Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
DrGUZMAN
Shiva
Level 149
God Stats
1W - 2L
1,306 SR
Queue Stats
110W - 105L
1,339 Elo+
Party 2
Sobek
Sobek
Falxkilla
Sobek
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 90L
1,353 Elo+
Solo
Kukulkan
Kukulkan
LadyDrkFire
Kukulkan
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
51W - 51L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
WhatsthatH2O
Zhong Kui
Level 108
God Stats
1W - 2L
1,851 SR
Queue Stats
45W - 37L
1,580 Elo+
Party 2
Team Averages
Level 97
1,531 SR
1,455 Elo+

VS

Team Averages
Level 62
1,526 SR
1,480 Elo+
Arachne
Arachne
 
Arachne
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Im vAce
Charybdis
Level 27
God Stats
4W - 8L
1,349 SR
Queue Stats
150W - 141L
1,418 Elo+
Party 1
Eset
Eset
Keherbo
Eset
Level 126
God Stats
11W - 4L
1,516 SR
Queue Stats
311W - 309L
1,424 Elo+
Party 1
Bacchus
Bacchus
SlothOfChaos5002
Bacchus
Level 87
God Stats
4W - 1L
1,751 SR
Queue Stats
39W - 37L
1,640 Elo+
Solo
Ymir
Ymir
h2snow
Ymir
Level 31
God Stats
1W - 3L
1,513 SR
Queue Stats
4W - 9L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 5 / 2
6,338
488
5,485
9,521
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
DrGUZMAN
Shiva
13
3 / 0 / 0
7,848
604
6,367
9,384
7,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
Falxkilla
Sobek
9
0 / 2 / 1
5,662
436
2,425
9,088
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
LadyDrkFire
Kukulkan
10
0 / 2 / 0
5,512
424
1,608
4,696
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
WhatsthatH2O
Zhong Kui
10
0 / 5 / 1
5,958
458
5,322
8,858
5,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 1 / 2
6,718
517
4,042
7,987
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Im vAce
Charybdis
12
4 / 1 / 4
6,927
533
7,207
6,225
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Keherbo
Eset
15
3 / 0 / 4
8,444
650
4,609
4,308
2,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 4
7,270
559
4,737
7,504
6,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
h2snow
Ymir
12
0 / 2 / 0
6,807
524
4,684
8,329
5,890
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
13
14
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
2
0.4
W
Arachne
 
Arachne
3
1
2
4
L
Shiva
DrGUZMAN
Shiva
3
0
0
3
L
Sobek
Falxkilla
Sobek
0
2
1
0.25
W
Charybdis
Im vAce
Charybdis
4
1
4
6
W
Eset
Keherbo
Eset
3
0
4
5
L
Kukulkan
LadyDrkFire
Kukulkan
0
2
0
0
W
3
0
4
5
L
Zhong Kui
WhatsthatH2O
Zhong Kui
0
5
1
0.1
W
Ymir
h2snow
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,207
Damage
25,279
41,547
Taken
34,353
22,749
Mitigated
19,847
9,509
Healing
14,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,485
882
0
1,388
9,521
2,679
0
3,695
5,826
0
39,642
W
Arachne
 
Arachne
4,042
2,859
0
3,499
7,987
3,539
22
971
7,016
0
36,063
L
Shiva
DrGUZMAN
Shiva
6,367
1,927
0
2,957
9,384
7,621
0
4,487
4,897
0
49,344
L
Sobek
Falxkilla
Sobek
2,425
184
0
2,366
9,088
5,642
0
1,743
7,345
14,240
0
W
Charybdis
Im vAce
Charybdis
7,207
3,826
0
2,974
6,225
2,004
0
2,844
3,381
0
44,797
W
Eset
Keherbo
Eset
4,609
312
355
1,060
4,308
2,091
0
1,021
3,287
60,646
1,338
L
Kukulkan
LadyDrkFire
Kukulkan
1,608
247
0
323
4,696
1,576
0
2,109
2,587
23,054
0
W
4,737
856
339
2,653
7,504
6,323
0
4,373
3,131
15,989
0
L
Zhong Kui
WhatsthatH2O
Zhong Kui
5,322
336
0
2,475
8,858
5,231
213
1,916
6,942
34,783
5,612
W
Ymir
h2snow
Ymir
4,684
1,375
0
3,443
8,329
5,890
0
0
8,329
42,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,318
Gold Earned
36,166
334
Minions Killed
400
0
Camps Cleared
0
1,298,863
Distance Traveled
1,324,619
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,338
488
65
5
0
279,909
4
W
Arachne
6,718
517
67
5
0
302,942
1
L
Shiva
7,848
604
114
9
0
272,463
1
L
Sobek
5,662
436
26
2
0
266,446
3
W
Charybdis
6,927
533
72
6
0
249,532
7
W
Eset
8,444
650
135
10
0
271,885
5
L
Kukulkan
5,512
424
47
4
0
243,428
0
W
Bacchus
7,270
559
38
3
0
281,303
5
L
Zhong Kui
5,958
458
82
6
0
236,617
2
W
Ymir
6,807
524
88
7
0
218,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role