Player Matchup

Loki
Loki
Silver III
KoiFishHD
Loki
Silver III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,418 MMR
Solo
Skadi
Skadi
Gold V
LokisTheName
Skadi
Gold V
Level 148
God Stats
10W - 15L
1,525 SR
Queue Stats
458W - 464L
1,426 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
N00DYMAGZ-
Kuzenbo
Gold III
Level 147
God Stats
5W - 8L
1,565 SR
Queue Stats
327W - 335L
1,385 MMR
Solo
Mulan
Mulan
Gold IV
Zack1100
Mulan
Gold IV
Level 139
God Stats
13W - 9L
1,663 SR
Queue Stats
578W - 590L
1,417 MMR
Solo
Sol
Sol
Silver II
akidaone
Sol
Silver II
Level 104
God Stats
2W - 6L
1,508 SR
Queue Stats
7W - 9L
1,592 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,552 SR
1,448 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,655 SR
1,512 MMR
Ganesha
Ganesha
Silver I
DanielaNicole10
Ganesha
Silver I
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 120L
1,417 MMR
Solo
Achilles
Achilles
Silver II
Lorkahj
Achilles
Silver II
Level 124
God Stats
13W - 12L
1,744 SR
Queue Stats
101W - 96L
1,505 MMR
Party 1
Pele
Pele
Silver II
The Gizmo Pop
Pele
Silver II
Level 136
God Stats
40W - 30L
1,648 SR
Queue Stats
156W - 147L
1,500 MMR
Party 1
Neith
Neith
Gold II
oOlKurolOo
Neith
Gold II
Level 160
God Stats
2W - 4L
1,883 SR
Queue Stats
107W - 106L
1,633 MMR
Solo
Poseidon
Poseidon
Silver II
odiczie
Poseidon
Silver II
Level 119
God Stats
7W - 2L
1,500 SR
Queue Stats
286W - 289L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
3 / 7 / 3
10,813
492
10,902
19,920
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 1
10,301
468
9,011
14,833
3,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
N00DYMAGZ-
Kuzenbo
13
3 / 6 / 3
9,343
425
10,899
21,896
28,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Zack1100
Mulan
12
0 / 15 / 2
7,965
362
7,833
25,111
18,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 9 / 2
8,362
380
13,703
15,366
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
GilgameshBastetAtlasCliodhna

VS

Bans
TiamatGebArtioSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 16
9,900
450
3,108
17,758
23,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Lorkahj
Achilles
19
14 / 0 / 10
13,223
601
22,499
27,828
25,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
11 / 3 / 12
12,300
559
19,934
20,292
9,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
18
10 / 0 / 8
12,305
559
22,561
17,655
7,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
odiczie
Poseidon
18
6 / 5 / 9
12,127
551
13,795
13,781
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
96
11
Kills
41
41
Deaths
12
11
Assists
55
Player
Kills
Deaths
Assists
KDA
W
0
4
16
2
L
Loki
3
7
3
0.64
L
3
4
1
0.88
W
Achilles
Lorkahj
Achilles
14
0
10
19
L
Kuzenbo
N00DYMAGZ-
Kuzenbo
3
6
3
0.75
W
11
3
12
5.67
L
Mulan
Zack1100
Mulan
0
15
2
0.07
L
2
9
2
0.33
W
Neith
10
0
8
14
W
Poseidon
odiczie
Poseidon
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,348
Damage
81,897
97,126
Taken
97,314
61,547
Mitigated
71,615
16,476
Healing
38,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,108
465
0
2,241
17,758
23,645
338
5,240
12,210
13,300
0
L
Loki
10,902
1,983
0
4,314
19,920
6,604
0
2,918
17,002
0
84,818
L
9,011
4,593
0
810
14,833
3,595
1,480
2,346
12,487
0
62,850
W
Achilles
Lorkahj
Achilles
22,499
7,541
0
16,179
27,828
25,742
0
5,004
20,830
0
89,816
L
Kuzenbo
N00DYMAGZ-
Kuzenbo
10,899
3,387
0
1,995
21,896
28,911
0
5,805
16,091
28,535
0
W
19,934
4,666
0
6,726
20,292
9,381
187
7,620
12,601
0
87,248
L
Mulan
Zack1100
Mulan
7,833
701
91
6,493
25,111
18,868
0
1,702
23,409
0
37,019
L
13,703
6,876
0
2,773
15,366
3,569
0
4,132
11,234
38,161
0
W
Neith
22,561
7,528
0
8,492
17,655
7,986
6,132
5,154
12,463
0
103,111
W
Poseidon
odiczie
Poseidon
13,795
1,429
424
4,164
13,781
4,861
1,951
4,922
8,747
102,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
59,855
414
Minions Killed
558
0
Camps Cleared
0
1,901,405
Distance Traveled
2,169,883
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,900
450
1
0
0
397,309
6
L
Loki
10,813
492
145
7
0
433,787
3
L
Skadi
10,301
468
128
6
0
323,885
6
W
Achilles
13,223
601
148
7
0
487,238
3
L
Kuzenbo
9,343
425
27
1
0
408,692
12
W
Pele
12,300
559
111
5
0
450,341
7
L
Mulan
7,965
362
56
3
0
375,178
1
L
Sol
8,362
380
58
3
0
359,863
5
W
Neith
12,305
559
150
7
0
406,225
3
W
Poseidon
12,127
551
148
7
0
428,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role