Player Matchup

Neith
Neith
Bigbtoke420
Neith
Level 105
God Stats
0W - 2L
1,384 SR
Queue Stats
6W - 10L
1,405 Elo+
Party 2
Fafnir
Fafnir
ChunkySkylord
Fafnir
Level 114
God Stats
0W - 1L
1,564 SR
Queue Stats
6W - 10L
1,405 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Keylometers
Cu Chulainn
Level 75
God Stats
1W - 1L
1,711 SR
Queue Stats
3W - 3L
1,477 Elo+
Party 2
Susano
Susano
RaidenCurio
Susano
Level 76
God Stats
0W - 1L
1,275 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Uthuur
Ah Puch
Level 119
God Stats
0W - 1L
1,586 SR
Queue Stats
6W - 7L
1,405 Elo+
Party 2
Team Averages
Level 98
1,504 SR
1,438 Elo+

VS

Team Averages
Level 60
1,447 SR
1,487 Elo+
Ao Kuang
Ao Kuang
Dec71941
Ao Kuang
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 59L
1,582 Elo+
Party 1
Izanami
Izanami
QueueTTT
Izanami
Level 29
God Stats
4W - 2L
1,505 SR
Queue Stats
288W - 292L
1,557 Elo+
Party 1
Shiva
Shiva
TypicalKolbalt
Shiva
Level 63
God Stats
4W - 3L
1,228 SR
Queue Stats
11W - 12L
1,640 Elo+
Party 1
Aphrodite
Aphrodite
WubieWubieDupDup
Aphrodite
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,394 Elo+
Solo
Nu Wa
Nu Wa
victinitran
Nu Wa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,458
461
3,479
8,264
1,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 1 / 0
7,061
504
4,581
13,753
12,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Keylometers
Cu Chulainn
11
0 / 5 / 0
6,466
462
1,008
7,957
3,985
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
10
2 / 7 / 0
6,477
463
3,007
11,270
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Uthuur
Ah Puch
13
1 / 4 / 1
7,442
532
6,928
7,185
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dec71941
Ao Kuang
15
12 / 0 / 2
9,347
668
7,058
11,168
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
QueueTTT
Izanami
13
2 / 0 / 3
7,822
559
8,889
9,106
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 1 / 6
7,823
559
5,510
5,829
5,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
14
2 / 2 / 1
8,098
578
4,054
7,871
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 3 / 1
6,737
481
6,219
5,739
1,721
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
21
21
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
2
1
0
2
W
Ao Kuang
Dec71941
Ao Kuang
12
0
2
13
L
Cu Chulainn
Keylometers
Cu Chulainn
0
5
0
0
W
Izanami
QueueTTT
Izanami
2
0
3
3.5
L
Susano
2
7
0
0.29
W
2
1
6
5
L
Ah Puch
Uthuur
Ah Puch
1
4
1
0.38
W
Aphrodite
2
2
1
1.25
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,003
Damage
31,730
48,429
Taken
39,713
23,157
Mitigated
17,363
13,850
Healing
15,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,479
1,185
319
1,039
8,264
1,881
333
1,815
6,449
0
39,760
L
4,581
1,556
239
5,361
13,753
12,503
139
4,514
9,160
21,704
0
W
Ao Kuang
Dec71941
Ao Kuang
7,058
1,853
0
4,101
11,168
4,740
0
1,866
8,814
56,941
8,999
L
Cu Chulainn
Keylometers
Cu Chulainn
1,008
188
0
2,142
7,957
3,985
0
1,972
5,619
0
26,413
W
Izanami
QueueTTT
Izanami
8,889
6,455
0
4,296
9,106
2,775
0
2,229
6,877
0
66,542
L
Susano
3,007
429
0
2,668
11,270
3,004
0
3,875
7,295
0
31,647
W
5,510
1,063
0
1,586
5,829
5,263
204
669
5,160
0
31,183
L
Ah Puch
Uthuur
Ah Puch
6,928
168
0
2,082
7,185
1,784
264
4,758
2,427
51,754
0
W
Aphrodite
4,054
270
555
4,247
7,871
2,864
0
5,117
2,754
55,328
0
W
6,219
1,594
240
519
5,739
1,721
602
1,628
3,875
15,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,904
Gold Earned
39,827
339
Minions Killed
422
0
Camps Cleared
0
1,340,937
Distance Traveled
1,355,214
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,458
461
85
6
0
257,581
0
L
Fafnir
7,061
504
26
2
0
266,126
1
W
Ao Kuang
9,347
668
102
7
0
298,777
2
L
Cu Chulainn
6,466
462
70
5
0
273,353
5
W
Izanami
7,822
559
118
8
0
273,583
3
L
Susano
6,477
463
60
4
0
284,255
7
W
Shiva
7,823
559
69
5
0
287,741
4
L
Ah Puch
7,442
532
98
7
0
259,622
6
W
Aphrodite
8,098
578
118
8
0
257,758
2
W
Nu Wa
6,737
481
15
1
0
237,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role