Player Matchup

Hercules
Hercules
K1LLGER
Hercules
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 102L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
Lanzens
Baron Samedi
Level 83
God Stats
20W - 12L
1,440 SR
Queue Stats
84W - 117L
1,460 Elo+
Party 1
Artio
Artio
ONEFORU194ME
Artio
Level 32
God Stats
2W - 0L
1,474 SR
Queue Stats
46W - 48L
1,334 Elo+
Solo
Team Averages
Level 66
1,471 SR
1,418 Elo+

VS

Team Averages
Level 67
1,608 SR
1,514 Elo+
Chang'e
Chang'e
Amputect
Chang'e
Level 71
God Stats
5W - 3L
1,580 SR
Queue Stats
8W - 15L
1,448 Elo+
Party 2
Mulan
Mulan
IronKeegles
Mulan
Level 98
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 11L
1,401 Elo+
Party 2
Janus
Janus
Red_hot_power
Janus
Level 33
God Stats
2W - 1L
1,744 SR
Queue Stats
107W - 141L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
K1LLGER
Hercules
13
8 / 1 / 4
8,266
827
7,259
10,661
6,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
Lanzens
Baron Samedi
13
6 / 0 / 8
8,035
804
15,188
5,888
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
0 / 1 / 13
6,901
690
3,546
11,713
8,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amputect
Chang'e
9
0 / 5 / 1
6,124
612
3,717
11,664
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

9
1 / 6 / 1
6,327
633
5,293
11,656
4,099
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 1
6,149
615
8,158
5,612
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Amputect
Chang'e
0
5
1
0.1
L
1
6
1
0.25
W
Hercules
K1LLGER
Hercules
8
1
4
10
W
Baron Samedi
Lanzens
Baron Samedi
6
0
8
10
W
0
1
13
6.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,993
Damage
17,168
28,262
Taken
28,932
17,835
Mitigated
10,511
15,806
Healing
5,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Amputect
Chang'e
3,717
209
710
3,621
11,664
4,748
0
8,323
2,546
10,743
0
L
5,293
269
0
330
11,656
4,099
0
5,924
5,291
0
14,813
W
Hercules
K1LLGER
Hercules
7,259
3,543
0
2,546
10,661
6,026
384
3,433
7,228
0
14,179
W
Baron Samedi
Lanzens
Baron Samedi
15,188
1,263
4,282
3,978
5,888
2,825
462
2,442
3,446
36,039
0
W
3,546
439
1,498
3,502
11,713
8,984
24
6,830
4,883
14,242
0
L
8,158
251
301
643
5,612
1,664
0
3,259
2,083
22,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,202
Gold Earned
18,600
88
Minions Killed
68
4
Camps Cleared
3
578,332
Distance Traveled
482,656
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,124
612
15
2
1
169,993
0
L
Mulan
6,327
633
29
3
2
142,461
1
W
Hercules
8,266
827
18
2
1
193,966
2
W
Baron Samedi
8,035
804
55
6
2
188,374
3
W
Artio
6,901
690
15
2
1
195,992
5
L
Janus
6,149
615
24
2
0
170,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role