Player Matchup

Scylla
Scylla
ByBeaver
Scylla
Level 129
God Stats
2W - 1L
1,647 SR
Queue Stats
16W - 16L
1,548 Elo+
Solo
Thanatos
Thanatos
ElDiablos01
Thanatos
Level 87
God Stats
5W - 8L
1,383 SR
Queue Stats
5W - 21L
1,169 Elo+
Solo
Jormungandr
Jormungandr
FaintCrystal
Jormungandr
Level 87
God Stats
23W - 16L
1,448 SR
Queue Stats
420W - 417L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xendori
Ah Muzen Cab
Level 147
God Stats
3W - 0L
1,281 SR
Queue Stats
98W - 105L
1,586 Elo+
Solo
Ra
Ra
goodatthisstuf
Ra
Level 160
God Stats
8W - 6L
1,990 SR
Queue Stats
74W - 68L
1,554 Elo+
Solo
Team Averages
Level 122
1,550 SR
1,476 Elo+

VS

Team Averages
Level 127
1,523 SR
1,593 Elo+
Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BunatatiCuLapte
Agni
Level 126
God Stats
15W - 11L
1,596 SR
Queue Stats
18W - 19L
1,612 Elo+
Solo
Xing Tian
Xing Tian
Haltsmowl
Xing Tian
Level 158
God Stats
2W - 6L
1,267 SR
Queue Stats
244W - 257L
1,490 Elo+
Solo
Olorun
Olorun
jonimentero
Olorun
Level 141
God Stats
0W - 1L
1,403 SR
Queue Stats
24W - 12L
1,723 Elo+
Party 1
Artemis
Artemis
urb1s
Artemis
Level 86
God Stats
5W - 2L
1,849 SR
Queue Stats
10W - 9L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ByBeaver
Scylla
17
6 / 2 / 7
9,870
759
9,093
10,510
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
ElDiablos01
Thanatos
16
4 / 3 / 12
9,552
735
6,683
12,167
5,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
FaintCrystal
Jormungandr
17
5 / 1 / 10
10,344
796
11,073
9,823
10,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
Xendori
Ah Muzen Cab
17
6 / 0 / 12
9,870
759
18,359
6,085
2,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 1 / 7
9,098
700
5,659
6,927
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
3 / 3 / 2
9,254
712
7,338
12,040
3,826
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 4 / 3
8,274
636
10,558
10,481
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Haltsmowl
Xing Tian
15
3 / 2 / 2
8,691
669
6,598
13,557
14,823
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
14
0 / 6 / 4
8,144
626
5,096
14,975
5,823
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
urb1s
Artemis
14
1 / 6 / 2
8,528
656
6,937
10,648
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
21
Kills
7
7
Deaths
21
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
3
2
1.33
L
0
4
3
0.38
W
Scylla
ByBeaver
Scylla
6
2
7
4.75
W
Thanatos
ElDiablos01
Thanatos
4
3
12
3.33
W
Jormungandr
FaintCrystal
Jormungandr
5
1
10
10
L
Xing Tian
Haltsmowl
Xing Tian
3
2
2
2
W
Ah Muzen Cab
Xendori
Ah Muzen Cab
6
0
12
12
W
0
1
7
3.5
L
Olorun
0
6
4
0.33
L
Artemis
urb1s
Artemis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,867
Damage
36,527
45,512
Taken
61,701
25,170
Mitigated
31,201
15,296
Healing
9,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,338
3,235
0
957
12,040
3,826
0
4,358
7,510
0
28,749
L
10,558
453
0
1,000
10,481
2,875
0
3,609
6,660
34,929
0
W
Scylla
ByBeaver
Scylla
9,093
1,361
0
1,116
10,510
4,292
270
7,196
3,314
29,053
0
W
Thanatos
ElDiablos01
Thanatos
6,683
1,377
0
5,570
12,167
5,180
31
4,922
7,245
0
16,268
W
Jormungandr
FaintCrystal
Jormungandr
11,073
3,230
0
1,020
9,823
10,650
307
4,748
5,075
33,293
0
L
Xing Tian
Haltsmowl
Xing Tian
6,598
268
105
1,005
13,557
14,823
0
6,946
6,268
16,282
0
W
Ah Muzen Cab
Xendori
Ah Muzen Cab
18,359
3,750
0
2,928
6,085
2,331
423
2,778
3,307
0
34,253
W
5,659
324
1,669
2,993
6,927
2,717
214
2,608
4,319
33,780
0
L
Olorun
5,096
1,999
1,290
3,377
14,975
5,823
0
6,797
7,939
22,821
0
L
Artemis
urb1s
Artemis
6,937
1,682
329
1,140
10,648
3,854
0
3,105
7,499
0
24,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,734
Gold Earned
42,891
227
Minions Killed
205
0
Camps Cleared
0
1,441,125
Distance Traveled
1,243,131
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,254
712
54
4
0
318,034
2
L
Agni
8,274
636
56
4
0
245,303
3
W
Scylla
9,870
759
60
5
0
270,528
0
W
Thanatos
9,552
735
22
2
0
289,890
3
W
Jormungandr
10,344
796
33
3
0
278,181
15
L
Xing Tian
8,691
669
15
1
0
272,151
0
W
Ah Muzen Cab
9,870
759
32
2
0
292,640
1
W
Ra
9,098
700
80
6
0
309,886
4
L
Olorun
8,144
626
35
3
0
201,739
4
L
Artemis
8,528
656
45
3
0
205,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role