Player Matchup

Medusa
Medusa
Silver IV
MAKAIL36
Medusa
Silver IV
Level 129
God Stats
6W - 5L
1,500 SR
Queue Stats
85W - 112L
1,046 MMR
Party 1
Nox
Nox
Silver II
NxtGenSavage88
Nox
Silver II
Level 80
God Stats
4W - 2L
1,898 SR
Queue Stats
57W - 62L
1,020 MMR
Solo
Xing Tian
Xing Tian
Bronze III
XtaZe KuSH
Xing Tian
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,395 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,633 SR
1,153 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 155
1,491 SR
1,247 MMR
Zeus
Zeus
Gold V
Nakamura_Enishy
Zeus
Gold V
Level 149
God Stats
6W - 1L
1,750 SR
Queue Stats
20W - 23L
1,400 MMR
Solo
Chaac
Chaac
Gold V
TopThatBottoms
Chaac
Gold V
Level 159
God Stats
6W - 6L
1,223 SR
Queue Stats
738W - 780L
1,341 MMR
Solo
Bacchus
Bacchus
Silver III
Wajaras
Bacchus
Silver III
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
289W - 345L
1,001 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MAKAIL36
Medusa
15
5 / 11 / 5
11,461
716
13,202
19,054
7,717
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 7 / 4
11,465
717
9,860
15,794
6,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
XtaZe KuSH
Xing Tian
15
3 / 6 / 8
11,444
715
9,656
23,875
25,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AphroditeBastetGilgameshAtlasGeb

VS

Bans
PersephoneHou YiNu WaCupidMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 14
12,572
786
21,665
10,126
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
14 / 2 / 8
14,164
885
19,925
23,846
23,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Wajaras
Bacchus
14
2 / 6 / 18
10,920
683
8,930
23,330
25,943
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
13
Kills
24
24
Deaths
13
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Medusa
MAKAIL36
Medusa
5
11
5
0.68
W
8
5
14
3
L
5
7
4
1
W
14
2
8
9
W
Bacchus
Wajaras
Bacchus
2
6
18
1.83
L
Xing Tian
XtaZe KuSH
Xing Tian
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,718
Damage
50,520
58,723
Taken
57,302
40,455
Mitigated
52,518
6,088
Healing
19,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
MAKAIL36
Medusa
13,202
4,786
0
1,988
19,054
7,717
0
11,621
6,787
0
43,179
W
21,665
2,248
268
1,090
10,126
3,226
832
3,545
6,581
47,270
0
L
9,860
968
304
2,240
15,794
6,895
0
7,727
7,374
42,815
0
W
19,925
4,164
720
12,253
23,846
23,349
1,780
8,660
15,186
1,432
57,696
W
Bacchus
Wajaras
Bacchus
8,930
990
0
5,497
23,330
25,943
390
7,726
15,140
17,266
0
L
Xing Tian
XtaZe KuSH
Xing Tian
9,656
1,328
0
1,556
23,875
25,843
0
10,784
11,951
22,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,370
Gold Earned
37,656
129
Minions Killed
155
6
Camps Cleared
7
770,221
Distance Traveled
776,797
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,461
716
64
4
1
225,328
6
W
Zeus
12,572
786
62
4
3
228,778
3
L
Nox
11,465
717
49
3
4
267,462
5
W
Chaac
14,164
885
77
5
4
285,437
2
W
Bacchus
10,920
683
16
1
0
262,582
0
L
Xing Tian
11,444
715
16
1
1
277,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role