Player Matchup

Izanami
Izanami
Gold II
Dojoi
Izanami
Gold II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 56L
1,599 MMR
Solo
Discordia
Discordia
Platinum V
Dybsy
Discordia
Platinum V
Level 160
God Stats
7W - 3L
1,616 SR
Queue Stats
362W - 357L
1,645 MMR
Solo
Cliodhna
Cliodhna
Platinum II
PoachedFetus
Cliodhna
Platinum II
Level 160
God Stats
11W - 4L
1,500 SR
Queue Stats
223W - 213L
1,646 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
Srayne
Gilgamesh
Platinum V
Level 141
God Stats
9W - 11L
1,543 SR
Queue Stats
305W - 289L
1,622 MMR
Solo
Serqet
Serqet
Gold II
TcticalSenpai
Serqet
Gold II
Level 136
God Stats
9W - 7L
1,602 SR
Queue Stats
42W - 41L
1,658 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,552 SR
1,634 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,551 SR
1,634 MMR
Khepri
Khepri
Gold I
BabyShaark
Khepri
Gold I
Level 160
God Stats
1W - 5L
1,527 SR
Queue Stats
216W - 223L
1,613 MMR
Solo
Charybdis
Charybdis
Gold IV
Kanarius
Charybdis
Gold IV
Level 122
God Stats
2W - 6L
1,280 SR
Queue Stats
39W - 31L
1,588 MMR
Solo
Bellona
Bellona
Platinum V
PistaletovNach
Bellona
Platinum V
Level 129
God Stats
1W - 5L
1,499 SR
Queue Stats
535W - 545L
1,640 MMR
Solo
Agni
Agni
Gold I
Rechro
Agni
Gold I
Level 146
God Stats
2W - 2L
1,720 SR
Queue Stats
83W - 77L
1,678 MMR
Solo
Ne Zha
Ne Zha
Gold I
lordofsunlight
Ne Zha
Gold I
Level 159
God Stats
27W - 21L
1,727 SR
Queue Stats
262W - 271L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dojoi
Izanami
20
5 / 2 / 8
15,564
649
10,231
13,818
5,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Dybsy
Discordia
20
12 / 2 / 8
15,430
643
27,188
10,181
3,721
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
PoachedFetus
Cliodhna
20
6 / 7 / 9
14,721
613
22,272
28,670
15,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Srayne
Gilgamesh
20
10 / 2 / 15
14,897
621
16,195
20,492
18,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 4 / 17
13,761
573
8,378
20,551
18,820
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
AtlasBastetThoth

VS

Bans
SolFenrirThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BabyShaark
Khepri
17
1 / 3 / 8
10,650
444
5,280
17,262
14,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
Kanarius
Charybdis
17
2 / 8 / 3
11,078
462
7,279
17,217
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 9 / 4
11,898
496
15,405
30,313
35,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
Rechro
Agni
20
6 / 9 / 1
13,575
566
13,080
15,530
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 9 / 6
12,466
519
12,930
25,338
9,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
39
38
Kills
17
17
Deaths
38
57
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Khepri
BabyShaark
Khepri
1
3
8
1.67
W
Izanami
Dojoi
Izanami
5
2
8
4.5
W
Discordia
Dybsy
Discordia
12
2
8
8
L
Charybdis
Kanarius
Charybdis
2
8
3
0.44
L
4
9
4
0.67
W
Cliodhna
PoachedFetus
Cliodhna
6
7
9
1.5
L
Agni
Rechro
Agni
6
9
1
0.72
W
Gilgamesh
Srayne
Gilgamesh
10
2
15
8.75
W
5
4
17
3.38
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,264
Damage
53,974
93,712
Taken
105,660
62,476
Mitigated
68,551
29,480
Healing
22,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BabyShaark
Khepri
5,280
445
509
2,432
17,262
14,859
0
6,241
10,732
32,189
0
W
Izanami
Dojoi
Izanami
10,231
6,071
0
6,133
13,818
5,801
7,689
1,483
12,335
0
151,765
W
Discordia
Dybsy
Discordia
27,188
1,364
0
1,924
10,181
3,721
2,935
4,479
5,702
128,785
0
L
Charybdis
Kanarius
Charybdis
7,279
4,334
0
3,461
17,217
4,343
642
2,851
14,366
0
59,076
L
15,405
3,870
0
6,224
30,313
35,282
512
5,629
24,193
8,759
76,858
W
Cliodhna
PoachedFetus
Cliodhna
22,272
2,760
0
12,613
28,670
15,923
646
5,087
23,583
0
104,435
L
Agni
Rechro
Agni
13,080
402
0
1,282
15,530
4,872
0
5,582
9,740
108,295
0
W
Gilgamesh
Srayne
Gilgamesh
16,195
5,467
0
5,481
20,492
18,211
444
5,247
15,245
0
103,785
W
8,378
1,206
0
3,329
20,551
18,820
372
4,778
15,352
852
40,901
L
12,930
3,645
0
8,348
25,338
9,195
0
7,255
17,795
0
99,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,373
Gold Earned
59,667
794
Minions Killed
684
0
Camps Cleared
0
2,466,859
Distance Traveled
2,138,903
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,650
444
48
2
0
457,456
7
W
Izanami
15,564
649
251
10
0
460,895
5
W
Discordia
15,430
643
194
8
0
466,088
10
L
Charybdis
11,078
462
134
6
0
394,348
6
L
Bellona
11,898
496
155
6
0
445,111
1
W
Cliodhna
14,721
613
179
7
0
484,187
0
L
Agni
13,575
566
195
8
0
430,893
11
W
Gilgamesh
14,897
621
133
6
0
545,306
9
W
Serqet
13,761
573
37
2
0
510,383
7
L
Ne Zha
12,466
519
152
6
0
411,095
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role