Player Matchup

Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum II
LGGG
Cerberus
Platinum II
Level 153
God Stats
183W - 173L
1,642 SR
Queue Stats
299W - 286L
1,989 MMR
Solo
Heimdallr
Heimdallr
Gold IV
RlPPlN420
Heimdallr
Gold IV
Level 153
God Stats
4W - 2L
1,571 SR
Queue Stats
372W - 383L
1,269 MMR
Solo
Hera
Hera
Gold II
TheGratefulDeath
Hera
Gold II
Level 143
God Stats
8W - 6L
1,500 SR
Queue Stats
217W - 216L
1,568 MMR
Solo
Arachne
Arachne
Platinum II
facethemoo
Arachne
Platinum II
Level 134
God Stats
8W - 5L
1,705 SR
Queue Stats
52W - 41L
1,994 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,584 SR
1,664 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,681 SR
1,629 MMR
Eset
Eset
Masters
Hatéd
Eset
Masters
Level 121
God Stats
8W - 1L
1,955 SR
Queue Stats
247W - 188L
2,684 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
HeWhoWillNotDie
Kumbhakarna
Platinum III
Level 160
God Stats
15W - 18L
1,765 SR
Queue Stats
311W - 318L
1,896 MMR
Solo
Hachiman
Hachiman
Silver I
OceanRaised
Hachiman
Silver I
Level 157
God Stats
3W - 6L
1,684 SR
Queue Stats
695W - 706L
1,101 MMR
Solo
Mercury
Mercury
Silver III
iiBDE
Mercury
Silver III
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
74W - 85L
1,157 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
sero62003
Erlang Shen
Gold V
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
174W - 203L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
4 / 0 / 2
6,616
662
4,569
5,832
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
LGGG
Cerberus
9
2 / 0 / 6
5,789
579
4,381
7,702
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
RlPPlN420
Heimdallr
10
1 / 1 / 5
5,531
553
5,199
5,190
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 3
6,077
608
3,009
3,338
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
facethemoo
Arachne
11
5 / 0 / 7
6,780
678
6,712
6,099
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
KaliSol

VS

Bans
BastetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Hatéd
Eset
9
1 / 5 / 0
5,225
523
4,887
6,539
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
HeWhoWillNotDie
Kumbhakarna
7
0 / 2 / 0
4,650
465
2,500
8,874
4,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
OceanRaised
Hachiman
8
0 / 2 / 0
4,452
445
2,973
5,070
922
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
iiBDE
Mercury
8
0 / 1 / 1
4,927
493
1,681
6,975
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
sero62003
Erlang Shen
8
0 / 5 / 0
4,588
459
1,736
7,416
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
15
Kills
1
1
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
2
5
L
Eset
Hatéd
Eset
1
5
0
0.2
L
Kumbhakarna
HeWhoWillNotDie
Kumbhakarna
0
2
0
0
W
Cerberus
LGGG
Cerberus
2
0
6
5
L
Hachiman
OceanRaised
Hachiman
0
2
0
0
W
Heimdallr
RlPPlN420
Heimdallr
1
1
5
3.5
W
3
0
3
4.5
W
Arachne
facethemoo
Arachne
5
0
7
8.5
L
Mercury
iiBDE
Mercury
0
1
1
0.5
L
Erlang Shen
sero62003
Erlang Shen
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,870
Damage
13,777
28,161
Taken
34,874
14,007
Mitigated
12,315
11,667
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,569
1,488
220
2,587
5,832
4,298
580
638
5,194
29,131
8,802
L
Eset
Hatéd
Eset
4,887
216
427
1,284
6,539
1,986
0
3,254
3,285
29,428
0
L
Kumbhakarna
HeWhoWillNotDie
Kumbhakarna
2,500
320
0
2,142
8,874
4,179
0
1,673
7,201
12,244
0
W
Cerberus
LGGG
Cerberus
4,381
283
0
3,708
7,702
4,844
288
2,717
4,985
13,101
1,611
L
Hachiman
OceanRaised
Hachiman
2,973
1,284
0
1,723
5,070
922
0
1,447
3,623
0
23,738
W
Heimdallr
RlPPlN420
Heimdallr
5,199
1,980
0
2,099
5,190
1,527
0
1,084
4,106
0
34,460
W
3,009
425
0
973
3,338
890
1,598
1,177
2,161
33,586
0
W
Arachne
facethemoo
Arachne
6,712
4,519
0
2,080
6,099
2,448
0
1,771
4,328
0
40,378
L
Mercury
iiBDE
Mercury
1,681
270
0
2,295
6,975
1,914
0
1,151
5,824
0
24,797
L
Erlang Shen
sero62003
Erlang Shen
1,736
824
0
1,762
7,416
3,314
0
3,212
4,204
0
19,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,793
Gold Earned
23,842
310
Minions Killed
239
0
Camps Cleared
0
938,256
Distance Traveled
941,416
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,616
662
79
8
0
150,601
1
L
Eset
5,225
523
65
7
0
182,974
4
L
Kumbhakarna
4,650
465
10
1
0
201,094
3
W
Cerberus
5,789
579
35
4
0
181,289
6
L
Hachiman
4,452
445
59
6
0
163,909
2
W
Heimdallr
5,531
553
50
5
0
168,891
3
W
Hera
6,077
608
71
7
0
200,285
5
W
Arachne
6,780
678
75
8
0
237,190
2
L
Mercury
4,927
493
62
6
0
220,835
1
L
Erlang Shen
4,588
459
43
4
0
172,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role