Player Matchup

Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CamiloMadrigal
Shiva
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,836 Elo+
Party 2
Bacchus
Bacchus
Shank
Bacchus
Level 160
God Stats
12W - 3L
1,843 SR
Queue Stats
402W - 81L
1,953 Elo+
Party 2
Athena
Athena
Tilleyy
Athena
Level 160
God Stats
12W - 1L
1,500 SR
Queue Stats
672W - 128L
1,870 Elo+
Party 2
Hou Yi
Hou Yi
Yada
Hou Yi
Level 160
God Stats
11W - 9L
1,240 SR
Queue Stats
638W - 457L
1,685 Elo+
Party 2
Team Averages
Level 134
1,517 SR
1,769 Elo+

VS

Team Averages
Level 131
1,473 SR
1,581 Elo+
Nu Wa
Nu Wa
FishBallss
Nu Wa
Level 159
God Stats
0W - 2L
1,328 SR
Queue Stats
255W - 228L
1,608 Elo+
Party 1
Hachiman
Hachiman
PicklemanMaxen
Hachiman
Level 106
God Stats
7W - 13L
1,592 SR
Queue Stats
34W - 30L
1,591 Elo+
Party 1
Horus
Horus
Vàpor
Horus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 129L
1,600 Elo+
Party 1
Sylvanus
Sylvanus
ttvFabledRedd
Sylvanus
Level 105
God Stats
6W - 6L
1,500 SR
Queue Stats
522W - 504L
1,525 Elo+
Party 1
Ullr
Ullr
vFIikz
Ullr
Level 157
God Stats
119W - 86L
1,444 SR
Queue Stats
961W - 726L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
3 / 0 / 0
3,952
790
1,426
1,558
596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 0 / 1
3,932
786
1,235
2,470
758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
Shank
Bacchus
6
1 / 0 / 3
4,012
802
1,145
1,532
994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
Tilleyy
Athena
7
0 / 0 / 1
3,786
757
1,331
2,347
1,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hou Yi
Yada
Hou Yi
6
2 / 0 / 1
3,877
775
1,934
1,189
289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
5
0 / 3 / 0
3,116
623
793
2,553
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
5
0 / 3 / 0
3,201
640
847
3,727
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Vàpor
Horus
1
0 / 0 / 0
2,463
493
0
0
0
Sylvanus
ttvFabledRedd
Sylvanus
6
0 / 1 / 0
3,030
606
699
3,074
1,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
vFIikz
Ullr
6
0 / 0 / 0
3,301
660
740
1,664
368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
0
3
W
1
0
1
1.5
L
Nu Wa
0
3
0
0
L
Hachiman
0
3
0
0
W
Bacchus
Shank
Bacchus
1
0
3
2.5
W
Athena
Tilleyy
Athena
0
0
1
0.5
L
Horus
Vàpor
Horus
0
0
0
0
W
Hou Yi
Yada
Hou Yi
2
0
1
2.5
L
Sylvanus
ttvFabledRedd
Sylvanus
0
1
0
0
L
Ullr
vFIikz
Ullr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,071
Damage
3,079
9,096
Taken
11,018
4,195
Mitigated
2,554
4,345
Healing
2,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,426
268
0
1,079
1,558
596
0
216
1,342
20,802
0
W
1,235
520
0
550
2,470
758
0
262
2,208
0
19,888
L
Nu Wa
793
261
0
143
2,553
539
0
1,573
980
14,027
0
L
Hachiman
847
354
0
1,048
3,727
601
0
695
3,032
0
9,831
W
Bacchus
Shank
Bacchus
1,145
212
0
1,102
1,532
994
0
61
1,471
6,055
0
W
Athena
Tilleyy
Athena
1,331
636
0
1,040
2,347
1,558
0
953
1,394
17,280
0
L
Horus
Vàpor
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
Yada
Hou Yi
1,934
1,254
0
574
1,189
289
16
0
1,189
0
15,872
L
Sylvanus
ttvFabledRedd
Sylvanus
699
229
7
936
3,074
1,046
0
1,234
1,840
8,910
0
L
Ullr
vFIikz
Ullr
740
448
0
205
1,664
368
0
400
1,264
0
13,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,559
Gold Earned
15,111
179
Minions Killed
104
0
Camps Cleared
0
568,326
Distance Traveled
399,547
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,952
790
50
10
0
102,014
2
W
Shiva
3,932
786
42
8
0
128,973
2
L
Nu Wa
3,116
623
25
5
0
100,880
0
L
Hachiman
3,201
640
27
5
0
98,406
2
W
Bacchus
4,012
802
10
2
0
113,938
1
W
Athena
3,786
757
44
9
0
130,949
2
L
Horus
2,463
493
0
0
0
332
0
W
Hou Yi
3,877
775
33
7
0
92,452
1
L
Sylvanus
3,030
606
20
4
0
101,267
1
L
Ullr
3,301
660
32
6
0
98,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role