Player Matchup

Freya
Freya
 
Freya
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
HeyMirable
Cerberus
Level 27
God Stats
3W - 6L
1,725 SR
Queue Stats
89W - 93L
1,463 Elo+
Party 2
Ne Zha
Ne Zha
TomediusBlacka
Ne Zha
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 78L
1,696 Elo+
Party 3
Bellona
Bellona
anime_weeb_123
Bellona
Level 44
God Stats
4W - 0L
1,731 SR
Queue Stats
151W - 178L
1,442 Elo+
Party 2
Heimdallr
Heimdallr
xzVenom-
Heimdallr
Level 109
God Stats
27W - 19L
1,619 SR
Queue Stats
186W - 180L
1,574 Elo+
Party 3
Team Averages
Level 72
1,615 SR
1,535 Elo+

VS

Team Averages
Level 99
1,597 SR
1,467 Elo+
Sol
Sol
Dogchtryg
Sol
Level 64
God Stats
5W - 3L
1,912 SR
Queue Stats
165W - 186L
1,427 Elo+
Party 1
Ymir
Ymir
Fairy_F3ke
Ymir
Level 13
God Stats
3W - 10L
1,457 SR
Queue Stats
50W - 88L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
Fllokshi
Gilgamesh
Level 159
God Stats
9W - 11L
1,803 SR
Queue Stats
324W - 312L
1,516 Elo+
Party 4
Artemis
Artemis
Peerus
Artemis
Level 129
God Stats
1W - 3L
1,312 SR
Queue Stats
84W - 82L
1,466 Elo+
Party 4
Bakasura
Bakasura
SurvivalDino
Bakasura
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
327W - 325L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
3 / 2 / 2
8,958
560
5,243
9,781
3,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
HeyMirable
Cerberus
12
1 / 0 / 8
7,982
499
7,326
9,315
6,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 2 / 2
8,792
550
5,738
9,617
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 3
7,962
498
8,884
11,639
11,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
xzVenom-
Heimdallr
15
5 / 1 / 2
8,855
553
12,250
10,327
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,550
472
6,377
10,016
4,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 1
6,914
432
2,017
13,613
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Fllokshi
Gilgamesh
12
3 / 2 / 0
7,721
483
7,901
10,000
6,562
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Peerus
Artemis
15
1 / 3 / 3
8,537
534
8,353
9,177
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
SurvivalDino
Bakasura
16
3 / 3 / 1
9,231
577
7,213
14,584
6,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
8
8
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
2
2
2
L
1
4
0
0.25
L
0
2
1
0.25
L
Gilgamesh
Fllokshi
Gilgamesh
3
2
0
1.5
W
Cerberus
HeyMirable
Cerberus
1
0
8
5
L
Artemis
Peerus
Artemis
1
3
3
0.83
L
Bakasura
SurvivalDino
Bakasura
3
3
1
1.17
W
4
2
2
2.5
W
0
3
3
0.5
W
Heimdallr
xzVenom-
Heimdallr
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,441
Damage
31,861
50,679
Taken
57,390
28,122
Mitigated
26,836
16,003
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,243
2,035
293
4,393
9,781
3,605
1,006
244
9,183
46,554
4,892
L
6,377
2,688
0
2,821
10,016
4,702
634
1,845
8,171
49,119
2,183
L
2,017
286
0
1,530
13,613
5,819
52
4,712
8,901
17,034
0
L
Gilgamesh
Fllokshi
Gilgamesh
7,901
3,182
0
2,679
10,000
6,562
0
1,728
8,272
0
38,936
W
Cerberus
HeyMirable
Cerberus
7,326
290
0
3,063
9,315
6,792
0
4,015
5,020
20,091
0
L
Artemis
Peerus
Artemis
8,353
2,346
0
2,806
9,177
2,871
780
2,609
6,568
0
59,423
L
Bakasura
SurvivalDino
Bakasura
7,213
4,670
0
6,582
14,584
6,882
472
3,414
11,170
0
54,332
W
5,738
1,258
0
1,035
9,617
3,250
0
36
9,463
0
70,761
W
8,884
2,338
0
3,213
11,639
11,108
670
0
11,569
8,260
36,353
W
Heimdallr
xzVenom-
Heimdallr
12,250
4,958
0
4,006
10,327
3,367
0
3,772
6,555
0
64,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,549
Gold Earned
39,953
456
Minions Killed
416
0
Camps Cleared
0
1,588,005
Distance Traveled
1,552,914
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,958
560
116
7
0
281,255
1
L
Sol
7,550
472
97
6
0
404,778
0
L
Ymir
6,914
432
25
2
0
304,569
0
L
Gilgamesh
7,721
483
77
5
0
207,146
2
W
Cerberus
7,982
499
23
1
0
339,877
4
L
Artemis
8,537
534
90
6
0
270,983
3
L
Bakasura
9,231
577
127
8
0
365,438
1
W
Ne Zha
8,792
550
108
7
0
356,209
2
W
Bellona
7,962
498
95
6
0
322,616
2
W
Heimdallr
8,855
553
114
7
0
288,048
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role