Player Matchup

Tyr
Tyr
Jokzu
Tyr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 121L
1,465 Elo+
Solo
Geb
Geb
NickBerkers
Geb
Level 29
God Stats
14W - 6L
1,682 SR
Queue Stats
32W - 36L
1,468 Elo+
Party 3
Neith
Neith
mikadoos13
Neith
Level 29
God Stats
1W - 2L
1,260 SR
Queue Stats
21W - 29L
1,399 Elo+
Party 3
Poseidon
Poseidon
rickeman2003
Poseidon
Level 44
God Stats
9W - 7L
1,523 SR
Queue Stats
38W - 41L
1,465 Elo+
Party 3
Bastet
Bastet
superzijp0
Bastet
Level 43
God Stats
2W - 8L
1,483 SR
Queue Stats
35W - 41L
1,436 Elo+
Party 3
Team Averages
Level 43
1,490 SR
1,447 Elo+

VS

Team Averages
Level 56
1,489 SR
1,372 Elo+
Charybdis
Charybdis
Its_VEEX97YT_FN
Charybdis
Level 16
God Stats
1W - 2L
1,502 SR
Queue Stats
1W - 5L
1,214 Elo+
Party 2
Shiva
Shiva
PabloGG_2
Shiva
Level 66
God Stats
2W - 6L
1,500 SR
Queue Stats
109W - 102L
1,436 Elo+
Party 2
Tiamat
Tiamat
SnIPeZ_RaPtX
Tiamat
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 182L
1,350 Elo+
Party 1
Poseidon
Poseidon
StrawhatAndBat
Poseidon
Level 47
God Stats
0W - 1L
1,699 SR
Queue Stats
20W - 14L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXstiffxX
Tsukuyomi
Level 86
God Stats
0W - 2L
1,244 SR
Queue Stats
268W - 315L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Jokzu
Tyr
13
1 / 4 / 0
6,970
498
3,658
8,924
7,326
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
1 / 2 / 9
6,642
474
3,439
7,778
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
12
2 / 1 / 4
7,075
505
7,313
9,378
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
rickeman2003
Poseidon
14
6 / 2 / 8
8,458
604
9,727
5,511
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
superzijp0
Bastet
14
11 / 3 / 5
8,782
627
10,524
11,591
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Its_VEEX97YT_FN
Charybdis
10
1 / 6 / 1
6,198
443
3,235
10,226
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
PabloGG_2
Shiva
14
8 / 3 / 2
8,764
626
7,633
11,356
8,866
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
10
0 / 4 / 3
6,237
446
5,888
10,506
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
12
1 / 4 / 2
7,161
512
3,029
7,981
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
xXstiffxX
Tsukuyomi
12
2 / 5 / 3
7,076
505
7,134
10,527
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
21
Kills
12
12
Deaths
22
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Its_VEEX97YT_FN
Charybdis
1
6
1
0.25
W
Tyr
Jokzu
Tyr
1
4
0
0.25
W
1
2
9
2.75
L
Shiva
PabloGG_2
Shiva
8
3
2
3
L
Tiamat
0
4
3
0.38
L
Poseidon
1
4
2
0.5
W
Neith
2
1
4
4
W
Poseidon
rickeman2003
Poseidon
6
2
8
5
W
Bastet
superzijp0
Bastet
11
3
5
4.5
L
Tsukuyomi
xXstiffxX
Tsukuyomi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,661
Damage
26,919
43,182
Taken
50,596
19,944
Mitigated
21,498
13,514
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Its_VEEX97YT_FN
Charybdis
3,235
2,089
0
2,727
10,226
2,008
863
1,543
8,683
0
27,516
W
Tyr
Jokzu
Tyr
3,658
879
0
1,427
8,924
7,326
0
0
8,924
0
37,582
W
3,439
328
114
1,608
7,778
4,060
0
2,075
5,545
11,560
0
L
Shiva
PabloGG_2
Shiva
7,633
2,180
24
1,650
11,356
8,866
182
2,487
8,869
0
46,504
L
Tiamat
5,888
529
286
3,376
10,506
5,010
0
2,761
7,745
29,808
0
L
Poseidon
3,029
555
0
1,929
7,981
2,166
117
3,162
4,819
40,580
0
W
Neith
7,313
3,327
0
5,351
9,378
2,982
244
3,209
5,819
0
46,797
W
Poseidon
rickeman2003
Poseidon
9,727
1,715
0
1,977
5,511
1,710
585
1,712
3,739
50,670
0
W
Bastet
superzijp0
Bastet
10,524
3,445
0
3,037
11,591
3,866
36
1,309
10,238
0
45,890
L
Tsukuyomi
xXstiffxX
Tsukuyomi
7,134
2,089
0
2,463
10,527
3,448
0
3,213
7,314
0
35,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,927
Gold Earned
35,436
356
Minions Killed
348
0
Camps Cleared
0
1,326,064
Distance Traveled
1,284,567
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,198
443
56
4
0
233,028
0
W
Tyr
6,970
498
89
6
0
255,667
0
W
Geb
6,642
474
15
1
0
248,999
0
L
Shiva
8,764
626
84
6
0
267,171
1
L
Tiamat
6,237
446
50
4
0
216,796
0
L
Poseidon
7,161
512
85
6
0
277,670
4
W
Neith
7,075
505
87
6
0
247,797
1
W
Poseidon
8,458
604
97
7
0
280,505
4
W
Bastet
8,782
627
68
5
0
293,096
2
L
Tsukuyomi
7,076
505
73
5
0
289,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role