Player Matchup

Poseidon
Poseidon
Buick6
Poseidon
Level 43
God Stats
4W - 4L
1,710 SR
Queue Stats
87W - 60L
1,556 Elo+
Solo
Merlin
Merlin
DankFrank00
Merlin
Level 59
God Stats
5W - 2L
1,500 SR
Queue Stats
266W - 235L
1,688 Elo+
Party 2
Fenrir
Fenrir
Oneechan7
Fenrir
Level 159
God Stats
69W - 54L
1,500 SR
Queue Stats
157W - 135L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
TheFrostyJuan
Gilgamesh
Level 105
God Stats
2W - 8L
1,618 SR
Queue Stats
214W - 185L
1,636 Elo+
Party 2
Shiva
Shiva
thefrostyaust
Shiva
Level 45
God Stats
6W - 3L
1,862 SR
Queue Stats
178W - 155L
1,678 Elo+
Party 2
Team Averages
Level 82
1,638 SR
1,605 Elo+

VS

Team Averages
Level 120
1,568 SR
1,645 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
DarthPericyte
Khepri
Level 147
God Stats
1W - 1L
1,775 SR
Queue Stats
47W - 58L
1,729 Elo+
Party 3
Serqet
Serqet
DarthStalin
Serqet
Level 158
God Stats
10W - 8L
1,563 SR
Queue Stats
49W - 57L
1,683 Elo+
Party 3
Shiva
Shiva
Snakebad
Shiva
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 22L
1,634 Elo+
Solo
Nu Wa
Nu Wa
deadlycaptain
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Buick6
Poseidon
19
12 / 1 / 7
12,127
713
14,808
9,719
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
17
3 / 2 / 6
10,150
597
6,193
5,816
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Oneechan7
Fenrir
15
6 / 3 / 8
9,629
566
10,635
14,794
5,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TheFrostyJuan
Gilgamesh
16
6 / 2 / 5
10,358
609
10,092
13,278
10,315
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 1 / 11
8,807
518
4,830
13,558
12,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
4 / 3 / 1
8,556
503
9,104
8,392
2,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 3
7,517
442
2,648
13,629
9,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Serqet
11
0 / 7 / 3
6,899
406
6,778
15,901
3,209
Shiva
Snakebad
Shiva
14
3 / 6 / 0
8,776
516
11,934
15,461
6,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 6 / 1
6,185
364
3,598
5,645
1,003
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
27
Kills
9
9
Deaths
27
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
3
1
1.5
W
Poseidon
Buick6
Poseidon
12
1
7
15.5
W
Merlin
3
2
6
3
L
1
5
3
0.5
L
Serqet
0
7
3
0.21
W
Fenrir
Oneechan7
Fenrir
6
3
8
3.33
L
Shiva
Snakebad
Shiva
3
6
0
0.5
W
Gilgamesh
TheFrostyJuan
Gilgamesh
6
2
5
4.25
L
1
6
1
0.25
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,558
Damage
34,062
57,165
Taken
59,028
33,655
Mitigated
21,975
15,546
Healing
6,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,104
4,659
0
1,014
8,392
2,306
0
2,233
6,127
0
51,227
W
Poseidon
Buick6
Poseidon
14,808
3,049
0
2,987
9,719
3,437
2,051
2,034
7,275
97,464
0
W
Merlin
6,193
999
0
1,241
5,816
1,783
1,187
552
5,243
83,040
0
L
2,648
332
0
1,479
13,629
9,260
0
7,965
5,549
20,049
0
L
Serqet
6,778
896
0
0
15,901
3,209
0
4,569
11,012
0
36,278
W
Fenrir
Oneechan7
Fenrir
10,635
2,013
0
4,739
14,794
5,892
3,210
1,670
12,290
0
54,904
L
Shiva
Snakebad
Shiva
11,934
2,609
197
2,717
15,461
6,197
0
2,137
13,302
0
55,243
W
Gilgamesh
TheFrostyJuan
Gilgamesh
10,092
3,727
156
2,070
13,278
10,315
1,816
316
12,623
0
66,648
L
3,598
1,215
0
650
5,645
1,003
0
3,774
1,609
20,165
0
W
4,830
495
1,120
3,233
13,558
12,228
628
1,334
11,383
0
23,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,071
Gold Earned
37,933
589
Minions Killed
332
0
Camps Cleared
0
1,791,017
Distance Traveled
1,432,165
19
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,556
503
95
6
0
241,247
4
W
Poseidon
12,127
713
180
11
0
366,115
6
W
Merlin
10,150
597
155
9
0
338,907
4
L
Khepri
7,517
442
26
2
0
313,024
13
L
Serqet
6,899
406
62
4
0
371,090
13
W
Fenrir
9,629
566
88
5
0
377,642
2
L
Shiva
8,776
516
104
6
0
334,826
3
W
Gilgamesh
10,358
609
135
8
0
351,952
5
L
Nu Wa
6,185
364
45
3
0
171,978
3
W
Shiva
8,807
518
31
2
0
356,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role