Player Matchup

Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
 
Xing Tian
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze IV
TheAdeptOne
Poseidon
Bronze IV
Level 42
God Stats
1W - 1L
1,753 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Medusa
Medusa
Gold III
asneakyninja3
Medusa
Gold III
Level 144
God Stats
7W - 6L
1,684 SR
Queue Stats
52W - 55L
1,562 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,587 SR
1,512 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,500 SR
1,508 MMR
Guan Yu
Guan Yu
Gold II
 
Guan Yu
Gold II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
lPerfectionz
Agni
Silver I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
1 / 0 / 2
3,855
771
547
2,513
474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
 
Achilles
7
0 / 0 / 0
3,588
718
1,578
2,414
898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
 
Xing Tian
5
0 / 1 / 2
3,093
619
319
3,725
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
TheAdeptOne
Poseidon
6
0 / 0 / 1
3,520
704
414
1,319
280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
2 / 0 / 0
3,450
690
1,301
2,402
506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
BastetAtlasArtioIzanami

VS

Bans
ApolloThothTsukuyomiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
0 / 0 / 0
3,521
704
688
2,642
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
 
Cupid
6
0 / 1 / 1
3,494
699
1,825
2,437
441
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
 
Discordia
3
1 / 1 / 0
3,101
620
953
1,347
355
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ravana
 
Ravana
1
0 / 0 / 0
945
189
0
0
0
6
0 / 1 / 0
3,256
651
301
1,848
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
2
2
W
Achilles
 
Achilles
0
0
0
0
W
Xing Tian
 
Xing Tian
0
1
2
1
L
Guan Yu
 
Guan Yu
0
0
0
0
L
Cupid
 
Cupid
0
1
1
0.5
L
Discordia
 
Discordia
1
1
0
1
L
Ravana
 
Ravana
0
0
0
0
W
Poseidon
TheAdeptOne
Poseidon
0
0
1
0.5
W
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,159
Damage
3,767
12,373
Taken
8,274
3,211
Mitigated
2,147
4,237
Healing
4,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
547
435
0
250
2,513
474
0
0
2,513
0
15,379
W
Achilles
 
Achilles
1,578
403
0
1,336
2,414
898
0
34
2,380
0
14,910
W
Xing Tian
 
Xing Tian
319
0
0
385
3,725
1,053
0
388
3,337
8,346
0
L
Guan Yu
 
Guan Yu
688
53
50
2,000
2,642
1,000
0
0
2,466
0
12,747
L
Cupid
 
Cupid
1,825
923
0
1,127
2,437
441
0
231
2,118
0
15,852
L
Discordia
 
Discordia
953
229
180
454
1,347
355
0
196
1,151
5,837
0
L
Ravana
 
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
TheAdeptOne
Poseidon
414
55
0
380
1,319
280
0
227
1,052
16,082
0
W
1,301
510
0
1,886
2,402
506
0
565
1,837
0
14,035
L
301
69
0
390
1,848
351
0
218
1,630
13,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,506
Gold Earned
14,317
149
Minions Killed
110
0
Camps Cleared
0
586,634
Distance Traveled
332,542
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,855
771
42
8
0
141,095
2
W
Achilles
3,588
718
30
6
0
115,650
1
W
Xing Tian
3,093
619
18
4
0
113,135
2
L
Guan Yu
3,521
704
32
6
0
94,013
3
L
Cupid
3,494
699
43
9
0
88,603
2
L
Discordia
3,101
620
3
1
0
48,779
1
L
Ravana
945
189
0
0
0
0
0
W
Poseidon
3,520
704
33
7
0
116,818
1
W
Medusa
3,450
690
26
5
0
99,936
2
L
Agni
3,256
651
32
6
0
101,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role