Player Matchup

Chaac
Chaac
Masters
Maxiize-
Chaac
Masters
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
283W - 255L
2,641 MMR
Party 1
Ra
Ra
Masters
MeatyPariah
Ra
Masters
Level 117
God Stats
58W - 31L
1,618 SR
Queue Stats
658W - 463L
2,665 MMR
Solo
Ravana
Ravana
Platinum IV
YalahP
Ravana
Platinum IV
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,987 MMR
Solo
Medusa
Medusa
Diamond IV
raid_uwu
Medusa
Diamond IV
Level 159
God Stats
24W - 13L
1,681 SR
Queue Stats
343W - 330L
2,062 MMR
Solo
Erlang Shen
Erlang Shen
Masters
υllr
Erlang Shen
Masters
Level 108
God Stats
6W - 0L
1,982 SR
Queue Stats
155W - 95L
2,638 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,656 SR
2,398 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,477 SR
1,948 MMR
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond I
 
Xbalanque
Diamond I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond III
GilsonDC_
Thoth
Diamond III
Level 148
God Stats
20W - 21L
1,590 SR
Queue Stats
287W - 272L
2,355 MMR
Solo
Atlas
Atlas
Diamond I
HORDxSLAYER
Atlas
Diamond I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 74L
2,437 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
maxrg011
Cu Chulainn
Platinum I
Level 142
God Stats
6W - 8L
1,296 SR
Queue Stats
275W - 268L
1,949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Maxiize-
Chaac
15
5 / 0 / 1
8,751
625
9,860
8,705
6,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 1 / 8
8,234
588
4,097
5,082
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
YalahP
Ravana
13
6 / 2 / 8
8,202
586
7,125
10,507
4,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
raid_uwu
Medusa
13
5 / 4 / 4
8,097
578
7,127
9,221
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Erlang Shen
υllr
Erlang Shen
14
7 / 0 / 2
8,600
614
6,717
6,608
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
OdinAthenaFenrir

VS

Bans
ArtioCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
2 / 2 / 3
7,718
551
4,284
9,209
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
 
Xbalanque
13
4 / 4 / 1
7,543
539
6,938
7,540
1,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
GilsonDC_
Thoth
11
0 / 6 / 0
6,365
455
1,595
6,305
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 7 / 2
6,391
457
3,809
14,733
6,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
maxrg011
Cu Chulainn
11
0 / 5 / 0
6,391
457
3,666
12,185
6,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
24
Kills
7
7
Deaths
24
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
3
1.75
L
Xbalanque
 
Xbalanque
4
4
1
1.13
L
Thoth
GilsonDC_
Thoth
0
6
0
0
L
1
7
2
0.29
W
Chaac
Maxiize-
Chaac
5
0
1
5.5
W
1
1
8
5
W
Ravana
YalahP
Ravana
6
2
8
5
L
Cu Chulainn
maxrg011
Cu Chulainn
0
5
0
0
W
Medusa
raid_uwu
Medusa
5
4
4
1.75
W
Erlang Shen
υllr
Erlang Shen
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,926
Damage
20,292
40,123
Taken
49,972
19,578
Mitigated
18,243
16,451
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,284
1,165
0
8,667
9,209
2,571
0
1,089
8,120
0
53,630
L
Xbalanque
 
Xbalanque
6,938
3,000
0
1,030
7,540
1,864
0
173
7,367
0
44,785
L
Thoth
GilsonDC_
Thoth
1,595
80
0
250
6,305
1,177
0
805
5,500
37,221
0
L
3,809
1,528
0
817
14,733
6,463
0
1,608
13,085
19,955
130
W
Chaac
Maxiize-
Chaac
9,860
2,245
0
4,863
8,705
6,810
0
178
8,527
0
53,079
W
4,097
449
873
1,638
5,082
1,907
56
926
4,156
61,809
0
W
Ravana
YalahP
Ravana
7,125
2,581
1,202
3,030
10,507
4,146
14
1,175
9,332
0
25,836
L
Cu Chulainn
maxrg011
Cu Chulainn
3,666
1,321
0
4,302
12,185
6,168
0
422
11,068
0
29,569
W
Medusa
raid_uwu
Medusa
7,127
3,998
0
964
9,221
2,700
605
1,887
7,334
0
49,502
W
Erlang Shen
υllr
Erlang Shen
6,717
3,513
0
3,881
6,608
4,015
0
1,108
5,500
0
63,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,884
Gold Earned
34,408
488
Minions Killed
371
0
Camps Cleared
0
1,425,689
Distance Traveled
1,325,963
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,718
551
107
8
0
305,266
4
L
Xbalanque
7,543
539
81
6
0
256,750
3
L
Thoth
6,365
455
85
6
0
257,273
6
L
Atlas
6,391
457
26
2
0
256,300
3
W
Chaac
8,751
625
128
9
0
293,442
3
W
Ra
8,234
588
129
9
0
269,536
0
W
Ravana
8,202
586
33
2
0
292,815
4
L
Cu Chulainn
6,391
457
72
5
0
250,374
2
W
Medusa
8,097
578
87
6
0
231,323
4
W
Erlang Shen
8,600
614
111
8
0
338,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role