Player Matchup

Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BigLocDog88
Cerberus
Level 160
God Stats
8W - 5L
1,662 SR
Queue Stats
86W - 76L
1,477 Elo+
Solo
Shiva
Shiva
JETSnGUNS
Shiva
Level 158
God Stats
21W - 18L
1,477 SR
Queue Stats
86W - 84L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
N0GGTthe0GG0T
Tsukuyomi
Level 129
God Stats
8W - 9L
1,613 SR
Queue Stats
153W - 171L
1,543 Elo+
Solo
Charybdis
Charybdis
TheRealARC34
Charybdis
Level 104
God Stats
7W - 3L
1,710 SR
Queue Stats
89W - 59L
1,573 Elo+
Solo
Team Averages
Level 142
1,593 SR
1,522 Elo+

VS

Team Averages
Level 91
1,610 SR
1,466 Elo+
Shiva
Shiva
Bonehead579
Shiva
Level 142
God Stats
1W - 3L
1,658 SR
Queue Stats
322W - 267L
1,625 Elo+
Solo
Vulcan
Vulcan
H20Sea
Vulcan
Level 147
God Stats
2W - 2L
1,632 SR
Queue Stats
59W - 55L
1,564 Elo+
Solo
Nu Wa
Nu Wa
MIKEYDIZ6969
Nu Wa
Level 42
God Stats
1W - 5L
1,681 SR
Queue Stats
19W - 46L
1,329 Elo+
Solo
Cthulhu
Cthulhu
TrainDance
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,343 Elo+
Solo
Neith
Neith
venusworld
Neith
Level 99
God Stats
16W - 17L
1,578 SR
Queue Stats
24W - 34L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
13 / 1 / 7
13,066
871
15,866
11,698
7,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
BigLocDog88
Cerberus
19
6 / 3 / 9
11,891
793
9,963
20,296
21,229
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
JETSnGUNS
Shiva
18
1 / 1 / 11
11,050
737
11,247
18,380
15,021
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
N0GGTthe0GG0T
Tsukuyomi
18
3 / 1 / 8
11,575
772
8,808
12,696
4,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
TheRealARC34
Charybdis
20
3 / 1 / 14
12,769
851
13,870
12,445
4,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
9,916
661
14,536
17,986
16,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
H20Sea
Vulcan
18
1 / 4 / 1
10,765
718
11,311
12,112
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 6 / 5
9,921
661
7,786
10,045
2,376
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TrainDance
Cthulhu
16
1 / 5 / 4
9,592
639
9,585
17,155
12,187
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
16
0 / 7 / 5
9,682
645
10,962
14,514
4,836
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
26
Kills
7
7
Deaths
26
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
13
1
7
16.5
W
Cerberus
BigLocDog88
Cerberus
6
3
9
3.5
L
3
4
3
1.13
L
Vulcan
H20Sea
Vulcan
1
4
1
0.38
W
Shiva
JETSnGUNS
Shiva
1
1
11
6.5
L
2
6
5
0.75
W
Tsukuyomi
N0GGTthe0GG0T
Tsukuyomi
3
1
8
7
W
Charybdis
TheRealARC34
Charybdis
3
1
14
10
L
Cthulhu
TrainDance
Cthulhu
1
5
4
0.6
L
Neith
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,754
Damage
54,180
75,515
Taken
71,812
52,805
Mitigated
40,502
20,730
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
15,866
700
294
3,072
11,698
7,001
469
4,190
7,508
38,936
0
W
Cerberus
BigLocDog88
Cerberus
9,963
467
0
4,797
20,296
21,229
881
8,328
11,968
34,702
0
L
14,536
2,057
729
1,309
17,986
16,674
245
4,873
12,971
0
27,383
L
Vulcan
H20Sea
Vulcan
11,311
5,329
0
500
12,112
4,429
64
4,065
7,975
60,798
0
W
Shiva
JETSnGUNS
Shiva
11,247
1,267
729
3,056
18,380
15,021
167
8,087
10,293
0
48,638
L
7,786
1,126
0
134
10,045
2,376
22
5,058
4,960
23,333
0
W
Tsukuyomi
N0GGTthe0GG0T
Tsukuyomi
8,808
1,438
0
2,924
12,696
4,794
1,854
3,612
9,084
0
59,552
W
Charybdis
TheRealARC34
Charybdis
13,870
10,759
0
5,858
12,445
4,760
5,484
4,465
7,980
0
73,453
L
Cthulhu
TrainDance
Cthulhu
9,585
424
429
1,481
17,155
12,187
31
5,437
11,505
27,976
0
L
Neith
10,962
2,896
0
2,603
14,514
4,836
653
6,049
8,369
0
36,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,351
Gold Earned
49,876
382
Minions Killed
240
0
Camps Cleared
0
1,572,592
Distance Traveled
1,485,269
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,066
871
56
4
0
298,516
2
W
Cerberus
11,891
793
66
4
0
271,541
0
L
Shiva
9,916
661
17
1
0
346,476
1
L
Vulcan
10,765
718
102
7
0
319,802
2
W
Shiva
11,050
737
66
4
0
354,933
5
L
Nu Wa
9,921
661
34
2
0
256,500
1
W
Tsukuyomi
11,575
772
76
5
0
345,058
3
W
Charybdis
12,769
851
118
8
0
302,544
2
L
Cthulhu
9,592
639
29
2
0
287,918
3
L
Neith
9,682
645
58
4
0
274,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role