Player Matchup

Achilles
Achilles
AshtenTheMan
Achilles
Level 66
God Stats
1W - 1L
1,280 SR
Queue Stats
11W - 11L
1,497 Elo+
Party 1
Artemis
Artemis
MobyDEEK8036
Artemis
Level 127
God Stats
4W - 2L
1,840 SR
Queue Stats
121W - 126L
1,515 Elo+
Party 1
Scylla
Scylla
RockyBalNoah
Scylla
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
190W - 179L
1,590 Elo+
Party 1
He Bo
He Bo
muhnameisjake
He Bo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,796 Elo+
Party 1
Izanami
Izanami
vporpoise
Izanami
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 42L
1,745 Elo+
Party 1
Team Averages
Level 120
1,524 SR
1,629 Elo+

VS

Team Averages
Level 120
1,465 SR
1,514 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Baba Reaper
Cliodhna
Level 156
God Stats
4W - 5L
1,166 SR
Queue Stats
496W - 499L
1,506 Elo+
Solo
Mercury
Mercury
Ceballoskids02
Mercury
Level 78
God Stats
2W - 5L
1,791 SR
Queue Stats
417W - 433L
1,579 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ob907
Cu Chulainn
Level 128
God Stats
12W - 11L
1,368 SR
Queue Stats
421W - 431L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AshtenTheMan
Achilles
12
2 / 2 / 10
7,205
1,029
4,777
8,360
11,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
MobyDEEK8036
Artemis
13
1 / 1 / 14
7,414
1,059
7,499
5,216
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
4 / 2 / 6
7,515
1,074
6,099
4,309
1,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 9
7,325
1,046
7,661
5,470
2,040
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
vporpoise
Izanami
13
5 / 2 / 7
7,679
1,097
6,936
5,096
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 2 / 4
6,562
937
4,657
10,106
10,047
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
 
Jormungandr
11
0 / 4 / 7
6,337
905
6,101
9,720
8,311
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
Baba Reaper
Cliodhna
1
0 / 0 / 0
1,696
242
0
0
0
10
2 / 5 / 1
5,730
819
3,561
6,701
3,170
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Ob907
Cu Chulainn
13
5 / 4 / 3
6,918
988
6,211
10,850
8,729
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
15
Kills
8
9
Deaths
15
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
4
1.5
L
Jormungandr
 
Jormungandr
0
4
7
0.88
W
Achilles
AshtenTheMan
Achilles
2
2
10
3.5
L
Cliodhna
Baba Reaper
Cliodhna
0
0
0
0
L
2
5
1
0.5
W
Artemis
MobyDEEK8036
Artemis
1
1
14
8
L
Cu Chulainn
Ob907
Cu Chulainn
5
4
3
1.63
W
Scylla
4
2
6
3.5
W
3
2
9
3.75
W
Izanami
vporpoise
Izanami
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,972
Damage
20,530
28,451
Taken
37,377
18,695
Mitigated
30,257
11,597
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,657
213
696
3,901
10,106
10,047
0
3,503
6,603
0
14,240
L
Jormungandr
 
Jormungandr
6,101
1,000
201
1,284
9,720
8,311
0
2,642
7,078
15,279
0
W
Achilles
AshtenTheMan
Achilles
4,777
1,230
555
1,624
8,360
11,061
0
1,299
7,061
0
6,700
L
Cliodhna
Baba Reaper
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
3,561
980
636
200
6,701
3,170
0
3,750
2,951
0
4,947
W
Artemis
MobyDEEK8036
Artemis
7,499
3,396
257
2,295
5,216
2,152
1,423
1,375
3,841
0
15,302
L
Cu Chulainn
Ob907
Cu Chulainn
6,211
899
263
1,256
10,850
8,729
0
3,865
6,985
785
10,728
W
Scylla
6,099
1,104
1,501
1,599
4,309
1,469
84
1,001
3,308
13,480
0
W
7,661
314
615
879
5,470
2,040
832
1,538
3,932
12,653
0
W
Izanami
vporpoise
Izanami
6,936
4,451
990
1,282
5,096
1,973
1,096
1,058
4,038
0
14,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,138
Gold Earned
27,243
72
Minions Killed
53
0
Camps Cleared
0
681,536
Distance Traveled
514,855
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,562
937
24
3
0
133,051
0
L
Jormungandr
6,337
905
14
2
0
113,113
0
W
Achilles
7,205
1,029
5
1
0
142,324
0
L
Cliodhna
1,696
242
0
0
0
0
0
L
Mercury
5,730
819
6
1
0
134,846
0
W
Artemis
7,414
1,059
21
3
0
116,391
0
L
Cu Chulainn
6,918
988
9
1
0
133,845
1
W
Scylla
7,515
1,074
17
2
0
147,426
0
W
He Bo
7,325
1,046
11
2
0
147,375
0
W
Izanami
7,679
1,097
18
3
0
128,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role