Player Matchup

Sol
Sol
Jokers_XD
Sol
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 61L
1,593 Elo+
Party 1
Cabrakan
Cabrakan
Losyrys
Cabrakan
Level 124
God Stats
1W - 0L
1,734 SR
Queue Stats
4W - 5L
1,560 Elo+
Solo
Scylla
Scylla
Mr Perkins31
Scylla
Level 139
God Stats
9W - 12L
1,104 SR
Queue Stats
829W - 827L
1,599 Elo+
Solo
Fenrir
Fenrir
NoctiStrifeXVII
Fenrir
Level 67
God Stats
9W - 6L
1,585 SR
Queue Stats
1,082W - 1,095L
1,537 Elo+
Solo
Apollo
Apollo
gh0stp3wp3w
Apollo
Level 106
God Stats
23W - 21L
1,112 SR
Queue Stats
1,497W - 991L
1,566 Elo+
Party 1
Team Averages
Level 113
1,407 SR
1,571 Elo+

VS

Team Averages
Level 139
1,452 SR
1,514 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
NghtTmeRmblr
Hachiman
Level 142
God Stats
0W - 3L
1,524 SR
Queue Stats
193W - 217L
1,470 Elo+
Solo
Ratatoskr
Ratatoskr
OddFuture420
Ratatoskr
Level 147
God Stats
2W - 10L
1,236 SR
Queue Stats
743W - 731L
1,528 Elo+
Party 2
Thor
Thor
Smokeemcpot
Thor
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
477W - 486L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 15
10,175
848
14,707
9,603
4,343
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
Losyrys
Cabrakan
15
1 / 3 / 12
9,343
779
5,518
12,224
18,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
18
6 / 2 / 14
10,441
870
12,007
7,611
7,311
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 6 / 8
8,932
744
6,100
10,904
13,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
17
9 / 3 / 9
10,381
865
14,110
9,158
9,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
1 / 6 / 7
8,267
689
6,078
11,379
3,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
 
Bellona
15
1 / 3 / 9
8,241
687
7,173
13,501
15,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
NghtTmeRmblr
Hachiman
13
1 / 7 / 4
7,802
650
6,360
9,946
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
OddFuture420
Ratatoskr
16
5 / 4 / 9
9,441
787
8,344
11,772
10,205
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 4 / 4
8,981
748
6,486
11,213
4,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
48
24
Kills
15
16
Deaths
24
58
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
6
7
0.75
L
Bellona
 
Bellona
1
3
9
1.83
W
5
2
15
6.25
W
Cabrakan
Losyrys
Cabrakan
1
3
12
2.33
W
Scylla
6
2
14
6.5
L
Hachiman
NghtTmeRmblr
Hachiman
1
7
4
0.43
W
3
6
8
1.17
L
Ratatoskr
OddFuture420
Ratatoskr
5
4
9
2.38
L
7
4
4
2.25
W
Apollo
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,442
Damage
34,441
49,500
Taken
57,811
52,637
Mitigated
37,558
13,856
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,078
322
1,251
2,283
11,379
3,396
0
7,466
3,868
0
18,601
L
Bellona
 
Bellona
7,173
597
815
3,103
13,501
15,483
0
6,955
6,443
0
15,007
W
14,707
3,046
1,623
2,927
9,603
4,343
2,656
0
9,571
34,348
0
W
Cabrakan
Losyrys
Cabrakan
5,518
706
373
1,741
12,224
18,384
52
0
12,027
9,326
0
W
Scylla
12,007
1,044
845
1,970
7,611
7,311
1,160
0
7,449
28,477
0
L
Hachiman
NghtTmeRmblr
Hachiman
6,360
2,643
682
819
9,946
3,648
0
5,741
4,040
0
16,574
W
6,100
763
215
1,595
10,904
13,237
0
0
10,645
0
9,711
L
Ratatoskr
OddFuture420
Ratatoskr
8,344
1,129
516
2,512
11,772
10,205
0
6,973
4,706
0
11,833
L
6,486
565
914
616
11,213
4,826
0
5,097
6,013
0
19,144
W
Apollo
14,110
8,888
624
1,943
9,158
9,362
1,192
0
9,057
0
30,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,272
Gold Earned
42,732
130
Minions Killed
93
0
Camps Cleared
0
979,366
Distance Traveled
997,733
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,267
689
18
2
0
215,247
4
L
Bellona
8,241
687
15
1
0
225,203
0
W
Sol
10,175
848
40
3
0
206,403
0
W
Cabrakan
9,343
779
4
0
0
190,231
0
W
Scylla
10,441
870
33
3
0
200,204
1
L
Hachiman
7,802
650
24
2
0
170,391
1
W
Fenrir
8,932
744
9
1
0
209,382
2
L
Ratatoskr
9,441
787
10
1
0
201,785
0
L
Thor
8,981
748
26
2
0
185,107
0
W
Apollo
10,381
865
44
4
0
173,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role