Player Matchup

Danzaburou
Danzaburou
Pack1995
Danzaburou
Level 59
God Stats
28W - 26L
1,583 SR
Queue Stats
145W - 210L
1,407 Elo+
Solo
Shiva
Shiva
Shark_CEO_13100
Shiva
Level 29
God Stats
17W - 1L
1,802 SR
Queue Stats
86W - 19L
1,805 Elo+
Party 1
Jormungandr
Jormungandr
Smexis
Jormungandr
Level 128
God Stats
53W - 20L
2,027 SR
Queue Stats
435W - 226L
1,805 Elo+
Party 1
Team Averages
Level 72
1,804 SR
1,672 Elo+

VS

Team Averages
Level 117
1,550 SR
1,529 Elo+
Discordia
Discordia
 
Discordia
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
grinderize
Chiron
Level 123
God Stats
31W - 22L
1,649 SR
Queue Stats
51W - 57L
1,574 Elo+
Solo
Geb
Geb
johnnyjj619
Geb
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 18L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pack1995
Danzaburou
12
2 / 2 / 9
8,165
742
6,247
10,105
3,771
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 1 / 8
8,814
801
6,327
12,910
12,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Smexis
Jormungandr
14
6 / 3 / 4
9,075
825
12,365
13,170
10,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
3 / 4 / 1
7,450
677
10,793
7,343
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
grinderize
Chiron
11
2 / 3 / 3
7,498
682
8,796
9,430
3,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 3
7,679
698
4,281
12,183
9,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
11
Kills
6
6
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
4
1
0.88
W
Danzaburou
Pack1995
Danzaburou
2
2
9
3.25
W
3
1
8
7
W
Jormungandr
Smexis
Jormungandr
6
3
4
2.67
L
Chiron
grinderize
Chiron
2
3
3
1.17
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,939
Damage
23,870
36,185
Taken
28,956
27,243
Mitigated
15,686
12,128
Healing
5,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,793
247
0
490
7,343
2,696
0
3,695
3,493
27,478
0
W
Danzaburou
Pack1995
Danzaburou
6,247
2,704
0
2,129
10,105
3,771
0
4,509
5,338
0
25,920
W
6,327
760
724
2,901
12,910
12,794
355
4,607
7,818
0
20,795
W
Jormungandr
Smexis
Jormungandr
12,365
1,986
997
5,377
13,170
10,678
135
5,607
7,226
33,928
0
L
Chiron
grinderize
Chiron
8,796
4,029
643
1,610
9,430
3,477
0
4,142
4,839
0
28,904
L
4,281
539
0
2,901
12,183
9,513
0
4,043
7,879
6,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,054
Gold Earned
22,627
126
Minions Killed
101
5
Camps Cleared
4
639,141
Distance Traveled
632,785
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,450
677
49
4
1
209,363
6
W
Danzaburou
8,165
742
47
4
1
207,113
2
W
Shiva
8,814
801
32
3
1
219,249
3
W
Jormungandr
9,075
825
47
4
3
212,779
1
L
Chiron
7,498
682
46
4
3
205,314
1
L
Geb
7,679
698
6
1
0
218,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role