Player Matchup

Merlin
Merlin
AcePuchi
Merlin
Level 106
God Stats
32W - 38L
1,457 SR
Queue Stats
865W - 895L
1,447 Elo+
Party 1
Cliodhna
Cliodhna
Aqtrix
Cliodhna
Level 48
God Stats
11W - 12L
1,270 SR
Queue Stats
615W - 657L
1,451 Elo+
Party 1
Anubis
Anubis
Ct Explicit8323
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,454 Elo+
Party 2
Izanami
Izanami
Explicit19
Izanami
Level 45
God Stats
3W - 0L
1,279 SR
Queue Stats
110W - 109L
1,488 Elo+
Party 2
Ymir
Ymir
KingAlucard
Ymir
Level 20
God Stats
17W - 11L
1,820 SR
Queue Stats
45W - 50L
1,401 Elo+
Party 2
Team Averages
Level 45
1,465 SR
1,448 Elo+

VS

Team Averages
Level 43
1,488 SR
1,404 Elo+
Achilles
Achilles
ApoMiou27
Achilles
Level 43
God Stats
0W - 4L
1,375 SR
Queue Stats
6W - 21L
1,251 Elo+
Party 3
Cernunnos
Cernunnos
Cypher Skye
Cernunnos
Level 58
God Stats
1W - 2L
1,686 SR
Queue Stats
73W - 96L
1,442 Elo+
Solo
Geb
Geb
ItsPapaKai
Geb
Level 43
God Stats
13W - 11L
1,488 SR
Queue Stats
167W - 134L
1,576 Elo+
Solo
Vulcan
Vulcan
PASOK MONO
Vulcan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,349 Elo+
Party 3
Mercury
Mercury
miamilyfer3
Mercury
Level 46
God Stats
2W - 4L
1,392 SR
Queue Stats
172W - 188L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AcePuchi
Merlin
12
3 / 1 / 3
7,446
532
7,389
6,002
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Aqtrix
Cliodhna
11
3 / 1 / 1
7,054
504
4,361
5,532
1,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
9 / 1 / 2
8,722
623
11,902
9,547
4,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Explicit19
Izanami
12
0 / 1 / 3
6,494
464
2,976
6,836
2,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 0 / 7
7,190
514
3,026
5,257
3,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ApoMiou27
Achilles
10
1 / 3 / 1
5,997
428
2,679
7,900
5,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Cypher Skye
Cernunnos
11
1 / 4 / 1
6,364
455
4,381
10,371
4,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 2 / 1
5,717
408
1,870
8,999
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
PASOK MONO
Vulcan
12
1 / 4 / 0
6,822
487
4,699
5,723
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
miamilyfer3
Mercury
10
1 / 2 / 2
6,107
436
2,118
8,112
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
4
4
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
AcePuchi
Merlin
3
1
3
4.5
L
Achilles
ApoMiou27
Achilles
1
3
1
0.5
W
Cliodhna
Aqtrix
Cliodhna
3
1
1
3.5
W
9
1
2
10
L
Cernunnos
Cypher Skye
Cernunnos
1
4
1
0.38
W
Izanami
Explicit19
Izanami
0
1
3
1.5
L
0
2
1
0.25
W
0
0
7
3.5
L
Vulcan
PASOK MONO
Vulcan
1
4
0
0.25
L
Mercury
miamilyfer3
Mercury
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,654
Damage
15,747
33,174
Taken
41,105
14,613
Mitigated
19,313
12,659
Healing
6,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AcePuchi
Merlin
7,389
427
0
706
6,002
1,971
0
1,929
3,927
45,485
0
L
Achilles
ApoMiou27
Achilles
2,679
127
0
1,572
7,900
5,964
0
5,243
2,657
0
19,467
W
Cliodhna
Aqtrix
Cliodhna
4,361
926
0
1,095
5,532
1,869
0
837
4,617
0
37,119
W
11,902
419
0
6,200
9,547
4,641
1,072
1,026
8,471
58,462
0
L
Cernunnos
Cypher Skye
Cernunnos
4,381
1,405
166
770
10,371
4,193
0
2,830
7,541
0
39,504
W
Izanami
Explicit19
Izanami
2,976
1,379
0
1,704
6,836
2,275
0
806
5,994
0
40,733
L
1,870
94
120
1,918
8,999
5,244
0
6,241
2,758
9,030
0
W
3,026
674
1,858
1,096
5,257
3,857
52
1,587
3,596
20,912
0
L
Vulcan
PASOK MONO
Vulcan
4,699
1,844
0
1,216
5,723
1,807
0
4,893
830
38,416
0
L
Mercury
miamilyfer3
Mercury
2,118
1,086
0
1,024
8,112
2,105
0
3,110
5,002
0
27,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,906
Gold Earned
31,007
338
Minions Killed
268
0
Camps Cleared
0
1,346,758
Distance Traveled
1,294,764
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,446
532
74
5
0
253,843
1
L
Achilles
5,997
428
44
3
0
263,296
5
W
Cliodhna
7,054
504
64
5
0
321,866
1
W
Anubis
8,722
623
103
7
0
238,230
0
L
Cernunnos
6,364
455
82
6
0
227,962
3
W
Izanami
6,494
464
67
5
0
255,835
2
L
Geb
5,717
408
12
1
0
243,907
0
W
Ymir
7,190
514
30
2
0
276,984
1
L
Vulcan
6,822
487
76
5
0
260,195
4
L
Mercury
6,107
436
54
4
0
299,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role