Player Matchup

Janus
Janus
DampNoodlez
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 195L
1,490 Elo+
Solo
Thor
Thor
Haillieuwu
Thor
Level 105
God Stats
0W - 2L
1,399 SR
Queue Stats
19W - 23L
1,628 Elo+
Solo
King Arthur
King Arthur
SaklasTheFool
King Arthur
Level 154
God Stats
4W - 4L
1,524 SR
Queue Stats
154W - 130L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheDutchChopper
Morgan Le Fay
Level 147
God Stats
4W - 2L
1,901 SR
Queue Stats
130W - 143L
1,516 Elo+
Solo
Cerberus
Cerberus
WarHonorP2
Cerberus
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
202W - 205L
1,421 Elo+
Party 1
Team Averages
Level 106
1,565 SR
1,516 Elo+

VS

Team Averages
Level 87
1,552 SR
1,547 Elo+
Sobek
Sobek
FroschWorldWide
Sobek
Level 118
God Stats
3W - 0L
1,724 SR
Queue Stats
41W - 41L
1,529 Elo+
Solo
Anubis
Anubis
GunWither
Anubis
Level 119
God Stats
5W - 4L
1,571 SR
Queue Stats
153W - 147L
1,586 Elo+
Solo
Danzaburou
Danzaburou
GwasIce
Danzaburou
Level 84
God Stats
13W - 21L
1,465 SR
Queue Stats
212W - 189L
1,602 Elo+
Solo
Horus
Horus
TwistedRegicide
Horus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 22L
1,536 Elo+
Solo
Nu Wa
Nu Wa
legitlitninjas
Nu Wa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
9,010
693
10,569
7,626
2,240
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 0
7,138
549
0
1,339
511
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
SaklasTheFool
King Arthur
15
2 / 5 / 3
8,660
666
7,640
20,128
9,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
TheDutchChopper
Morgan Le Fay
16
2 / 1 / 4
9,153
704
4,830
7,042
2,259
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
WarHonorP2
Cerberus
16
0 / 2 / 6
8,552
658
4,346
17,713
10,710
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,502
731
7,803
12,180
13,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
GunWither
Anubis
17
3 / 0 / 4
9,922
763
10,901
7,239
3,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
GwasIce
Danzaburou
18
2 / 0 / 3
10,817
832
11,005
9,814
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 1 / 3
9,547
734
4,009
9,269
8,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 3 / 3
9,074
698
11,914
6,241
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
7
Kills
9
9
Deaths
8
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
1
3
4.5
W
1
4
4
0.75
W
Anubis
GunWither
Anubis
3
0
4
5
W
Danzaburou
GwasIce
Danzaburou
2
0
3
3.5
L
0
0
0
0
L
King Arthur
SaklasTheFool
King Arthur
2
5
3
0.7
L
Morgan Le Fay
TheDutchChopper
Morgan Le Fay
2
1
4
4
W
2
1
3
3.5
L
Cerberus
WarHonorP2
Cerberus
0
2
6
1.5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,385
Damage
45,632
53,848
Taken
44,743
25,468
Mitigated
31,347
10,789
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,569
894
0
0
7,626
2,240
0
4,159
3,230
35,575
0
W
7,803
256
195
2,692
12,180
13,062
0
5,479
6,503
29,927
0
W
Anubis
GunWither
Anubis
10,901
680
0
4,945
7,239
3,143
1,339
2,519
4,660
44,464
0
W
Danzaburou
GwasIce
Danzaburou
11,005
2,954
0
5,253
9,814
4,452
4,220
3,237
6,543
0
55,752
L
0
0
0
250
1,339
511
0
1,159
180
0
1,401
L
King Arthur
SaklasTheFool
King Arthur
7,640
204
0
3,822
20,128
9,748
13
10,049
9,538
0
21,908
L
Morgan Le Fay
TheDutchChopper
Morgan Le Fay
4,830
399
0
419
7,042
2,259
208
5,102
1,825
39,133
0
W
4,009
2,226
1,405
4,103
9,269
8,496
192
5,992
3,129
0
16,207
L
Cerberus
WarHonorP2
Cerberus
4,346
539
0
6,298
17,713
10,710
193
9,737
7,487
22,565
0
W
11,914
3,212
0
104
6,241
2,194
3,270
2,078
4,163
36,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,513
Gold Earned
48,862
228
Minions Killed
289
0
Camps Cleared
0
1,005,044
Distance Traveled
1,294,833
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,010
693
62
5
0
244,276
1
W
Sobek
9,502
731
37
3
0
279,178
1
W
Anubis
9,922
763
65
5
0
248,601
2
W
Danzaburou
10,817
832
101
8
0
254,990
4
L
Thor
7,138
549
5
0
0
29,712
3
L
King Arthur
8,660
666
32
2
0
245,050
1
L
Morgan Le Fay
9,153
704
76
6
0
242,167
5
W
Horus
9,547
734
41
3
0
264,748
2
L
Cerberus
8,552
658
53
4
0
243,839
0
W
Nu Wa
9,074
698
45
3
0
247,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role