Player Matchup

Gilgamesh
Gilgamesh
JuanMoWin
Gilgamesh
Level 43
God Stats
6W - 7L
1,344 SR
Queue Stats
303W - 492L
1,156 Elo+
Solo
Nu Wa
Nu Wa
KeySleepRn
Nu Wa
Level 93
God Stats
2W - 4L
1,344 SR
Queue Stats
4W - 7L
1,297 Elo+
Solo
Zhong Kui
Zhong Kui
maadivr
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 125L
1,311 Elo+
Solo
Team Averages
Level 75
1,396 SR
1,255 Elo+

VS

Team Averages
Level 51
1,570 SR
1,569 Elo+
Ares
Ares
AmusingRocket20
Ares
Level 24
God Stats
37W - 18L
1,615 SR
Queue Stats
45W - 29L
1,597 Elo+
Party 1
Scylla
Scylla
GrayFullbaster4
Scylla
Level 65
God Stats
19W - 14L
1,628 SR
Queue Stats
340W - 255L
1,555 Elo+
Party 1
Da Ji
Da Ji
funck66
Da Ji
Level 65
God Stats
9W - 6L
1,466 SR
Queue Stats
326W - 251L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JuanMoWin
Gilgamesh
9
1 / 7 / 2
6,297
630
4,693
9,925
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
11
0 / 5 / 2
6,473
647
5,653
6,848
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
maadivr
Zhong Kui
10
3 / 5 / 0
6,827
683
6,946
9,331
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 12
7,370
737
2,089
9,253
6,566
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
6 / 1 / 8
8,211
821
12,159
6,225
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
funck66
Da Ji
13
9 / 0 / 5
8,663
866
8,480
8,650
4,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
17
17
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
W
6
1
8
10
L
Gilgamesh
JuanMoWin
Gilgamesh
1
7
2
0.29
L
Nu Wa
0
5
2
0.2
W
Da Ji
funck66
Da Ji
9
0
5
11.5
L
Zhong Kui
maadivr
Zhong Kui
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,292
Damage
22,728
26,104
Taken
24,128
12,354
Mitigated
13,049
2,594
Healing
3,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,089
150
0
0
9,253
6,566
0
4,494
4,293
5,129
0
W
12,159
1,469
0
725
6,225
1,943
740
2,600
3,273
31,398
0
L
Gilgamesh
JuanMoWin
Gilgamesh
4,693
823
72
562
9,925
5,761
180
5,694
3,771
0
10,587
L
Nu Wa
5,653
1,731
0
939
6,848
1,934
535
3,416
3,168
23,495
0
W
Da Ji
funck66
Da Ji
8,480
1,962
0
2,592
8,650
4,540
610
4,851
3,459
0
26,590
L
Zhong Kui
maadivr
Zhong Kui
6,946
1,117
0
1,021
9,331
4,659
373
4,535
4,212
16,976
2,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,597
Gold Earned
24,244
89
Minions Killed
89
4
Camps Cleared
5
494,122
Distance Traveled
497,337
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,370
737
4
0
0
148,987
1
W
Scylla
8,211
821
48
5
2
173,177
0
L
Gilgamesh
6,297
630
10
1
0
177,578
0
L
Nu Wa
6,473
647
47
5
0
162,441
2
W
Da Ji
8,663
866
37
4
3
175,173
1
L
Zhong Kui
6,827
683
32
3
4
154,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role