823
11,273
17,644
18,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Yeahiight
Scylla
19
17 / 1 / 17
13,849
866
25,755
16,664
7,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 15 / 2
10,739
671
7,057
21,126
7,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
0 / 8 / 4
9,989
624
23,120
13,884
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
xinxampus
King Arthur
13
2 / 15 / 2
10,200
638
9,347
33,367
37,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
12
38
Kills
4
4
Deaths
38
62
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Emithoo231
Camazotz
15
1
22
26
W
Ares
6
2
23
8.75
W
Scylla
Yeahiight
Scylla
17
1
17
25.5
L
2
15
2
0.2
L
Merlin
0
8
4
0.25
L
King Arthur
xinxampus
King Arthur
2
15
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,595
Damage
39,524
61,390
Taken
68,377
40,402
Mitigated
49,502
31,909
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Emithoo231
Camazotz
23,567
9,750
0
20,159
27,082
15,021
1,041
11,865
14,818
0
54,830
W
Ares
11,273
947
0
4,129
17,644
18,374
604
3,951
13,365
20,865
0
W
Scylla
Yeahiight
Scylla
25,755
3,206
356
7,265
16,664
7,007
1,369
8,526
7,909
67,291
0
L
7,057
2,417
0
687
21,126
7,573
0
12,334
8,038
0
33,461
L
Merlin
23,120
1,368
284
2,261
13,884
4,906
0
6,737
6,567
64,465
0
L
King Arthur
xinxampus
King Arthur
9,347
636
243
2,038
33,367
37,023
0
17,040
15,170
0
17,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,051
Gold Earned
30,928
164
Minions Killed
143
11
Camps Cleared
1
814,345
Distance Traveled
683,098
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
14,031
877
41
3
2
296,417
1
W
Ares
13,171
823
17
1
3
241,656
1
W
Scylla
13,849
866
106
7
6
276,272
1
L
Neith
10,739
671
56
4
0
193,325
0
L
Merlin
9,989
624
80
5
1
248,985
3
L
King Arthur
10,200
638
7
0
0
240,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role