Player Matchup

Tiamat
Tiamat
Platinum IV
 
Tiamat
Platinum IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
 
Ah Muzen Cab
Gold IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
ASSMBL
Tsukuyomi
Gold V
Level 121
God Stats
5W - 0L
2,091 SR
Queue Stats
19W - 8L
1,765 MMR
Solo
Olorun
Olorun
Platinum I
Hunter10026
Olorun
Platinum I
Level 143
God Stats
62W - 49L
1,725 SR
Queue Stats
411W - 397L
2,049 MMR
Solo
Ymir
Ymir
Platinum V
UnshodEmperor59
Ymir
Platinum V
Level 140
God Stats
2W - 0L
1,769 SR
Queue Stats
233W - 233L
1,561 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,717 SR
1,675 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,618 SR
1,685 MMR
Aphrodite
Aphrodite
Gold I
 
Aphrodite
Gold I
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
DraculaSlayer1
Izanami
Gold V
Level 125
God Stats
3W - 5L
1,537 SR
Queue Stats
57W - 62L
1,556 MMR
Solo
Arachne
Arachne
Platinum I
L0LXDDDDDDDD
Arachne
Platinum I
Level 137
God Stats
1W - 2L
1,837 SR
Queue Stats
265W - 232L
2,070 MMR
Solo
Anubis
Anubis
Silver I
TWxDwuff
Anubis
Silver I
Level 108
God Stats
8W - 5L
1,715 SR
Queue Stats
73W - 54L
1,612 MMR
Solo
Horus
Horus
Platinum III
ZG Tempest
Horus
Platinum III
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
174W - 174L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
4 / 0 / 8
7,248
659
5,989
3,841
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
 
Ah Muzen Cab
11
3 / 1 / 2
6,841
622
2,372
4,721
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
ASSMBL
Tsukuyomi
13
10 / 1 / 3
7,863
715
10,602
6,043
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
11
1 / 2 / 3
6,637
603
5,116
6,191
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
4 / 0 / 9
6,461
587
3,575
5,472
5,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
LokiOdinGebHeimdallr

VS

Bans
PoseidonKaliCliodhnaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 6 / 0
4,967
452
784
5,573
1,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 6 / 3
5,522
502
3,674
8,792
2,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
L0LXDDDDDDDD
Arachne
11
2 / 3 / 0
6,546
595
4,964
9,896
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
TWxDwuff
Anubis
11
2 / 4 / 0
6,169
561
3,388
8,204
3,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
9
0 / 3 / 3
5,733
521
2,121
9,987
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
22
Kills
4
4
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
0
8
8
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
2
4
L
Aphrodite
 
Aphrodite
0
6
0
0
W
Tsukuyomi
ASSMBL
Tsukuyomi
10
1
3
11.5
L
0
6
3
0.25
W
Olorun
1
2
3
1.25
L
Arachne
L0LXDDDDDDDD
Arachne
2
3
0
0.67
L
Anubis
TWxDwuff
Anubis
2
4
0
0.5
W
4
0
9
8.5
L
Horus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,654
Damage
14,931
26,268
Taken
42,452
13,603
Mitigated
17,609
10,600
Healing
12,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,989
1,468
0
1,602
3,841
2,392
239
1,092
2,749
41,111
0
W
Ah Muzen Cab
 
Ah Muzen Cab
2,372
1,330
0
2,748
4,721
1,436
0
427
4,294
0
30,971
L
Aphrodite
 
Aphrodite
784
0
0
1,201
5,573
1,373
0
0
5,573
17,600
0
W
Tsukuyomi
ASSMBL
Tsukuyomi
10,602
3,282
0
1,794
6,043
2,200
77
885
4,820
0
47,357
L
3,674
2,555
0
1,718
8,792
2,261
0
3,032
5,760
0
34,187
W
Olorun
5,116
2,783
60
2,288
6,191
2,370
1,112
814
5,377
44,848
6,888
L
Arachne
L0LXDDDDDDDD
Arachne
4,964
2,608
0
3,448
9,896
3,803
0
3,025
6,729
0
32,337
L
Anubis
TWxDwuff
Anubis
3,388
45
0
2,824
8,204
3,672
0
3,168
4,888
43,309
0
W
3,575
748
233
1,875
5,472
5,205
0
954
4,518
20,299
0
L
Horus
2,121
829
472
2,676
9,987
6,500
0
4,024
5,861
0
14,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,050
Gold Earned
28,937
380
Minions Killed
304
0
Camps Cleared
0
1,051,388
Distance Traveled
919,864
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,248
659
89
8
0
234,942
2
W
Ah Muzen Cab
6,841
622
75
7
0
156,261
0
L
Aphrodite
4,967
452
36
3
0
70,676
0
W
Tsukuyomi
7,863
715
90
8
0
260,855
1
L
Izanami
5,522
502
71
6
0
186,266
5
W
Olorun
6,637
603
98
9
0
188,963
3
L
Arachne
6,546
595
76
7
0
254,078
3
L
Anubis
6,169
561
94
9
0
191,321
1
W
Ymir
6,461
587
28
3
0
210,367
2
L
Horus
5,733
521
27
2
0
217,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role