Player Matchup

Kukulkan
Kukulkan
Lombardinho
Kukulkan
Level 158
God Stats
1W - 1L
1,550 SR
Queue Stats
4W - 2L
1,396 Elo+
Party 2
Pele
Pele
Pointbr3ak
Pele
Level 113
God Stats
1W - 0L
1,725 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
xSWeeTNaVix
Artemis
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,396 Elo+
Party 2
Team Averages
Level 130
1,592 SR
1,430 Elo+

VS

Team Averages
Level 124
1,399 SR
1,372 Elo+
Hou Yi
Hou Yi
PegboardNerd367
Hou Yi
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 37L
1,228 Elo+
Party 1
Khepri
Khepri
The Lock 15
Khepri
Level 158
God Stats
0W - 1L
1,353 SR
Queue Stats
38W - 50L
1,468 Elo+
Party 1
Tiamat
Tiamat
Zavala2737
Tiamat
Level 107
God Stats
2W - 10L
1,345 SR
Queue Stats
129W - 207L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lombardinho
Kukulkan
15
3 / 1 / 16
9,880
823
9,292
4,654
1,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
10 / 1 / 9
10,540
878
12,393
8,981
3,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
xSWeeTNaVix
Artemis
13
6 / 0 / 11
9,687
807
9,118
4,327
1,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,673
639
3,629
9,265
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
11
0 / 5 / 2
7,240
603
2,765
15,305
12,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
Zavala2737
Tiamat
11
1 / 8 / 1
7,540
628
3,432
9,825
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
19
Kills
2
2
Deaths
19
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Lombardinho
Kukulkan
3
1
16
11
L
1
6
0
0.17
W
10
1
9
14.5
L
Khepri
0
5
2
0.2
L
Tiamat
Zavala2737
Tiamat
1
8
1
0.19
W
Artemis
xSWeeTNaVix
Artemis
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,803
Damage
9,826
17,962
Taken
34,395
6,183
Mitigated
18,457
5,117
Healing
2,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Lombardinho
Kukulkan
9,292
813
0
1,588
4,654
1,615
419
1,641
2,499
42,294
0
L
3,629
1,918
0
175
9,265
2,631
0
2,544
6,721
0
25,740
W
12,393
3,201
0
1,796
8,981
3,073
1,200
2,229
6,492
0
36,058
L
Khepri
2,765
374
90
1,201
15,305
12,917
0
4,837
10,468
12,305
0
L
Tiamat
Zavala2737
Tiamat
3,432
104
0
650
9,825
2,909
0
2,172
7,653
19,027
0
W
Artemis
xSWeeTNaVix
Artemis
9,118
4,530
0
1,733
4,327
1,495
1,033
1,942
2,325
0
31,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,107
Gold Earned
22,453
152
Minions Killed
113
8
Camps Cleared
2
652,215
Distance Traveled
578,627
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,880
823
67
6
2
204,861
3
L
Hou Yi
7,673
639
55
5
2
184,856
4
W
Pele
10,540
878
45
4
2
236,089
3
L
Khepri
7,240
603
18
2
0
214,978
2
L
Tiamat
7,540
628
40
3
0
178,793
4
W
Artemis
9,687
807
40
3
4
211,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role