Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Razor_TheRatKing
Da Ji
Level 108
God Stats
8W - 5L
1,762 SR
Queue Stats
67W - 70L
1,407 Elo+
Party 1
Mulan
Mulan
Rockyroad75V
Mulan
Level 101
God Stats
2W - 0L
1,703 SR
Queue Stats
38W - 45L
1,462 Elo+
Solo
Charybdis
Charybdis
XIceRevenantX
Charybdis
Level 107
God Stats
4W - 3L
1,597 SR
Queue Stats
18W - 17L
1,540 Elo+
Party 1
Yemoja
Yemoja
greyhorn17
Yemoja
Level 68
God Stats
3W - 3L
1,326 SR
Queue Stats
70W - 61L
1,472 Elo+
Party 1
Team Averages
Level 85
1,578 SR
1,476 Elo+

VS

Team Averages
Level 66
1,458 SR
1,322 Elo+
Nu Wa
Nu Wa
ChavyDavis
Nu Wa
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,222 Elo+
Party 2
Sylvanus
Sylvanus
Osakaii-
Sylvanus
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
87W - 110L
1,161 Elo+
Solo
Kali
Kali
Skymort2002
Kali
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,386 Elo+
Party 2
Aphrodite
Aphrodite
TylerLogic
Aphrodite
Level 67
God Stats
2W - 4L
1,515 SR
Queue Stats
196W - 231L
1,468 Elo+
Solo
Cernunnos
Cernunnos
luiscepaluiscepa
Cernunnos
Level 79
God Stats
3W - 5L
1,277 SR
Queue Stats
84W - 101L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
2 / 1 / 4
10,035
558
4,227
8,186
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
9 / 5 / 6
10,406
578
14,559
13,687
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 2 / 4
10,837
602
12,355
20,272
16,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
XIceRevenantX
Charybdis
14
6 / 3 / 5
9,619
534
12,004
12,113
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
greyhorn17
Yemoja
14
1 / 1 / 13
9,215
512
7,673
15,038
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
1 / 2 / 3
9,046
503
6,348
7,316
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Osakaii-
Sylvanus
15
3 / 6 / 0
9,103
506
12,364
16,858
17,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 4 / 5
9,468
526
10,534
14,173
5,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
TylerLogic
Aphrodite
12
0 / 8 / 4
6,932
385
6,156
15,489
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
14
3 / 3 / 2
8,468
470
8,425
13,834
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
23
Kills
12
12
Deaths
23
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
4
4
L
Nu Wa
1
2
3
1.25
L
Sylvanus
Osakaii-
Sylvanus
3
6
0
0.5
W
9
5
6
2.4
W
5
2
4
3.5
L
5
4
5
1.88
L
Aphrodite
TylerLogic
Aphrodite
0
8
4
0.25
W
Charybdis
XIceRevenantX
Charybdis
6
3
5
2.83
W
Yemoja
greyhorn17
Yemoja
1
1
13
7.5
L
Cernunnos
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,818
Damage
43,827
69,296
Taken
67,670
36,342
Mitigated
33,439
28,050
Healing
20,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,227
222
92
1,720
8,186
3,079
1,280
2,399
5,637
83,648
0
L
Nu Wa
6,348
830
0
288
7,316
2,469
0
2,328
4,947
45,524
0
L
Sylvanus
Osakaii-
Sylvanus
12,364
4,547
299
4,425
16,858
17,174
900
1,084
15,043
43,395
11,909
W
14,559
3,368
0
4,101
13,687
5,134
285
4,973
8,569
0
58,702
W
12,355
2,537
18
8,372
20,272
16,205
540
9,253
10,863
2,647
74,505
L
10,534
3,836
0
2,742
14,173
5,076
109
2,449
11,582
0
53,408
L
Aphrodite
TylerLogic
Aphrodite
6,156
1,336
3,080
6,546
15,489
4,768
0
3,697
11,792
28,435
0
W
Charybdis
XIceRevenantX
Charybdis
12,004
7,540
0
3,006
12,113
3,343
1,767
1,634
10,453
0
60,106
W
Yemoja
greyhorn17
Yemoja
7,673
2,495
3,585
7,156
15,038
8,581
1,016
3,839
11,045
24,097
0
L
Cernunnos
8,425
3,322
0
2,888
13,834
3,952
0
2,668
11,166
0
46,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,112
Gold Earned
43,017
536
Minions Killed
402
0
Camps Cleared
0
1,697,836
Distance Traveled
1,564,984
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,035
558
173
10
0
360,021
9
L
Nu Wa
9,046
503
97
5
0
318,907
1
L
Sylvanus
9,103
506
104
6
0
235,366
5
W
Da Ji
10,406
578
80
4
0
380,709
1
W
Mulan
10,837
602
159
9
0
316,196
2
L
Kali
9,468
526
71
4
0
373,379
1
L
Aphrodite
6,932
385
42
2
0
328,240
2
W
Charybdis
9,619
534
95
5
0
317,273
1
W
Yemoja
9,215
512
29
2
0
323,637
7
L
Cernunnos
8,468
470
88
5
0
309,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role