Player Matchup

Serqet
Serqet
Domu99
Serqet
Level 123
God Stats
10W - 13L
1,591 SR
Queue Stats
690W - 774L
1,574 Elo+
Solo
Ra
Ra
Jstocks69
Ra
Level 43
God Stats
20W - 41L
1,368 SR
Queue Stats
403W - 435L
1,476 Elo+
Solo
Kukulkan
Kukulkan
OnZeMoon
Kukulkan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,098 Elo+
Solo
Ganesha
Ganesha
shirohige1902
Ganesha
Level 126
God Stats
12W - 11L
1,665 SR
Queue Stats
651W - 705L
1,434 Elo+
Solo
Neith
Neith
vHatakeKakashiv
Neith
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 35L
1,436 Elo+
Solo
Team Averages
Level 87
1,525 SR
1,404 Elo+

VS

Team Averages
Level 113
1,482 SR
1,455 Elo+
Medusa
Medusa
Collinho24
Medusa
Level 49
God Stats
5W - 2L
1,525 SR
Queue Stats
88W - 86L
1,443 Elo+
Solo
Ullr
Ullr
Corvrige
Ullr
Level 146
God Stats
1W - 1L
1,199 SR
Queue Stats
30W - 37L
1,405 Elo+
Solo
Loki
Loki
JeffCrr
Loki
Level 157
God Stats
1W - 3L
1,757 SR
Queue Stats
41W - 41L
1,487 Elo+
Solo
Zeus
Zeus
Mikeyintheface
Zeus
Level 55
God Stats
89W - 82L
1,425 SR
Queue Stats
212W - 238L
1,438 Elo+
Party 1
Merlin
Merlin
longesttoes
Merlin
Level 158
God Stats
22W - 23L
1,505 SR
Queue Stats
123W - 112L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Domu99
Serqet
16
4 / 4 / 2
11,075
1,108
5,083
14,740
4,536
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 7 / 4
11,209
1,121
8,690
12,726
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
OnZeMoon
Kukulkan
16
0 / 5 / 4
10,261
1,026
3,195
8,067
2,672
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
17
0 / 0 / 8
11,934
1,193
6,186
14,438
19,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 1 / 1
10,074
1,007
3,409
4,568
1,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

163

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Collinho24
Medusa
17
0 / 4 / 7
10,474
1,047
1,974
9,069
3,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ullr
17
3 / 0 / 9
11,562
1,156
10,139
3,842
1,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
JeffCrr
Loki
18
10 / 2 / 6
13,296
1,330
17,877
9,264
2,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 2 / 6
10,695
1,070
10,570
4,698
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
17
2 / 0 / 7
11,229
1,123
10,768
2,474
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
8
Kills
17
17
Deaths
8
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
Collinho24
Medusa
0
4
7
0.88
W
Ullr
3
0
9
7.5
L
Serqet
Domu99
Serqet
4
4
2
1.25
W
Loki
JeffCrr
Loki
10
2
6
6.5
L
3
7
4
0.71
W
2
2
6
2.5
L
Kukulkan
OnZeMoon
Kukulkan
0
5
4
0.4
W
Merlin
2
0
7
5.5
L
Ganesha
0
0
8
4
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,563
Damage
51,328
54,539
Taken
29,347
32,170
Mitigated
10,215
4,734
Healing
1,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Collinho24
Medusa
1,974
1,232
288
578
9,069
3,112
0
5,336
3,270
0
20,759
W
Ullr
10,139
4,056
0
375
3,842
1,859
0
3,260
582
0
23,561
L
Serqet
Domu99
Serqet
5,083
701
0
130
14,740
4,536
0
5,766
8,861
0
12,385
W
Loki
JeffCrr
Loki
17,877
3,438
0
0
9,264
2,960
0
5,117
4,083
0
36,303
L
8,690
676
1,295
416
12,726
3,774
0
3,028
9,514
32,575
0
W
10,570
223
0
0
4,698
1,446
0
2,703
1,995
25,389
0
L
Kukulkan
OnZeMoon
Kukulkan
3,195
0
0
394
8,067
2,672
0
2,950
5,041
22,081
0
W
Merlin
10,768
0
0
30
2,474
838
0
1,655
819
33,464
0
L
Ganesha
6,186
443
119
1,786
14,438
19,752
0
7,256
6,779
21,144
0
L
3,409
753
0
594
4,568
1,436
0
2,338
2,192
0
22,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,553
Gold Earned
57,256
208
Minions Killed
213
6
Camps Cleared
7
897,868
Distance Traveled
905,372
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,474
1,047
51
5
2
167,062
0
W
Ullr
11,562
1,156
41
4
0
182,941
1
L
Serqet
11,075
1,108
35
4
3
210,112
0
W
Loki
13,296
1,330
32
3
1
198,328
0
L
Ra
11,209
1,121
80
8
0
177,627
1
W
Zeus
10,695
1,070
37
4
3
169,384
0
L
Kukulkan
10,261
1,026
56
6
2
178,095
1
W
Merlin
11,229
1,123
52
5
1
187,657
0
L
Ganesha
11,934
1,193
0
0
0
193,470
1
L
Neith
10,074
1,007
37
4
1
138,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role