Player Matchup

Hel
Hel
BroPenguin121
Hel
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,439 Elo+
Solo
Bellona
Bellona
Drip_Komaru
Bellona
Level 47
God Stats
1W - 0L
1,343 SR
Queue Stats
1W - 1L
1,304 Elo+
Party 1
Camazotz
Camazotz
Drip_Zato-1
Camazotz
Level 65
God Stats
1W - 0L
1,503 SR
Queue Stats
1W - 1L
1,304 Elo+
Party 1
Team Averages
Level 71
1,449 SR
1,349 Elo+

VS

Team Averages
Level 74
1,499 SR
1,478 Elo+
Shiva
Shiva
RamaSitas
Shiva
Level 107
God Stats
10W - 11L
1,607 SR
Queue Stats
53W - 79L
1,419 Elo+
Solo
Thanatos
Thanatos
SUNofSAMU
Thanatos
Level 108
God Stats
1W - 1L
1,391 SR
Queue Stats
11W - 11L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
WizardingCat
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 11
11,561
826
11,631
10,166
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Drip_Komaru
Bellona
16
10 / 3 / 10
11,793
842
12,322
12,469
10,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
Drip_Zato-1
Camazotz
15
3 / 4 / 14
10,342
739
7,603
16,141
11,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
RamaSitas
Shiva
13
2 / 8 / 7
9,465
676
13,636
14,138
13,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
SUNofSAMU
Thanatos
13
7 / 7 / 3
10,066
719
9,032
14,152
5,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
WizardingCat
Baron Samedi
14
1 / 7 / 5
9,193
657
5,442
11,289
4,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
22
Kills
10
10
Deaths
22
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
3
11
4.83
W
Bellona
Drip_Komaru
Bellona
10
3
10
5
W
Camazotz
Drip_Zato-1
Camazotz
3
4
14
2.5
L
Shiva
RamaSitas
Shiva
2
8
7
0.69
L
Thanatos
SUNofSAMU
Thanatos
7
7
3
1.21
L
Baron Samedi
WizardingCat
Baron Samedi
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,556
Damage
28,110
38,776
Taken
39,579
26,680
Mitigated
23,404
16,545
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,631
524
4,327
4,533
10,166
4,676
757
2,079
7,673
46,557
0
W
Bellona
Drip_Komaru
Bellona
12,322
3,888
0
433
12,469
10,897
1,109
1,304
10,650
0
29,878
W
Camazotz
Drip_Zato-1
Camazotz
7,603
2,244
47
7,205
16,141
11,107
422
3,114
12,454
0
26,167
L
Shiva
RamaSitas
Shiva
13,636
1,857
0
1,651
14,138
13,230
83
3,654
10,484
455
31,271
L
Thanatos
SUNofSAMU
Thanatos
9,032
1,824
0
6,462
14,152
5,676
0
4,172
9,980
0
19,525
L
Baron Samedi
WizardingCat
Baron Samedi
5,442
857
1,209
713
11,289
4,498
132
4,079
7,210
24,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,696
Gold Earned
28,724
134
Minions Killed
95
8
Camps Cleared
2
793,031
Distance Traveled
644,907
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,561
826
68
5
5
277,856
4
W
Bellona
11,793
842
36
3
1
254,014
0
W
Camazotz
10,342
739
30
2
2
261,161
1
L
Shiva
9,465
676
35
3
0
229,029
3
L
Thanatos
10,066
719
19
1
2
249,169
5
L
Baron Samedi
9,193
657
41
3
0
166,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role