Player Matchup

Set
Set
DARK-JAMON
Set
Level 129
God Stats
0W - 5L
1,261 SR
Queue Stats
97W - 87L
1,512 Elo+
Party 1
Scylla
Scylla
El-Bromas-013
Scylla
Level 29
God Stats
8W - 8L
1,477 SR
Queue Stats
60W - 77L
1,475 Elo+
Party 1
Fenrir
Fenrir
Nawosen
Fenrir
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 110L
1,529 Elo+
Party 2
Neith
Neith
cthulhu-lolo-91
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,612 Elo+
Party 2
Kumbhakarna
Kumbhakarna
iVictor12
Kumbhakarna
Level 73
God Stats
0W - 1L
1,788 SR
Queue Stats
63W - 53L
1,641 Elo+
Party 1
Team Averages
Level 65
1,505 SR
1,554 Elo+

VS

Team Averages
Level 65
1,685 SR
1,502 Elo+
Khepri
Khepri
GorgonaX01
Khepri
Level 26
God Stats
20W - 7L
1,811 SR
Queue Stats
599W - 505L
1,519 Elo+
Party 3
Nu Wa
Nu Wa
Haddok2007
Nu Wa
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 72L
1,450 Elo+
Solo
Rama
Rama
Not_Goku47
Rama
Level 111
God Stats
11W - 2L
1,944 SR
Queue Stats
455W - 375L
1,506 Elo+
Party 3
Shiva
Shiva
TheDarknes09
Shiva
Level 121
God Stats
5W - 3L
1,672 SR
Queue Stats
260W - 224L
1,519 Elo+
Party 4
Da Ji
Da Ji
davicillo1000
Da Ji
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
239W - 216L
1,514 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,065
507
2,047
6,811
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
3 / 3 / 1
5,921
592
1,877
4,273
1,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Nawosen
Fenrir
9
1 / 7 / 2
5,398
540
3,743
9,294
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 2
4,550
455
2,323
5,678
1,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
iVictor12
Kumbhakarna
7
1 / 3 / 0
4,798
480
932
11,647
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GorgonaX01
Khepri
10
0 / 0 / 8
6,056
606
3,202
3,802
2,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
11
1 / 1 / 7
6,467
647
6,546
4,581
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 2
6,319
632
4,300
2,342
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
10 / 1 / 2
7,528
753
8,993
8,326
4,004
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
4 / 3 / 5
6,131
613
3,664
6,087
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
21
21
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
3
3
1
1.17
W
Khepri
GorgonaX01
Khepri
0
0
8
4
W
Nu Wa
1
1
7
4.5
L
Fenrir
Nawosen
Fenrir
1
7
2
0.29
W
6
0
2
7
W
10
1
2
11
L
0
5
2
0.2
W
4
3
5
2.17
L
Kumbhakarna
iVictor12
Kumbhakarna
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,922
Damage
26,705
37,703
Taken
25,138
11,654
Mitigated
10,675
8,071
Healing
4,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,047
985
0
2,389
6,811
1,936
0
1,398
5,273
0
23,614
L
1,877
268
0
272
4,273
1,050
0
1,104
3,169
13,109
0
W
Khepri
GorgonaX01
Khepri
3,202
215
1,240
1,029
3,802
2,452
258
821
2,761
11,490
2,925
W
Nu Wa
6,546
755
0
250
4,581
1,401
181
558
3,810
43,486
0
L
Fenrir
Nawosen
Fenrir
3,743
1,117
0
1,842
9,294
3,229
0
1,579
7,715
0
23,043
W
4,300
3,672
0
1,172
2,342
702
611
42
2,300
0
37,349
W
8,993
2,834
0
1,080
8,326
4,004
446
676
7,168
0
34,648
L
2,323
685
0
553
5,678
1,241
297
2,111
3,567
0
12,575
W
3,664
857
0
110
6,087
2,116
0
555
5,366
0
23,517
L
Kumbhakarna
iVictor12
Kumbhakarna
932
116
37
2,978
11,647
4,198
0
3,199
8,448
10,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,732
Gold Earned
32,501
154
Minions Killed
285
0
Camps Cleared
0
926,016
Distance Traveled
1,008,722
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,065
507
51
5
0
181,739
2
L
Scylla
5,921
592
31
3
0
189,420
2
W
Khepri
6,056
606
26
3
0
214,568
1
W
Nu Wa
6,467
647
77
8
0
196,300
0
L
Fenrir
5,398
540
39
4
0
187,583
1
W
Rama
6,319
632
75
8
0
170,377
0
W
Shiva
7,528
753
63
6
0
203,832
2
L
Neith
4,550
455
18
2
0
174,281
1
W
Da Ji
6,131
613
44
4
0
223,645
0
L
Kumbhakarna
4,798
480
15
2
0
192,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role