Player Matchup

Terra
Terra
Platinum I
CaptainRunos
Terra
Platinum I
Level 126
God Stats
30W - 44L
1,487 SR
Queue Stats
1,063W - 1,074L
1,982 MMR
Solo
Awilix
Awilix
Diamond III
KaуJ
Awilix
Diamond III
Level 155
God Stats
13W - 10L
1,599 SR
Queue Stats
609W - 602L
2,347 MMR
Solo
Charybdis
Charybdis
Platinum III
MoonBaboоn
Charybdis
Platinum III
Level 84
God Stats
4W - 1L
1,993 SR
Queue Stats
76W - 55L
2,075 MMR
Party 1
Tiamat
Tiamat
Platinum IV
Nohosolo
Tiamat
Platinum IV
Level 159
God Stats
4W - 3L
1,729 SR
Queue Stats
116W - 90L
1,958 MMR
Party 1
Achilles
Achilles
Masters
Uzzy
Achilles
Masters
Level 160
God Stats
0W - 3L
1,416 SR
Queue Stats
208W - 163L
2,228 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,645 SR
2,118 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,560 SR
1,974 MMR
Bastet
Bastet
Masters
 
Bastet
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum I
Malcastór
Neith
Platinum I
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
224W - 213L
2,004 MMR
Solo
Bacchus
Bacchus
Diamond V
OinkOinkPiggle
Bacchus
Diamond V
Level 108
God Stats
51W - 65L
1,637 SR
Queue Stats
410W - 407L
2,044 MMR
Solo
Mulan
Mulan
Diamond V
WelDisciplinedVC
Mulan
Diamond V
Level 126
God Stats
9W - 3L
1,500 SR
Queue Stats
318W - 300L
2,066 MMR
Solo
Olorun
Olorun
Diamond IV
atmoe
Olorun
Diamond IV
Level 160
God Stats
2W - 1L
1,664 SR
Queue Stats
446W - 410L
2,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
10,013
385
8,181
26,828
35,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
KaуJ
Awilix
20
5 / 10 / 7
13,458
518
19,402
23,567
14,639
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
MoonBaboоn
Charybdis
20
2 / 7 / 3
12,438
478
15,790
29,201
9,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Nohosolo
Tiamat
17
3 / 6 / 3
11,547
444
16,899
14,351
8,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Uzzy
Achilles
19
3 / 3 / 4
12,659
487
18,605
29,214
40,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ArtioThothArachneAmaterasu

VS

Bans
BellonaCabrakanKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
10 / 4 / 11
17,805
685
26,521
29,768
15,911
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
20
7 / 1 / 12
16,521
635
29,592
20,149
7,871
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 4 / 16
14,014
539
10,231
28,210
42,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
9 / 2 / 7
15,730
605
23,505
30,803
36,231
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Olorun
atmoe
Olorun
20
3 / 3 / 12
15,110
581
14,078
14,957
10,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
14
Kills
32
32
Deaths
14
21
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
4
11
3.88
L
1
6
4
0.5
L
Awilix
KaуJ
Awilix
5
10
7
0.85
W
Neith
7
1
12
13
L
Charybdis
MoonBaboоn
Charybdis
2
7
3
0.5
L
Tiamat
Nohosolo
Tiamat
3
6
3
0.75
W
3
4
16
2.75
L
Achilles
Uzzy
Achilles
3
3
4
1.67
W
9
2
7
6.25
W
Olorun
atmoe
Olorun
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,877
Damage
103,927
123,161
Taken
123,887
108,133
Mitigated
113,278
23,831
Healing
46,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
26,521
10,878
0
11,803
29,768
15,911
0
5,017
23,862
0
175,439
L
8,181
1,609
921
5,724
26,828
35,193
0
9,133
17,695
28,312
2,201
L
Awilix
KaуJ
Awilix
19,402
7,298
0
905
23,567
14,639
0
4,903
18,664
0
113,811
W
Neith
29,592
10,473
0
7,243
20,149
7,871
6,201
6,389
13,168
0
146,648
L
Charybdis
MoonBaboоn
Charybdis
15,790
8,708
0
7,856
29,201
9,464
0
3,884
25,317
0
113,490
L
Tiamat
Nohosolo
Tiamat
16,899
1,376
0
2,177
14,351
8,676
224
2,839
11,512
87,977
0
W
10,231
1,173
0
4,424
28,210
42,699
330
7,888
19,891
25,540
0
L
Achilles
Uzzy
Achilles
18,605
4,023
0
6,248
29,214
40,161
285
3,797
25,417
0
86,511
W
23,505
2,907
0
13,274
30,803
36,231
344
3,358
26,144
0
110,074
W
Olorun
atmoe
Olorun
14,078
6,227
3,733
6,468
14,957
10,566
6,109
4,812
9,993
152,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,115
Gold Earned
79,180
732
Minions Killed
874
0
Camps Cleared
0
2,366,318
Distance Traveled
2,528,083
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
17,805
685
226
9
0
568,453
3
L
Terra
10,013
385
43
2
0
529,510
9
L
Awilix
13,458
518
155
6
0
462,032
1
W
Neith
16,521
635
210
8
0
478,141
3
L
Charybdis
12,438
478
186
7
0
406,419
5
L
Tiamat
11,547
444
177
7
0
480,217
6
W
Bacchus
14,014
539
18
1
0
519,007
11
L
Achilles
12,659
487
171
7
0
488,140
5
W
Mulan
15,730
605
174
7
0
522,834
5
W
Olorun
15,110
581
246
9
0
439,648
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role