Player Matchup

Cernunnos
Cernunnos
Boomerito
Cernunnos
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 61L
1,649 Elo+
Party 2
Shiva
Shiva
Postxr
Shiva
Level 119
God Stats
14W - 10L
1,801 SR
Queue Stats
187W - 140L
1,680 Elo+
Party 2
Discordia
Discordia
Union1012022
Discordia
Level 104
God Stats
2W - 1L
1,552 SR
Queue Stats
96W - 78L
1,621 Elo+
Party 2
Kumbhakarna
Kumbhakarna
abigail1624
Kumbhakarna
Level 37
God Stats
13W - 11L
1,818 SR
Queue Stats
188W - 202L
1,449 Elo+
Solo
Ne Zha
Ne Zha
xXDeeadManXx
Ne Zha
Level 85
God Stats
4W - 8L
1,416 SR
Queue Stats
210W - 183L
1,623 Elo+
Party 2
Team Averages
Level 79
1,617 SR
1,605 Elo+

VS

Team Averages
Level 43
1,539 SR
1,542 Elo+
Jing Wei
Jing Wei
FatherObesity
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,153 Elo+
Party 3
Cthulhu
Cthulhu
LeReGeN
Cthulhu
Level 6
God Stats
1W - 1L
1,694 SR
Queue Stats
3W - 3L
1,636 Elo+
Party 1
Zhong Kui
Zhong Kui
MAJINMAGNI
Zhong Kui
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
266W - 266L
1,509 Elo+
Party 3
Susano
Susano
TotalCwoln
Susano
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,636 Elo+
Party 1
Fenrir
Fenrir
palkaq123
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Boomerito
Cernunnos
20
7 / 6 / 8
14,331
573
13,645
18,789
8,344
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
Postxr
Shiva
20
7 / 0 / 15
15,452
618
20,203
20,974
23,077
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Union1012022
Discordia
20
1 / 3 / 16
13,672
547
13,855
13,139
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
abigail1624
Kumbhakarna
20
10 / 1 / 11
14,396
576
10,530
18,857
19,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
20
10 / 3 / 7
15,184
607
21,043
22,815
11,339
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FatherObesity
Jing Wei
17
1 / 7 / 2
10,906
436
3,882
12,469
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
LeReGeN
Cthulhu
17
0 / 5 / 1
10,478
419
6,650
16,937
21,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
MAJINMAGNI
Zhong Kui
18
3 / 7 / 4
11,339
454
17,508
26,333
21,620
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
TotalCwoln
Susano
17
5 / 9 / 2
11,200
448
12,139
23,172
8,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
palkaq123
Fenrir
16
4 / 7 / 7
11,395
456
14,561
26,447
30,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
29
35
Kills
13
13
Deaths
35
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Boomerito
Cernunnos
7
6
8
1.83
L
Jing Wei
FatherObesity
Jing Wei
1
7
2
0.29
L
Cthulhu
LeReGeN
Cthulhu
0
5
1
0.1
L
Zhong Kui
MAJINMAGNI
Zhong Kui
3
7
4
0.71
W
Shiva
Postxr
Shiva
7
0
15
14.5
L
Susano
TotalCwoln
Susano
5
9
2
0.67
W
Discordia
Union1012022
Discordia
1
3
16
3
W
Kumbhakarna
abigail1624
Kumbhakarna
10
1
11
15.5
L
Fenrir
palkaq123
Fenrir
4
7
7
1.07
W
Ne Zha
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,276
Damage
54,740
94,574
Taken
105,358
67,328
Mitigated
85,865
35,173
Healing
21,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Boomerito
Cernunnos
13,645
9,045
0
9,086
18,789
8,344
2,565
3,974
14,815
0
109,720
L
Jing Wei
FatherObesity
Jing Wei
3,882
3,059
0
2,047
12,469
3,213
0
3,390
9,051
0
60,432
L
Cthulhu
LeReGeN
Cthulhu
6,650
220
756
908
16,937
21,510
370
2,430
14,423
65,181
0
L
Zhong Kui
MAJINMAGNI
Zhong Kui
17,508
1,165
238
9,679
26,333
21,620
0
8,423
17,339
80,414
0
W
Shiva
Postxr
Shiva
20,203
5,829
590
5,131
20,974
23,077
2,377
6,648
13,740
0
119,134
L
Susano
TotalCwoln
Susano
12,139
1,178
0
5,805
23,172
8,729
0
3,611
19,403
0
75,219
W
Discordia
Union1012022
Discordia
13,855
1,035
0
3,864
13,139
4,957
2,982
4,527
8,612
95,499
0
W
Kumbhakarna
abigail1624
Kumbhakarna
10,530
1,923
0
3,437
18,857
19,611
757
5,259
12,766
51,866
11,363
L
Fenrir
palkaq123
Fenrir
14,561
3,691
0
1,976
26,447
30,793
0
4,029
22,258
2,332
36,715
W
Ne Zha
21,043
9,555
0
13,065
22,815
11,339
457
6,637
16,094
0
132,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,035
Gold Earned
55,318
795
Minions Killed
514
0
Camps Cleared
0
2,483,018
Distance Traveled
2,175,969
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,331
573
156
6
0
447,684
4
L
Jing Wei
10,906
436
122
5
0
405,444
0
L
Cthulhu
10,478
419
123
5
0
393,181
1
L
Zhong Kui
11,339
454
123
5
0
428,632
2
W
Shiva
15,452
618
208
8
0
519,122
6
L
Susano
11,200
448
101
4
0
496,596
3
W
Discordia
13,672
547
167
7
0
490,324
2
W
Kumbhakarna
14,396
576
72
3
0
482,467
2
L
Fenrir
11,395
456
45
2
0
452,116
1
W
Ne Zha
15,184
607
192
8
0
543,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role