Player Matchup

Hercules
Hercules
Frostmourne
Hercules
Level 121
God Stats
2W - 0L
1,775 SR
Queue Stats
9W - 4L
1,741 Elo+
Party 2
Nu Wa
Nu Wa
Goldfishy
Nu Wa
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,734 Elo+
Party 2
Loki
Loki
KronicKyphosis
Loki
Level 89
God Stats
1W - 1L
1,379 SR
Queue Stats
70W - 90L
1,508 Elo+
Party 1
Neith
Neith
KronicZike
Neith
Level 45
God Stats
10W - 6L
1,520 SR
Queue Stats
26W - 38L
1,562 Elo+
Party 1
Cabrakan
Cabrakan
PlasticPC
Cabrakan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,734 Elo+
Party 2
Team Averages
Level 94
1,535 SR
1,656 Elo+

VS

Team Averages
Level 110
1,484 SR
1,535 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Emerald-Vipers
Kukulkan
Level 159
God Stats
7W - 9L
1,709 SR
Queue Stats
163W - 163L
1,554 Elo+
Solo
Zeus
Zeus
SOG Hound
Zeus
Level 68
God Stats
9W - 7L
1,563 SR
Queue Stats
40W - 40L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
WrathOfTheElder
Cu Chulainn
Level 28
God Stats
2W - 6L
1,123 SR
Queue Stats
124W - 152L
1,462 Elo+
Solo
Shiva
Shiva
destroyerwin
Shiva
Level 135
God Stats
36W - 31L
1,523 SR
Queue Stats
576W - 543L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Frostmourne
Hercules
19
7 / 0 / 15
12,700
794
13,566
21,566
26,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
Goldfishy
Nu Wa
20
6 / 0 / 12
12,638
790
14,739
8,996
4,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 1 / 10
11,406
713
7,168
12,139
4,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Neith
18
0 / 0 / 8
11,099
694
5,010
7,899
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
PlasticPC
Cabrakan
20
12 / 3 / 10
12,793
800
19,531
16,036
12,456
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
0 / 1 / 1
9,982
624
9,346
8,703
2,934
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
18
1 / 2 / 2
10,880
680
9,714
6,377
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
17
1 / 9 / 1
10,221
639
9,582
12,928
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
WrathOfTheElder
Cu Chulainn
17
1 / 6 / 0
10,100
631
8,536
16,998
12,706
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 9 / 3
9,947
622
9,282
22,989
16,296
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
11
27
Kills
4
4
Deaths
27
55
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
1
0.5
L
Kukulkan
1
2
2
1
W
Hercules
Frostmourne
Hercules
7
0
15
14.5
W
Nu Wa
Goldfishy
Nu Wa
6
0
12
12
W
2
1
10
7
W
Neith
0
0
8
4
W
Cabrakan
PlasticPC
Cabrakan
12
3
10
5.67
L
Zeus
1
9
1
0.17
L
Cu Chulainn
WrathOfTheElder
Cu Chulainn
1
6
0
0.17
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,014
Damage
46,460
66,636
Taken
67,995
52,952
Mitigated
38,266
25,890
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,346
1,529
0
1,361
8,703
2,934
0
4,135
4,440
0
39,767
L
Kukulkan
9,714
0
0
654
6,377
2,056
0
4,836
1,509
58,925
0
W
Hercules
Frostmourne
Hercules
13,566
3,452
0
10,428
21,566
26,917
58
7,503
14,063
6,203
23,670
W
Nu Wa
Goldfishy
Nu Wa
14,739
2,660
246
2,598
8,996
4,213
3,094
2,362
6,634
60,344
0
W
7,168
1,291
0
5,024
12,139
4,985
0
3,809
8,330
0
47,826
W
Neith
5,010
2,435
101
2,848
7,899
4,381
3,383
1,584
6,315
0
44,137
W
Cabrakan
PlasticPC
Cabrakan
19,531
2,423
0
4,645
16,036
12,456
184
4,038
11,998
51,702
0
L
Zeus
9,582
353
0
145
12,928
4,274
0
5,571
7,281
40,755
0
L
Cu Chulainn
WrathOfTheElder
Cu Chulainn
8,536
1,111
0
2,606
16,998
12,706
0
8,357
8,457
0
30,456
L
9,282
1,401
43
1,728
22,989
16,296
0
12,673
9,963
0
20,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,636
Gold Earned
51,130
347
Minions Killed
302
0
Camps Cleared
0
1,671,889
Distance Traveled
1,455,213
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,982
624
69
4
0
275,556
4
L
Kukulkan
10,880
680
111
7
0
306,580
0
W
Hercules
12,700
794
34
2
0
340,467
0
W
Nu Wa
12,638
790
77
5
0
319,307
0
W
Loki
11,406
713
70
4
0
378,589
0
W
Neith
11,099
694
95
6
0
316,789
0
W
Cabrakan
12,793
800
71
4
0
316,737
0
L
Zeus
10,221
639
61
4
0
255,055
2
L
Cu Chulainn
10,100
631
48
3
0
308,119
2
L
Shiva
9,947
622
13
1
0
309,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role