Player Matchup

Gilgamesh
Gilgamesh
Bigchungus72
Gilgamesh
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kali
Kali
GoodGuyGriddz
Kali
Level 61
God Stats
6W - 5L
1,468 SR
Queue Stats
12W - 17L
1,330 Elo+
Party 1
Nu Wa
Nu Wa
NEXTDAYAARON
Nu Wa
Level 159
God Stats
1W - 2L
1,436 SR
Queue Stats
40W - 36L
1,682 Elo+
Party 3
Medusa
Medusa
coralhilll
Medusa
Level 124
God Stats
1W - 1L
1,095 SR
Queue Stats
22W - 7L
1,682 Elo+
Party 3
Discordia
Discordia
dahallaa
Discordia
Level 83
God Stats
14W - 5L
1,631 SR
Queue Stats
26W - 17L
1,453 Elo+
Party 1
Team Averages
Level 99
1,426 SR
1,529 Elo+

VS

Team Averages
Level 124
1,575 SR
1,502 Elo+
Thor
Thor
APNFW3
Thor
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,598 Elo+
Party 2
Cupid
Cupid
Jarrod_Seriously
Cupid
Level 122
God Stats
52W - 62L
1,483 SR
Queue Stats
246W - 263L
1,453 Elo+
Party 4
Chang'e
Chang'e
Maverick_Apollo
Chang'e
Level 145
God Stats
17W - 11L
1,456 SR
Queue Stats
253W - 270L
1,455 Elo+
Party 4
Cerberus
Cerberus
Mousey_Senpai
Cerberus
Level 145
God Stats
1W - 0L
1,721 SR
Queue Stats
10W - 6L
1,610 Elo+
Party 2
Chronos
Chronos
fordfreak409
Chronos
Level 126
God Stats
7W - 2L
1,717 SR
Queue Stats
71W - 68L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bigchungus72
Gilgamesh
15
0 / 7 / 1
9,475
364
7,858
19,354
10,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 10 / 0
8,312
320
11,352
20,614
7,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
1 / 3 / 5
11,478
441
17,521
17,091
4,704
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
coralhilll
Medusa
20
6 / 5 / 1
12,454
479
18,198
18,066
6,304
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
dahallaa
Discordia
11
1 / 7 / 0
8,202
315
2,916
10,856
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
APNFW3
Thor
20
3 / 2 / 13
15,411
593
13,032
19,300
8,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
2 / 4 / 4
13,794
531
4,310
19,473
8,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 1 / 7
15,444
594
21,411
19,422
8,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Mousey_Senpai
Cerberus
19
2 / 1 / 9
13,590
523
5,985
20,836
30,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos
fordfreak409
Chronos
20
10 / 0 / 3
17,111
658
18,141
26,083
13,681
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
8
Kills
32
32
Deaths
8
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thor
APNFW3
Thor
3
2
13
4.75
L
Gilgamesh
Bigchungus72
Gilgamesh
0
7
1
0.07
L
0
10
0
0
W
2
4
4
1
W
15
1
7
18.5
W
Cerberus
Mousey_Senpai
Cerberus
2
1
9
6.5
L
1
3
5
1.17
L
Medusa
coralhilll
Medusa
6
5
1
1.3
L
Discordia
dahallaa
Discordia
1
7
0
0.14
W
Chronos
fordfreak409
Chronos
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,845
Damage
62,879
85,981
Taken
105,114
31,506
Mitigated
69,339
10,323
Healing
49,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
APNFW3
Thor
13,032
1,134
377
7,123
19,300
8,846
2,959
4,410
14,604
0
113,796
L
Gilgamesh
Bigchungus72
Gilgamesh
7,858
1,814
0
3,024
19,354
10,607
0
10,098
9,256
0
50,335
L
11,352
6,188
59
2,253
20,614
7,169
0
11,087
9,527
0
45,989
W
4,310
2,501
818
8,167
19,473
8,202
3,149
2,803
16,670
0
118,891
W
21,411
1,494
6,466
12,425
19,422
8,530
3,103
5,557
13,865
95,367
0
W
Cerberus
Mousey_Senpai
Cerberus
5,985
92
1,347
4,689
20,836
30,080
553
4,631
15,919
46,348
0
L
17,521
4,070
0
1,356
17,091
4,704
0
8,915
8,176
95,549
0
L
Medusa
coralhilll
Medusa
18,198
5,552
216
1,264
18,066
6,304
0
8,076
9,990
0
98,653
L
Discordia
dahallaa
Discordia
2,916
245
0
2,151
10,856
2,722
0
6,069
4,787
31,794
0
W
Chronos
fordfreak409
Chronos
18,141
5,135
0
8,389
26,083
13,681
8,327
3,036
23,047
146,330
12,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,921
Gold Earned
75,350
511
Minions Killed
765
0
Camps Cleared
0
1,950,239
Distance Traveled
2,516,555
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,411
593
178
7
0
544,024
10
L
Gilgamesh
9,475
364
89
3
0
432,405
3
L
Kali
8,312
320
74
3
0
349,877
0
W
Cupid
13,794
531
165
6
0
459,771
2
W
Chang'e
15,444
594
160
6
0
510,127
2
W
Cerberus
13,590
523
64
2
0
490,555
9
L
Nu Wa
11,478
441
117
5
0
443,323
2
L
Medusa
12,454
479
185
7
0
461,729
9
L
Discordia
8,202
315
46
2
0
262,905
2
W
Chronos
17,111
658
198
8
0
512,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role