Player Matchup

Thanatos
Thanatos
Alfonso200
Thanatos
Level 60
God Stats
3W - 11L
1,321 SR
Queue Stats
62W - 109L
1,273 Elo+
Party 1
Odin
Odin
Rhino300315
Odin
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 119L
1,307 Elo+
Party 1
Nu Wa
Nu Wa
pando_rp147
Nu Wa
Level 37
God Stats
2W - 14L
1,172 SR
Queue Stats
49W - 88L
1,354 Elo+
Party 1
Team Averages
Level 64
1,331 SR
1,311 Elo+

VS

Team Averages
Level 97
1,615 SR
1,512 Elo+
Thoth
Thoth
Callouu
Thoth
Level 123
God Stats
4W - 5L
1,480 SR
Queue Stats
202W - 184L
1,621 Elo+
Party 2
Sun Wukong
Sun Wukong
DDDDamon
Sun Wukong
Level 43
God Stats
2W - 1L
1,894 SR
Queue Stats
19W - 12L
1,555 Elo+
Party 2
Shiva
Shiva
Phatdabbinsavage
Shiva
Level 124
God Stats
7W - 9L
1,472 SR
Queue Stats
177W - 259L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alfonso200
Thanatos
10
2 / 9 / 2
7,894
658
7,506
12,034
3,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 3 / 2
8,615
718
5,467
9,396
9,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 4
7,214
601
8,812
9,604
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Callouu
Thoth
14
11 / 2 / 4
9,897
825
13,343
6,841
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
DDDDamon
Sun Wukong
13
5 / 1 / 7
8,708
726
4,469
11,373
4,375
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
1 / 2 / 12
8,458
705
7,599
13,810
4,910
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
17
17
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alfonso200
Thanatos
2
9
2
0.33
W
Thoth
Callouu
Thoth
11
2
4
6.5
W
Sun Wukong
DDDDamon
Sun Wukong
5
1
7
8.5
W
1
2
12
3.5
L
3
3
2
1.33
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,785
Damage
25,411
31,034
Taken
32,024
14,789
Mitigated
11,486
3,478
Healing
7,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alfonso200
Thanatos
7,506
1,374
0
2,961
12,034
3,658
24
5,970
6,064
0
11,662
W
Thoth
Callouu
Thoth
13,343
84
0
0
6,841
2,201
344
1,393
5,010
38,517
0
W
Sun Wukong
DDDDamon
Sun Wukong
4,469
1,042
0
4,113
11,373
4,375
1,054
3,074
7,745
0
23,933
W
7,599
1,782
1,131
2,033
13,810
4,910
0
3,862
9,387
0
26,335
L
5,467
1,455
0
0
9,396
9,309
14
3,063
6,333
0
17,132
L
8,812
2,516
69
448
9,604
1,822
0
4,800
4,804
25,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,723
Gold Earned
27,063
69
Minions Killed
145
2
Camps Cleared
8
587,950
Distance Traveled
673,021
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,894
658
13
1
0
195,600
1
W
Thoth
9,897
825
71
6
1
208,176
2
W
Sun Wukong
8,708
726
38
3
1
226,621
1
W
Shiva
8,458
705
36
3
6
238,224
0
L
Odin
8,615
718
15
1
0
218,563
0
L
Nu Wa
7,214
601
41
3
2
173,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role