Player Matchup

Sobek
Sobek
 
Sobek
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
SunGodXl
Vamana
Level 86
God Stats
9W - 6L
1,790 SR
Queue Stats
689W - 691L
1,450 Elo+
Solo
Yemoja
Yemoja
xR iBatman r
Yemoja
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 204L
1,545 Elo+
Solo
Team Averages
Level 119
1,558 SR
1,499 Elo+

VS

Team Averages
Level 109
1,454 SR
1,437 Elo+
Hun Batz
Hun Batz
ExKitty
Hun Batz
Level 46
God Stats
5W - 6L
1,503 SR
Queue Stats
685W - 663L
1,480 Elo+
Solo
Freya
Freya
GEMINISPlCE
Freya
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 19L
1,410 Elo+
Party 2
Neith
Neith
GildedDoll
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,445 Elo+
Party 2
Aphrodite
Aphrodite
TheGiggitron
Aphrodite
Level 87
God Stats
1W - 1L
1,253 SR
Queue Stats
18W - 39L
1,329 Elo+
Solo
Fenrir
Fenrir
YungMar
Fenrir
Level 147
God Stats
9W - 6L
1,516 SR
Queue Stats
786W - 773L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
6 / 8 / 9
14,240
749
20,125
40,980
59,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
 
Hachiman
20
6 / 7 / 11
13,014
685
20,763
22,338
9,420
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chernobog
 
Chernobog
19
1 / 7 / 12
11,638
613
17,171
15,861
7,201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
SunGodXl
Vamana
20
6 / 9 / 9
13,028
686
20,475
36,053
19,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
20
4 / 5 / 12
13,722
722
12,508
21,875
29,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ExKitty
Hun Batz
20
9 / 5 / 21
14,486
762
26,036
23,289
12,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
14 / 6 / 14
14,587
768
28,494
25,058
11,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
20
4 / 5 / 17
13,511
711
21,446
13,995
5,533
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
TheGiggitron
Aphrodite
20
6 / 3 / 19
13,418
706
17,823
18,818
10,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
YungMar
Fenrir
19
3 / 4 / 24
12,854
677
25,159
29,314
22,759
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
131
23
Kills
36
36
Deaths
23
53
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
6
8
9
1.31
L
Hachiman
 
Hachiman
6
7
11
1.64
L
Chernobog
 
Chernobog
1
7
12
1
W
Hun Batz
ExKitty
Hun Batz
9
5
21
3.9
W
14
6
14
3.5
W
Neith
4
5
17
2.5
L
Vamana
SunGodXl
Vamana
6
9
9
1.17
W
Aphrodite
TheGiggitron
Aphrodite
6
3
19
5.17
W
Fenrir
YungMar
Fenrir
3
4
24
3.75
L
Yemoja
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,042
Damage
118,958
137,107
Taken
110,474
125,761
Mitigated
61,926
47,759
Healing
52,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
20,125
1,467
1,148
15,070
40,980
59,539
48
16,998
23,982
32,222
0
L
Hachiman
 
Hachiman
20,763
9,296
421
720
22,338
9,420
1,106
5,574
16,764
0
36,583
L
Chernobog
 
Chernobog
17,171
7,657
1,995
480
15,861
7,201
1,217
2,800
13,061
0
49,514
W
Hun Batz
ExKitty
Hun Batz
26,036
5,648
2,492
3,644
23,289
12,069
1,100
6,884
16,405
0
47,917
W
28,494
10,668
712
7,030
25,058
11,157
1,956
5,683
18,536
46,270
0
W
Neith
21,446
6,360
922
3,450
13,995
5,533
2,036
3,940
10,055
0
44,277
L
Vamana
SunGodXl
Vamana
20,475
10,287
3,181
10,402
36,053
19,854
531
14,982
21,071
0
35,553
W
Aphrodite
TheGiggitron
Aphrodite
17,823
2,074
12,511
11,186
18,818
10,408
792
7,222
11,596
44,532
0
W
Fenrir
YungMar
Fenrir
25,159
3,267
1,379
9,465
29,314
22,759
86
8,904
20,410
0
33,095
L
Yemoja
12,508
1,580
8,910
5,432
21,875
29,747
378
5,963
15,912
25,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,642
Gold Earned
68,856
166
Minions Killed
182
0
Camps Cleared
0
1,467,393
Distance Traveled
1,712,712
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
14,240
749
17
1
0
332,826
1
L
Hachiman
13,014
685
38
2
0
288,830
0
L
Chernobog
11,638
613
66
3
0
238,649
0
W
Hun Batz
14,486
762
27
1
0
382,873
0
W
Freya
14,587
768
36
2
0
315,626
0
W
Neith
13,511
711
41
2
0
294,708
0
L
Vamana
13,028
686
23
1
0
307,957
1
W
Aphrodite
13,418
706
68
4
0
342,247
0
W
Fenrir
12,854
677
10
1
0
377,258
1
L
Yemoja
13,722
722
22
1
0
299,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role