Player Matchup

Arachne
Arachne
Addictivecookies
Arachne
Level 26
God Stats
1W - 0L
1,289 SR
Queue Stats
42W - 25L
1,595 Elo+
Party 1
Merlin
Merlin
MoMo99
Merlin
Level 160
God Stats
30W - 9L
1,922 SR
Queue Stats
446W - 219L
1,783 Elo+
Party 1
Sol
Sol
SumJuicyWater
Sol
Level 37
God Stats
19W - 3L
1,965 SR
Queue Stats
291W - 100L
1,818 Elo+
Party 1
Cerberus
Cerberus
backvvoodzz
Cerberus
Level 23
God Stats
3W - 0L
1,885 SR
Queue Stats
37W - 25L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
gunlover
Danzaburou
Level 69
God Stats
9W - 5L
1,555 SR
Queue Stats
235W - 146L
1,693 Elo+
Party 1
Team Averages
Level 63
1,723 SR
1,683 Elo+

VS

Team Averages
Level 37
1,558 SR
1,347 Elo+
Ymir
Ymir
KlappinurChEEkS
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,426 Elo+
Party 2
Skadi
Skadi
LeonGuts999
Skadi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,265 Elo+
Solo
Aphrodite
Aphrodite
OTG_Beewichu
Aphrodite
Level 29
God Stats
0W - 2L
1,611 SR
Queue Stats
13W - 24L
1,340 Elo+
Party 2
Kukulkan
Kukulkan
Stinkyketch
Kukulkan
Level 44
God Stats
5W - 7L
1,570 SR
Queue Stats
245W - 305L
1,377 Elo+
Solo
Tsukuyomi
Tsukuyomi
VILE_V4LENT1NE
Tsukuyomi
Level 44
God Stats
13W - 10L
1,607 SR
Queue Stats
77W - 119L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
9,277
714
2,074
13,196
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
MoMo99
Merlin
19
15 / 3 / 4
12,343
949
23,325
10,450
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 2 / 4
11,163
859
10,454
12,662
5,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
backvvoodzz
Cerberus
15
0 / 7 / 7
9,225
710
6,374
25,052
14,263
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
gunlover
Danzaburou
18
4 / 0 / 3
10,761
828
11,224
7,734
2,983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
10,119
778
9,239
19,119
17,588
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 5 / 8
8,979
691
9,055
11,159
3,799
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
OTG_Beewichu
Aphrodite
17
3 / 6 / 6
10,163
782
7,872
12,760
7,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
Stinkyketch
Kukulkan
19
5 / 3 / 4
10,438
803
10,812
8,645
2,953
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
VILE_V4LENT1NE
Tsukuyomi
16
2 / 5 / 4
9,419
725
7,865
11,191
3,628
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
24
Kills
17
17
Deaths
24
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
5
4
0.4
L
5
5
5
1.5
L
2
5
8
1.2
W
Merlin
MoMo99
Merlin
15
3
4
5.67
L
Aphrodite
OTG_Beewichu
Aphrodite
3
6
6
1
L
Kukulkan
Stinkyketch
Kukulkan
5
3
4
2.33
W
5
2
4
3.5
L
Tsukuyomi
VILE_V4LENT1NE
Tsukuyomi
2
5
4
0.8
W
Cerberus
backvvoodzz
Cerberus
0
7
7
0.5
W
Danzaburou
gunlover
Danzaburou
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,451
Damage
44,843
69,094
Taken
62,874
31,712
Mitigated
35,905
17,150
Healing
15,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,074
1,016
0
2,879
13,196
4,740
563
7,122
6,074
0
11,698
L
9,239
1,101
0
2,685
19,119
17,588
49
11,333
7,786
21,319
0
L
9,055
2,898
158
797
11,159
3,799
288
6,983
4,176
0
24,302
W
Merlin
MoMo99
Merlin
23,325
328
0
500
10,450
3,889
730
5,967
4,483
48,817
0
L
Aphrodite
OTG_Beewichu
Aphrodite
7,872
963
3,926
5,328
12,760
7,937
39
9,349
3,411
15,625
0
L
Kukulkan
Stinkyketch
Kukulkan
10,812
486
0
755
8,645
2,953
82
5,289
3,356
47,046
0
W
10,454
4,549
0
3,649
12,662
5,837
5,602
1,721
10,941
62,984
4,682
L
Tsukuyomi
VILE_V4LENT1NE
Tsukuyomi
7,865
2,238
357
1,656
11,191
3,628
0
6,221
4,970
0
38,518
W
Cerberus
backvvoodzz
Cerberus
6,374
260
128
5,893
25,052
14,263
747
8,263
16,789
21,516
0
W
Danzaburou
gunlover
Danzaburou
11,224
4,993
0
4,101
7,734
2,983
1,819
4,850
2,884
0
44,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,769
Gold Earned
49,118
304
Minions Killed
203
0
Camps Cleared
0
1,248,926
Distance Traveled
1,206,815
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,277
714
25
2
0
253,118
0
L
Ymir
10,119
778
32
2
0
227,428
0
L
Skadi
8,979
691
33
3
0
243,649
0
W
Merlin
12,343
949
60
5
0
265,113
0
L
Aphrodite
10,163
782
13
1
0
240,662
2
L
Kukulkan
10,438
803
64
5
0
253,518
0
W
Sol
11,163
859
87
7
0
232,611
1
L
Tsukuyomi
9,419
725
61
5
0
241,558
1
W
Cerberus
9,225
710
47
4
0
226,453
1
W
Danzaburou
10,761
828
85
7
0
271,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role