Player Matchup

Merlin
Merlin
CarlosOnF
Merlin
Level 113
God Stats
68W - 59L
1,637 SR
Queue Stats
918W - 981L
1,485 Elo+
Solo
Cupid
Cupid
Peachin
Cupid
Level 27
God Stats
7W - 7L
1,521 SR
Queue Stats
53W - 36L
1,699 Elo+
Party 1
Ymir
Ymir
ThiccBoiVoodi
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,688 Elo+
Party 1
King Arthur
King Arthur
Tmdfl
King Arthur
Level 32
God Stats
7W - 7L
1,315 SR
Queue Stats
285W - 181L
1,494 Elo+
Solo
Thanatos
Thanatos
xivJex
Thanatos
Level 67
God Stats
12W - 12L
1,549 SR
Queue Stats
215W - 129L
1,701 Elo+
Party 1
Team Averages
Level 49
1,504 SR
1,613 Elo+

VS

Team Averages
Level 70
1,461 SR
1,536 Elo+
Chang'e
Chang'e
DonaldRayguns
Chang'e
Level 4
God Stats
7W - 6L
1,578 SR
Queue Stats
11W - 11L
1,478 Elo+
Party 2
Heimdallr
Heimdallr
mmiddle
Heimdallr
Level 89
God Stats
1W - 3L
1,431 SR
Queue Stats
32W - 28L
1,640 Elo+
Solo
Shiva
Shiva
papanick
Shiva
Level 109
God Stats
12W - 5L
1,461 SR
Queue Stats
226W - 188L
1,536 Elo+
Party 3
Hel
Hel
sandeaterr
Hel
Level 123
God Stats
3W - 8L
1,359 SR
Queue Stats
120W - 124L
1,539 Elo+
Party 2
Hercules
Hercules
x_Ripp3r-x212
Hercules
Level 23
God Stats
11W - 18L
1,478 SR
Queue Stats
82W - 72L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CarlosOnF
Merlin
20
5 / 2 / 18
18,507
1,089
57,971
24,524
9,832
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cupid
Peachin
Cupid
20
5 / 3 / 17
17,291
1,017
25,881
20,020
9,459
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
1 / 1 / 14
17,463
1,027
8,299
22,268
34,687
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Tmdfl
King Arthur
20
2 / 4 / 21
17,096
1,006
13,209
36,172
38,655
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
xivJex
Thanatos
20
12 / 3 / 8
19,560
1,151
25,944
13,165
7,570
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
2 / 5 / 6
16,229
955
7,857
25,395
25,937
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
mmiddle
Heimdallr
20
9 / 5 / 2
18,315
1,077
42,630
24,791
6,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
papanick
Shiva
20
1 / 5 / 11
16,279
958
34,914
32,614
46,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
1 / 3 / 9
16,377
963
14,447
27,289
23,475
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
x_Ripp3r-x212
Hercules
20
0 / 7 / 8
15,538
914
10,112
25,444
26,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
49
25
Kills
13
13
Deaths
25
78
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Merlin
CarlosOnF
Merlin
5
2
18
7
L
Chang'e
2
5
6
1
W
Cupid
Peachin
Cupid
5
3
17
4.5
W
1
1
14
8
W
King Arthur
Tmdfl
King Arthur
2
4
21
3.13
L
Heimdallr
mmiddle
Heimdallr
9
5
2
2
L
Shiva
papanick
Shiva
1
5
11
1.3
L
1
3
9
1.83
L
Hercules
x_Ripp3r-x212
Hercules
0
7
8
0.57
W
Thanatos
xivJex
Thanatos
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,304
Damage
109,960
116,149
Taken
135,533
100,203
Mitigated
128,617
24,759
Healing
48,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CarlosOnF
Merlin
57,971
778
202
3,887
24,524
9,832
0
4,391
19,983
101,610
0
L
Chang'e
7,857
1,375
6,688
3,338
25,395
25,937
0
14,901
10,494
29,320
0
W
Cupid
Peachin
Cupid
25,881
20,146
1,598
3,457
20,020
9,459
0
3,867
16,153
0
48,248
W
8,299
747
0
1,284
22,268
34,687
0
4,228
17,868
28,962
0
W
King Arthur
Tmdfl
King Arthur
13,209
426
0
40
36,172
38,655
0
6,500
29,166
0
28,055
L
Heimdallr
mmiddle
Heimdallr
42,630
26,233
0
4,544
24,791
6,608
0
15,411
9,380
0
90,432
L
Shiva
papanick
Shiva
34,914
3,280
1,465
7,182
32,614
46,230
0
9,024
23,590
0
56,728
L
14,447
1,292
12,020
11,790
27,289
23,475
0
16,532
10,757
55,957
0
L
Hercules
x_Ripp3r-x212
Hercules
10,112
950
0
1,659
25,444
26,367
0
10,402
15,042
0
18,208
W
Thanatos
xivJex
Thanatos
25,944
7,169
0
14,291
13,165
7,570
0
3,318
9,767
0
72,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,917
Gold Earned
82,738
352
Minions Killed
343
12
Camps Cleared
10
1,936,793
Distance Traveled
1,621,875
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,507
1,089
103
6
5
390,539
1
L
Chang'e
16,229
955
47
3
2
298,639
0
W
Cupid
17,291
1,017
50
3
2
368,415
0
W
Ymir
17,463
1,027
50
3
1
358,907
0
W
King Arthur
17,096
1,006
36
2
0
428,526
0
L
Heimdallr
18,315
1,077
98
6
6
312,219
0
L
Shiva
16,279
958
50
3
1
357,834
2
L
Hel
16,377
963
124
7
1
344,501
0
L
Hercules
15,538
914
24
1
0
308,682
0
W
Thanatos
19,560
1,151
113
7
4
390,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role