Player Matchup

Zhong Kui
Zhong Kui
Born2KillUrDad
Zhong Kui
Level 28
God Stats
35W - 11L
1,753 SR
Queue Stats
159W - 36L
1,792 Elo+
Party 1
Nu Wa
Nu Wa
Currut
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Neith
Neith
Gabesan049
Neith
Level 94
God Stats
4W - 3L
1,762 SR
Queue Stats
194W - 69L
1,752 Elo+
Party 1
The Morrigan
The Morrigan
Giraffeº
The Morrigan
Level 149
God Stats
8W - 2L
1,819 SR
Queue Stats
346W - 304L
1,593 Elo+
Party 4
Gilgamesh
Gilgamesh
TestingSin
Gilgamesh
Level 126
God Stats
14W - 9L
1,698 SR
Queue Stats
166W - 134L
1,610 Elo+
Party 4
Team Averages
Level 84
1,706 SR
1,650 Elo+

VS

Team Averages
Level 64
1,603 SR
1,603 Elo+
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AirBattle
Xing Tian
Level 76
God Stats
2W - 0L
1,737 SR
Queue Stats
68W - 26L
1,866 Elo+
Party 3
Hercules
Hercules
Laptua
Hercules
Level 40
God Stats
6W - 0L
1,679 SR
Queue Stats
39W - 7L
1,840 Elo+
Party 3
Olorun
Olorun
WUMBO6969
Olorun
Level 7
God Stats
6W - 2L
1,601 SR
Queue Stats
13W - 6L
1,565 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sppoge
Tsukuyomi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Born2KillUrDad
Zhong Kui
18
6 / 2 / 3
11,186
799
10,845
14,005
12,722
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Currut
Nu Wa
16
0 / 9 / 9
9,701
693
7,358
13,180
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
19
9 / 4 / 4
11,321
809
16,678
15,058
6,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Giraffeº
The Morrigan
19
5 / 8 / 12
11,163
797
17,497
13,118
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
TestingSin
Gilgamesh
16
1 / 7 / 3
9,287
663
8,166
18,328
18,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
3 / 2 / 9
11,201
800
9,393
11,688
5,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
AirBattle
Xing Tian
17
2 / 3 / 18
10,984
785
6,834
16,948
24,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Laptua
Hercules
16
5 / 3 / 11
10,357
740
6,935
14,240
15,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
WUMBO6969
Olorun
20
17 / 4 / 5
14,188
1,013
23,919
18,468
8,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
sppoge
Tsukuyomi
19
3 / 9 / 12
11,887
849
18,082
16,847
5,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
85
21
Kills
30
30
Deaths
21
31
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
9
3.75
W
Xing Tian
AirBattle
Xing Tian
2
3
18
3.67
L
Zhong Kui
Born2KillUrDad
Zhong Kui
6
2
3
3.75
L
Nu Wa
Currut
Nu Wa
0
9
9
0.5
L
Neith
9
4
4
2.75
L
The Morrigan
Giraffeº
The Morrigan
5
8
12
1.38
W
Hercules
Laptua
Hercules
5
3
11
3.5
L
Gilgamesh
TestingSin
Gilgamesh
1
7
3
0.36
W
Olorun
WUMBO6969
Olorun
17
4
5
4.88
W
Tsukuyomi
sppoge
Tsukuyomi
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,544
Damage
65,163
73,689
Taken
78,191
46,498
Mitigated
60,281
9,382
Healing
15,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,393
2,485
0
1,717
11,688
5,351
2,505
3,188
8,378
0
58,307
W
Xing Tian
AirBattle
Xing Tian
6,834
836
188
1,329
16,948
24,692
589
6,416
10,080
21,832
0
L
Zhong Kui
Born2KillUrDad
Zhong Kui
10,845
891
0
2,948
14,005
12,722
385
5,592
8,413
38,322
0
L
Nu Wa
Currut
Nu Wa
7,358
1,917
0
10
13,180
4,620
0
6,166
7,014
18,233
0
L
Neith
16,678
6,081
0
4,204
15,058
6,120
210
4,374
10,684
0
46,506
L
The Morrigan
Giraffeº
The Morrigan
17,497
3,445
0
332
13,118
4,980
0
5,259
7,757
29,665
4,416
W
Hercules
Laptua
Hercules
6,935
1,880
1,043
2,750
14,240
15,762
571
6,320
7,339
1,447
18,957
L
Gilgamesh
TestingSin
Gilgamesh
8,166
869
170
1,718
18,328
18,056
225
7,375
10,953
5,265
23,734
W
Olorun
WUMBO6969
Olorun
23,919
12,875
920
6,466
18,468
8,643
4,733
8,562
9,590
70,069
4,469
W
Tsukuyomi
sppoge
Tsukuyomi
18,082
3,879
0
1,521
16,847
5,833
774
7,772
8,801
0
46,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,658
Gold Earned
58,617
247
Minions Killed
290
0
Camps Cleared
0
1,226,966
Distance Traveled
1,475,986
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,201
800
92
7
0
285,213
9
W
Xing Tian
10,984
785
22
2
0
313,601
3
L
Zhong Kui
11,186
799
61
4
0
269,940
0
L
Nu Wa
9,701
693
30
2
0
210,532
0
L
Neith
11,321
809
75
5
0
260,381
4
L
The Morrigan
11,163
797
36
3
0
234,319
0
W
Hercules
10,357
740
21
2
0
283,230
4
L
Gilgamesh
9,287
663
45
3
0
251,794
2
W
Olorun
14,188
1,013
100
7
0
286,074
2
W
Tsukuyomi
11,887
849
55
4
0
307,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role