Player Matchup

Hercules
Hercules
Platinum IV
 
Hercules
Platinum IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Platinum IV
Al-Iskxnder
Loki
Platinum IV
Level 68
God Stats
21W - 13L
1,704 SR
Queue Stats
256W - 228L
1,747 MMR
Solo
Medusa
Medusa
Platinum IV
TRU3_B3AST10
Medusa
Platinum IV
Level 131
God Stats
6W - 2L
1,761 SR
Queue Stats
225W - 201L
1,719 MMR
Party 1
Scylla
Scylla
Platinum V
UnshodEmperor59
Scylla
Platinum V
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
233W - 233L
1,608 MMR
Solo
Chang'e
Chang'e
Gold IV
korean__princess
Chang'e
Gold IV
Level 60
God Stats
4W - 1L
1,613 SR
Queue Stats
20W - 8L
1,778 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 104
1,616 SR
1,670 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,538 SR
1,585 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold I
 
Ah Muzen Cab
Gold I
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
 
Ao Kuang
Gold II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
AbidingNAIRO
Sun Wukong
Gold II
Level 155
God Stats
10W - 12L
1,567 SR
Queue Stats
48W - 40L
1,819 MMR
Solo
Anubis
Anubis
Silver I
TWxDwuff
Anubis
Silver I
Level 108
God Stats
8W - 5L
1,649 SR
Queue Stats
73W - 54L
1,567 MMR
Solo
Khepri
Khepri
Gold III
x L4bR4nl3usE x
Khepri
Gold III
Level 148
God Stats
22W - 33L
1,474 SR
Queue Stats
361W - 372L
1,540 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 1 / 5
5,762
576
3,203
6,438
5,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 0
6,700
670
2,893
6,728
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
11
4 / 1 / 2
6,665
667
1,778
6,357
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 1 / 0
6,231
623
2,239
3,266
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 0 / 2
6,373
637
2,636
3,657
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BastetGebKali

VS

Bans
GilgameshTsukuyomiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
4
0 / 6 / 0
3,746
375
510
4,548
983
Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
 
Ao Kuang
3
0 / 0 / 0
3,636
364
970
923
172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
AbidingNAIRO
Sun Wukong
7
0 / 2 / 0
4,357
436
986
5,713
2,172
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
TWxDwuff
Anubis
11
4 / 2 / 0
6,273
627
2,603
6,069
2,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
0 / 0 / 0
3,654
365
164
381
129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
4
4
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
5
3.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
6
0
0
L
Ao Kuang
 
Ao Kuang
0
0
0
0
L
Sun Wukong
AbidingNAIRO
Sun Wukong
0
2
0
0
W
2
1
0
2
W
Medusa
4
1
2
5
L
Anubis
TWxDwuff
Anubis
4
2
0
2
W
3
1
0
3
W
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,749
Damage
5,233
26,446
Taken
17,634
13,276
Mitigated
5,782
10,974
Healing
4,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,203
951
166
1,869
6,438
5,474
416
1,137
5,301
0
15,561
L
Ah Muzen Cab
 
Ah Muzen Cab
510
147
0
27
4,548
983
0
118
4,430
0
6,733
L
Ao Kuang
 
Ao Kuang
970
286
0
182
923
172
0
0
923
6,660
0
L
Sun Wukong
AbidingNAIRO
Sun Wukong
986
273
0
673
5,713
2,172
0
2,783
2,710
0
17,711
W
2,893
581
0
3,139
6,728
2,067
0
1,024
5,704
0
37,729
W
Medusa
1,778
784
0
2,770
6,357
2,157
4,106
307
6,050
0
33,788
L
Anubis
TWxDwuff
Anubis
2,603
122
0
3,105
6,069
2,326
0
1,562
4,315
31,511
0
W
2,239
0
0
818
3,266
832
1,836
1,269
1,997
27,656
0
W
2,636
73
0
2,212
3,657
2,746
420
0
3,657
32,906
0
L
164
14
0
94
381
129
0
0
381
2,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,731
Gold Earned
21,666
313
Minions Killed
130
0
Camps Cleared
0
864,072
Distance Traveled
478,917
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,762
576
25
3
0
185,668
3
L
Ah Muzen Cab
3,746
375
9
1
0
59,091
0
L
Ao Kuang
3,636
364
14
1
0
68,932
3
L
Sun Wukong
4,357
436
30
3
0
163,375
0
W
Loki
6,700
670
92
9
0
226,823
0
W
Medusa
6,665
667
68
7
0
147,871
0
L
Anubis
6,273
627
72
7
0
150,027
3
W
Scylla
6,231
623
52
5
0
169,940
2
W
Chang'e
6,373
637
76
8
0
133,770
2
L
Khepri
3,654
365
5
1
0
37,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role