Player Matchup

Sylvanus
Sylvanus
DertyFloop
Sylvanus
Level 84
God Stats
7W - 6L
1,579 SR
Queue Stats
82W - 83L
1,436 Elo+
Solo
Jing Wei
Jing Wei
MekV0S
Jing Wei
Level 99
God Stats
4W - 1L
1,714 SR
Queue Stats
217W - 215L
1,480 Elo+
Solo
Shiva
Shiva
Mr_Evans-2003
Shiva
Level 84
God Stats
2W - 3L
1,291 SR
Queue Stats
20W - 35L
1,291 Elo+
Party 1
Da Ji
Da Ji
enzo47180
Da Ji
Level 85
God Stats
21W - 31L
1,421 SR
Queue Stats
161W - 187L
1,361 Elo+
Solo
Poseidon
Poseidon
magicalmysteryy_
Poseidon
Level 88
God Stats
5W - 1L
1,834 SR
Queue Stats
46W - 57L
1,377 Elo+
Party 1
Team Averages
Level 88
1,568 SR
1,389 Elo+

VS

Team Averages
Level 67
1,559 SR
1,436 Elo+
Ah Muzen Cab
Ah Muzen Cab
HBCRevolt
Ah Muzen Cab
Level 85
God Stats
30W - 21L
1,585 SR
Queue Stats
86W - 83L
1,477 Elo+
Solo
Poseidon
Poseidon
NoT_Darkx7
Poseidon
Level 109
God Stats
36W - 20L
1,714 SR
Queue Stats
335W - 313L
1,454 Elo+
Party 2
Medusa
Medusa
josepablogr98
Medusa
Level 29
God Stats
46W - 44L
1,515 SR
Queue Stats
47W - 48L
1,474 Elo+
Party 2
Ares
Ares
l ZERBERUS l
Ares
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 118L
1,409 Elo+
Solo
Loki
Loki
mamend95
Loki
Level 49
God Stats
27W - 33L
1,480 SR
Queue Stats
125W - 130L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DertyFloop
Sylvanus
18
5 / 2 / 6
11,961
478
9,998
20,513
22,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
MekV0S
Jing Wei
19
6 / 6 / 7
12,053
482
18,082
15,746
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 0 / 7
12,251
490
7,479
10,678
9,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
enzo47180
Da Ji
19
5 / 4 / 8
11,833
473
13,051
18,188
9,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 10 / 7
14,035
561
26,895
25,748
7,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HBCRevolt
Ah Muzen Cab
18
3 / 5 / 7
11,398
456
15,463
19,775
7,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
NoT_Darkx7
Poseidon
19
12 / 6 / 4
12,758
510
22,969
17,344
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
0 / 7 / 0
11,123
445
6,501
14,711
6,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 3 / 8
10,891
436
11,586
32,357
35,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
18
5 / 8 / 3
11,208
448
8,553
19,939
5,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
29
Kills
22
22
Deaths
29
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DertyFloop
Sylvanus
5
2
6
4
L
Ah Muzen Cab
HBCRevolt
Ah Muzen Cab
3
5
7
1.3
W
Jing Wei
MekV0S
Jing Wei
6
6
7
1.58
W
4
0
7
7.5
L
Poseidon
NoT_Darkx7
Poseidon
12
6
4
2.33
W
Da Ji
enzo47180
Da Ji
5
4
8
2.25
L
0
7
0
0
L
2
3
8
2
W
9
10
7
1.25
L
Loki
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,505
Damage
65,072
90,873
Taken
104,126
55,208
Mitigated
61,231
25,699
Healing
25,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DertyFloop
Sylvanus
9,998
2,135
2,033
4,552
20,513
22,339
28
7,576
12,937
40,642
10,043
L
Ah Muzen Cab
HBCRevolt
Ah Muzen Cab
15,463
6,960
0
7,447
19,775
7,398
1,397
7,585
12,190
0
102,191
W
Jing Wei
MekV0S
Jing Wei
18,082
9,758
0
1,362
15,746
5,776
754
5,218
10,528
0
87,076
W
7,479
1,268
595
3,258
10,678
9,628
0
2,358
8,320
0
46,010
L
Poseidon
NoT_Darkx7
Poseidon
22,969
2,674
0
2,110
17,344
6,314
47
9,114
8,184
96,173
90
W
Da Ji
enzo47180
Da Ji
13,051
3,817
0
7,148
18,188
9,831
78
4,074
14,114
0
89,690
L
6,501
2,049
0
2,758
14,711
6,512
247
140
14,094
0
77,608
L
11,586
645
3,167
6,387
32,357
35,255
117
12,987
19,283
29,205
0
W
26,895
4,130
336
6,415
25,748
7,634
192
15,463
10,285
103,640
0
L
Loki
8,553
1,434
0
3,991
19,939
5,752
184
6,350
13,521
0
75,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,133
Gold Earned
57,378
580
Minions Killed
578
0
Camps Cleared
0
2,272,222
Distance Traveled
2,196,671
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,961
478
93
4
0
349,033
1
L
Ah Muzen Cab
11,398
456
164
7
0
470,548
4
W
Jing Wei
12,053
482
132
5
0
457,667
3
W
Shiva
12,251
490
99
4
0
533,853
0
L
Poseidon
12,758
510
161
6
0
414,755
4
W
Da Ji
11,833
473
117
5
0
500,996
4
L
Medusa
11,123
445
116
5
0
401,892
0
L
Ares
10,891
436
26
1
0
457,641
2
W
Poseidon
14,035
561
139
6
0
430,673
1
L
Loki
11,208
448
111
4
0
451,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role