Player Matchup

Bacchus
Bacchus
Adam-sensei
Bacchus
Level 128
God Stats
0W - 1L
1,946 SR
Queue Stats
13W - 5L
1,666 Elo+
Party 1
Discordia
Discordia
Megarcanin
Discordia
Level 72
God Stats
10W - 3L
1,683 SR
Queue Stats
211W - 185L
1,511 Elo+
Party 1
Cupid
Cupid
Zeldris9783
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,666 Elo+
Party 1
Team Averages
Level 69
1,709 SR
1,614 Elo+

VS

Team Averages
Level 132
1,403 SR
1,498 Elo+
Zeus
Zeus
Mr_C1Black
Zeus
Level 156
God Stats
6W - 5L
1,286 SR
Queue Stats
216W - 169L
1,517 Elo+
Solo
Odin
Odin
gamy-mosaic4
Odin
Level 83
God Stats
21W - 12L
1,544 SR
Queue Stats
199W - 226L
1,424 Elo+
Solo
Charybdis
Charybdis
lokio11gandia
Charybdis
Level 158
God Stats
15W - 27L
1,380 SR
Queue Stats
769W - 870L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Adam-sensei
Bacchus
12
5 / 5 / 1
8,445
845
9,336
12,784
9,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Megarcanin
Discordia
11
1 / 2 / 4
7,193
719
4,848
6,774
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
1 / 4 / 3
6,676
668
2,006
7,420
1,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 4 / 1
9,427
943
14,776
8,803
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 1 / 9
7,649
765
4,035
8,807
8,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
lokio11gandia
Charybdis
11
1 / 2 / 4
7,569
757
3,652
8,709
2,718
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
11
11
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Adam-sensei
Bacchus
5
5
1
1.1
L
Discordia
Megarcanin
Discordia
1
2
4
1.5
W
10
4
1
2.63
L
1
4
3
0.63
W
0
1
9
4.5
W
Charybdis
lokio11gandia
Charybdis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,190
Damage
22,463
26,978
Taken
26,319
13,412
Mitigated
14,609
6,131
Healing
4,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Adam-sensei
Bacchus
9,336
1,171
0
3,153
12,784
9,876
0
8,304
4,480
17,903
0
L
Discordia
Megarcanin
Discordia
4,848
399
153
942
6,774
1,606
0
2,486
4,288
26,104
0
W
14,776
2,393
0
1,742
8,803
3,717
1,586
7,123
1,680
39,261
0
L
2,006
407
1,051
832
7,420
1,930
0
4,169
3,251
0
9,565
W
4,035
373
0
1,837
8,807
8,174
415
3,266
5,541
0
12,565
W
Charybdis
lokio11gandia
Charybdis
3,652
1,755
0
1,182
8,709
2,718
501
4,358
4,351
0
25,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,314
Gold Earned
24,645
70
Minions Killed
116
1
Camps Cleared
8
569,086
Distance Traveled
525,925
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,445
845
12
1
0
182,114
3
L
Discordia
7,193
719
36
4
1
205,611
1
W
Zeus
9,427
943
64
6
4
150,480
1
L
Cupid
6,676
668
22
2
0
181,361
2
W
Odin
7,649
765
12
1
2
193,543
3
W
Charybdis
7,569
757
40
4
2
181,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role