Player Matchup

Heimdallr
Heimdallr
ImZac6
Heimdallr
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
181W - 240L
1,427 Elo+
Party 1
Osiris
Osiris
Jmrichdawg
Osiris
Level 44
God Stats
8W - 7L
1,510 SR
Queue Stats
209W - 270L
1,454 Elo+
Party 1
Merlin
Merlin
MoistEncounters
Merlin
Level 107
God Stats
13W - 27L
1,398 SR
Queue Stats
510W - 588L
1,460 Elo+
Party 1
Jormungandr
Jormungandr
ccjharper
Jormungandr
Level 28
God Stats
3W - 6L
1,508 SR
Queue Stats
288W - 382L
1,438 Elo+
Party 1
Awilix
Awilix
mater007
Awilix
Level 63
God Stats
1W - 2L
1,719 SR
Queue Stats
102W - 100L
1,513 Elo+
Party 1
Team Averages
Level 62
1,527 SR
1,458 Elo+

VS

Team Averages
Level 81
1,634 SR
1,528 Elo+
Rama
Rama
B33fySausage
Rama
Level 101
God Stats
12W - 5L
1,761 SR
Queue Stats
93W - 69L
1,595 Elo+
Party 2
Eset
Eset
IvHope
Eset
Level 105
God Stats
10W - 17L
1,526 SR
Queue Stats
148W - 138L
1,506 Elo+
Solo
Pele
Pele
LongLiveCMBJAY
Pele
Level 35
God Stats
11W - 7L
1,666 SR
Queue Stats
85W - 100L
1,429 Elo+
Solo
Bellona
Bellona
Mislars son
Bellona
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 24L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Wiggle Munster
Xing Tian
Level 147
God Stats
8W - 2L
1,715 SR
Queue Stats
186W - 165L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ImZac6
Heimdallr
13
0 / 8 / 1
8,500
425
8,658
16,254
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Jmrichdawg
Osiris
14
7 / 6 / 5
9,646
482
7,688
17,811
19,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 9 / 7
9,492
475
9,947
13,699
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ccjharper
Jormungandr
14
3 / 9 / 5
8,747
437
12,515
19,096
17,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
mater007
Awilix
17
9 / 6 / 5
11,349
567
18,635
18,917
6,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 5
12,425
621
20,596
18,833
7,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
IvHope
Eset
17
7 / 5 / 9
10,867
543
18,051
10,912
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
6 / 7 / 11
11,233
562
9,788
20,835
10,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Mislars son
Bellona
15
0 / 8 / 4
9,049
452
4,500
14,216
11,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
Wiggle Munster
Xing Tian
17
11 / 1 / 14
12,258
613
12,412
20,971
25,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
80
22
Kills
37
38
Deaths
23
23
Assists
43
Player
Kills
Deaths
Assists
KDA
W
13
2
5
7.75
L
Heimdallr
ImZac6
Heimdallr
0
8
1
0.06
W
Eset
IvHope
Eset
7
5
9
2.3
L
Osiris
Jmrichdawg
Osiris
7
6
5
1.58
W
6
7
11
1.64
W
Bellona
Mislars son
Bellona
0
8
4
0.25
L
3
9
7
0.72
W
Xing Tian
Wiggle Munster
Xing Tian
11
1
14
18
L
Jormungandr
ccjharper
Jormungandr
3
9
5
0.61
L
Awilix
mater007
Awilix
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,443
Damage
65,347
85,777
Taken
85,767
50,723
Mitigated
58,776
9,225
Healing
25,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,596
16,762
0
10,418
18,833
7,205
1,365
4,422
14,411
0
86,583
L
Heimdallr
ImZac6
Heimdallr
8,658
1,940
117
3,685
16,254
4,796
414
3,207
13,047
0
59,703
W
Eset
IvHope
Eset
18,051
805
666
957
10,912
4,107
843
3,863
7,049
69,495
0
L
Osiris
Jmrichdawg
Osiris
7,688
3,567
0
1,779
17,811
19,110
286
6,802
11,009
0
42,992
W
9,788
2,025
0
6,992
20,835
10,358
172
5,883
14,952
0
73,069
W
Bellona
Mislars son
Bellona
4,500
2,096
0
2,424
14,216
11,160
1,876
1,404
12,812
0
46,721
L
9,947
695
0
1,141
13,699
3,491
229
7,315
6,384
56,291
0
W
Xing Tian
Wiggle Munster
Xing Tian
12,412
968
841
3,588
20,971
25,946
162
6,890
14,081
36,200
0
L
Jormungandr
ccjharper
Jormungandr
12,515
2,948
352
1,651
19,096
17,228
758
5,536
13,560
37,452
0
L
Awilix
mater007
Awilix
18,635
7,723
0
500
18,917
6,098
0
7,779
11,138
0
65,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,734
Gold Earned
55,832
397
Minions Killed
482
0
Camps Cleared
0
1,768,457
Distance Traveled
2,061,275
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,425
621
135
7
0
432,610
7
L
Heimdallr
8,500
425
104
5
0
325,606
2
W
Eset
10,867
543
100
5
0
390,165
6
L
Osiris
9,646
482
65
3
0
338,149
1
W
Pele
11,233
562
113
6
0
422,598
3
W
Bellona
9,049
452
94
5
0
375,053
3
L
Merlin
9,492
475
77
4
0
342,461
2
W
Xing Tian
12,258
613
40
2
0
440,849
3
L
Jormungandr
8,747
437
53
3
0
373,444
4
L
Awilix
11,349
567
98
5
0
388,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role