Player Matchup

Mulan
Mulan
Its_VEEX97YT_FN
Mulan
Level 16
God Stats
0W - 2L
1,281 SR
Queue Stats
1W - 5L
1,287 Elo+
Party 1
Geb
Geb
ItzAlexFN7
Geb
Level 17
God Stats
15W - 16L
1,515 SR
Queue Stats
17W - 24L
1,388 Elo+
Party 1
Arachne
Arachne
NORMYYYYY
Arachne
Level 46
God Stats
0W - 3L
1,276 SR
Queue Stats
79W - 64L
1,502 Elo+
Solo
Neith
Neith
PabloGG_2
Neith
Level 66
God Stats
2W - 1L
1,791 SR
Queue Stats
109W - 102L
1,449 Elo+
Party 1
Cernunnos
Cernunnos
VelJDM
Cernunnos
Level 69
God Stats
7W - 3L
1,485 SR
Queue Stats
82W - 59L
1,474 Elo+
Solo
Team Averages
Level 43
1,470 SR
1,420 Elo+

VS

Team Averages
Level 74
1,443 SR
1,376 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bianco__13
Tiamat
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,368 Elo+
Party 2
Guan Yu
Guan Yu
K_Lala23
Guan Yu
Level 66
God Stats
1W - 1L
1,265 SR
Queue Stats
204W - 237L
1,322 Elo+
Party 2
Izanami
Izanami
TomClarck
Izanami
Level 160
God Stats
1W - 1L
1,704 SR
Queue Stats
15W - 14L
1,350 Elo+
Solo
Cthulhu
Cthulhu
WlLLA
Cthulhu
Level 24
God Stats
5W - 1L
1,246 SR
Queue Stats
294W - 331L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
9,092
413
7,146
17,806
14,505
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 8 / 7
8,818
401
7,387
24,277
22,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
NORMYYYYY
Arachne
14
0 / 7 / 3
8,740
397
7,103
19,715
6,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
PabloGG_2
Neith
16
5 / 7 / 3
10,944
497
26,158
22,012
7,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
VelJDM
Cernunnos
15
2 / 11 / 3
9,729
442
14,656
20,674
6,896
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
7 / 0 / 10
13,593
618
13,339
17,408
15,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Bianco__13
Tiamat
17
4 / 3 / 15
11,512
523
12,607
15,446
9,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
K_Lala23
Guan Yu
19
15 / 1 / 11
13,155
598
14,780
19,825
11,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
TomClarck
Izanami
19
10 / 4 / 8
13,152
598
26,589
21,297
8,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
WlLLA
Cthulhu
15
1 / 2 / 19
11,081
504
10,314
20,162
22,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
100
10
Kills
37
40
Deaths
10
18
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
0
10
12
W
Tiamat
Bianco__13
Tiamat
4
3
15
3.83
L
2
7
2
0.43
L
1
8
7
0.56
W
Guan Yu
K_Lala23
Guan Yu
15
1
11
20.5
L
Arachne
NORMYYYYY
Arachne
0
7
3
0.21
L
Neith
PabloGG_2
Neith
5
7
3
0.93
W
Izanami
TomClarck
Izanami
10
4
8
3.5
L
Cernunnos
VelJDM
Cernunnos
2
11
3
0.32
W
Cthulhu
WlLLA
Cthulhu
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,450
Damage
77,629
104,484
Taken
94,138
57,071
Mitigated
67,588
21,963
Healing
40,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,339
2,429
0
8,035
17,408
15,681
2,052
937
16,471
0
88,341
W
Tiamat
Bianco__13
Tiamat
12,607
2,128
185
3,521
15,446
9,376
476
1,085
14,361
51,779
0
L
7,146
1,393
0
2,003
17,806
14,505
0
2,298
15,376
0
34,468
L
7,387
1,462
0
662
24,277
22,554
104
4,581
19,518
17,699
0
W
Guan Yu
K_Lala23
Guan Yu
14,780
3,437
1,675
10,246
19,825
11,138
0
1,511
18,314
0
69,327
L
Arachne
NORMYYYYY
Arachne
7,103
4,164
516
5,485
19,715
6,088
0
4,018
15,599
0
66,606
L
Neith
PabloGG_2
Neith
26,158
11,786
564
10,228
22,012
7,028
1,135
4,813
17,127
0
90,705
W
Izanami
TomClarck
Izanami
26,589
19,007
0
11,342
21,297
8,526
9,370
2,243
19,054
0
110,474
L
Cernunnos
VelJDM
Cernunnos
14,656
7,650
0
2,505
20,674
6,896
576
6,351
13,943
0
70,316
W
Cthulhu
WlLLA
Cthulhu
10,314
627
735
4,270
20,162
22,867
544
1,611
18,551
32,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,323
Gold Earned
62,493
401
Minions Killed
565
0
Camps Cleared
0
1,868,874
Distance Traveled
2,069,650
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,593
618
176
8
0
405,164
2
W
Tiamat
11,512
523
86
4
0
402,917
3
L
Mulan
9,092
413
67
3
0
315,545
0
L
Geb
8,818
401
30
1
0
443,982
1
W
Guan Yu
13,155
598
85
4
0
510,271
1
L
Arachne
8,740
397
99
5
0
402,624
4
L
Neith
10,944
497
112
5
0
365,756
4
W
Izanami
13,152
598
181
8
0
385,138
4
L
Cernunnos
9,729
442
93
4
0
340,967
4
W
Cthulhu
11,081
504
37
2
0
366,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role