Player Matchup

Chiron
Chiron
Silver II
 
Chiron
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold III
Crüxy
Atlas
Gold III
Level 139
God Stats
12W - 19L
1,095 SR
Queue Stats
456W - 461L
1,474 MMR
Solo
Thoth
Thoth
Gold III
TheSilverVein
Thoth
Gold III
Level 100
God Stats
14W - 17L
1,691 SR
Queue Stats
224W - 234L
1,473 MMR
Solo
Loki
Loki
Bronze III
unpHabulOus
Loki
Bronze III
Level 108
God Stats
2W - 4L
1,869 SR
Queue Stats
153W - 146L
1,446 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,531 SR
1,479 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,596 SR
1,480 MMR
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver I
AdryPaca
Discordia
Silver I
Level 82
God Stats
4W - 1L
1,659 SR
Queue Stats
87W - 93L
1,423 MMR
Solo
Kali
Kali
Bronze IV
Rodrick123
Kali
Bronze IV
Level 56
God Stats
6W - 7L
1,756 SR
Queue Stats
75W - 85L
1,500 MMR
Solo
Ullr
Ullr
Silver II
Rūmρеł
Ullr
Silver II
Level 104
God Stats
1W - 1L
1,563 SR
Queue Stats
11W - 13L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 4 / 0
7,411
529
4,779
10,863
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
 
Horus
9
0 / 4 / 5
6,038
431
3,869
13,866
10,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
Crüxy
Atlas
12
1 / 6 / 1
6,537
467
2,496
11,699
8,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
3 / 4 / 4
6,886
492
9,164
7,213
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
7 / 5 / 0
7,709
551
5,593
12,162
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MulanSolCamazotz

VS

Bans
Hou YiBakasuraCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
3 / 1 / 3
8,558
611
7,124
6,751
1,671
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
 
Gilgamesh
13
8 / 0 / 3
8,001
572
10,546
6,970
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
AdryPaca
Discordia
12
1 / 7 / 5
7,328
523
4,312
8,611
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 4 / 3
8,644
617
6,694
11,928
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 1 / 0
9,227
659
10,670
7,028
2,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
13
Kills
23
23
Deaths
13
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
4
0
0.5
L
Horus
 
Horus
0
4
5
0.63
W
Poseidon
 
Poseidon
3
1
3
4.5
W
Gilgamesh
 
Gilgamesh
8
0
3
9.5
W
Discordia
AdryPaca
Discordia
1
7
5
0.5
L
Atlas
Crüxy
Atlas
1
6
1
0.25
W
3
4
3
1.13
W
8
1
0
8
L
3
4
4
1.25
L
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,901
Damage
39,346
55,803
Taken
41,288
28,145
Mitigated
14,476
14,307
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,779
2,013
40
4,883
10,863
3,160
0
3,620
7,201
0
54,931
L
Horus
 
Horus
3,869
1,707
706
2,978
13,866
10,240
0
3,233
10,633
0
13,174
W
Poseidon
 
Poseidon
7,124
1,764
0
2,845
6,751
1,671
580
0
6,751
64,810
1,404
W
Gilgamesh
 
Gilgamesh
10,546
3,605
0
732
6,970
4,931
0
1,754
5,216
0
27,901
W
Discordia
AdryPaca
Discordia
4,312
235
0
605
8,611
2,139
0
3,613
4,998
39,949
0
L
Atlas
Crüxy
Atlas
2,496
735
0
2,357
11,699
8,939
0
938
10,761
32,197
0
W
6,694
4,105
0
1,981
11,928
3,362
0
4,079
7,849
0
54,056
W
10,670
4,429
0
452
7,028
2,373
686
2,214
4,814
0
62,684
L
9,164
118
0
622
7,213
2,040
0
1,026
6,187
43,375
0
L
5,593
694
0
2,721
12,162
3,766
0
2,499
9,663
0
41,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,581
Gold Earned
41,758
342
Minions Killed
456
0
Camps Cleared
0
1,252,632
Distance Traveled
1,413,663
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,411
529
114
8
0
225,272
0
L
Horus
6,038
431
32
2
0
282,742
6
W
Poseidon
8,558
611
131
9
0
283,820
4
W
Gilgamesh
8,001
572
34
2
0
311,864
4
W
Discordia
7,328
523
74
5
0
232,284
7
L
Atlas
6,537
467
58
4
0
222,805
4
W
Kali
8,644
617
92
7
0
319,298
7
W
Ullr
9,227
659
125
9
0
266,397
2
L
Thoth
6,886
492
56
4
0
247,969
2
L
Loki
7,709
551
82
6
0
273,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role